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author | Erik Gilling <konkers@android.com> | 2013-03-01 00:42:57 (GMT) |
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committer | Greg Kroah-Hartman <gregkh@linuxfoundation.org> | 2013-03-04 09:40:07 (GMT) |
commit | 7ad530bf2499c702a6dcbb279cf78b76845ed584 (patch) | |
tree | c2c414d3e9ad695c04e93541e908a652f5ff7d59 /drivers/staging/android/sync.h | |
parent | 6dbe51c251a327e012439c4772097a13df43c5b8 (diff) | |
download | linux-7ad530bf2499c702a6dcbb279cf78b76845ed584.tar.xz |
staging: sync: Add synchronization framework
Sync is a framework for synchronization between multiple
drivers. Sync implementations can take advantage of hardware
synchronization built into devices like GPUs.
Cc: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Cc: Erik Gilling <konkers@android.com>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: Rob Clark <robclark@gmail.com>
Cc: Sumit Semwal <sumit.semwal@linaro.org>
Cc: dri-devel@lists.freedesktop.org
Cc: Android Kernel Team <kernel-team@android.com>
Signed-off-by: Erik Gilling <konkers@android.com>
[jstultz: Added commit message, moved to staging, squished minor fix in]
Signed-off-by: John Stultz <john.stultz@linaro.org>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Diffstat (limited to 'drivers/staging/android/sync.h')
-rw-r--r-- | drivers/staging/android/sync.h | 314 |
1 files changed, 314 insertions, 0 deletions
diff --git a/drivers/staging/android/sync.h b/drivers/staging/android/sync.h new file mode 100644 index 0000000..388acd1 --- /dev/null +++ b/drivers/staging/android/sync.h @@ -0,0 +1,314 @@ +/* + * include/linux/sync.h + * + * Copyright (C) 2012 Google, Inc. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + */ + +#ifndef _LINUX_SYNC_H +#define _LINUX_SYNC_H + +#include <linux/types.h> +#ifdef __KERNEL__ + +#include <linux/list.h> +#include <linux/spinlock.h> +#include <linux/wait.h> + +struct sync_timeline; +struct sync_pt; +struct sync_fence; + +/** + * struct sync_timeline_ops - sync object implementation ops + * @driver_name: name of the implentation + * @dup: duplicate a sync_pt + * @has_signaled: returns: + * 1 if pt has signaled + * 0 if pt has not signaled + * <0 on error + * @compare: returns: + * 1 if b will signal before a + * 0 if a and b will signal at the same time + * -1 if a will signabl before b + * @free_pt: called before sync_pt is freed + * @release_obj: called before sync_timeline is freed + */ +struct sync_timeline_ops { + const char *driver_name; + + /* required */ + struct sync_pt *(*dup)(struct sync_pt *pt); + + /* required */ + int (*has_signaled)(struct sync_pt *pt); + + /* required */ + int (*compare)(struct sync_pt *a, struct sync_pt *b); + + /* optional */ + void (*free_pt)(struct sync_pt *sync_pt); + + /* optional */ + void (*release_obj)(struct sync_timeline *sync_timeline); +}; + +/** + * struct sync_timeline - sync object + * @ops: ops that define the implementaiton of the sync_timeline + * @name: name of the sync_timeline. Useful for debugging + * @destoryed: set when sync_timeline is destroyed + * @child_list_head: list of children sync_pts for this sync_timeline + * @child_list_lock: lock protecting @child_list_head, destroyed, and + * sync_pt.status + * @active_list_head: list of active (unsignaled/errored) sync_pts + */ +struct sync_timeline { + const struct sync_timeline_ops *ops; + char name[32]; + + /* protected by child_list_lock */ + bool destroyed; + + struct list_head child_list_head; + spinlock_t child_list_lock; + + struct list_head active_list_head; + spinlock_t active_list_lock; +}; + +/** + * struct sync_pt - sync point + * @parent: sync_timeline to which this sync_pt belongs + * @child_list: membership in sync_timeline.child_list_head + * @active_list: membership in sync_timeline.active_list_head + * @fence: sync_fence to which the sync_pt belongs + * @pt_list: membership in sync_fence.pt_list_head + * @status: 1: signaled, 0:active, <0: error + */ +struct sync_pt { + struct sync_timeline *parent; + struct list_head child_list; + + struct list_head active_list; + + struct sync_fence *fence; + struct list_head pt_list; + + /* protected by parent->active_list_lock */ + int status; +}; + +/** + * struct sync_fence - sync fence + * @file: file representing this fence + * @name: name of sync_fence. Useful for debugging + * @pt_list_head: list of sync_pts in ths fence. immutable once fence + * is created + * @waiter_list_head: list of asynchronous waiters on this fence + * @waiter_list_lock: lock protecting @waiter_list_head and @status + * @status: 1: signaled, 0:active, <0: error + * + * @wq: wait queue for fence signaling + */ +struct sync_fence { + struct file *file; + char name[32]; + + /* this list is immutable once the fence is created */ + struct list_head pt_list_head; + + struct list_head waiter_list_head; + spinlock_t waiter_list_lock; /* also protects status */ + int status; + + wait_queue_head_t wq; +}; + +/** + * struct sync_fence_waiter - metadata for asynchronous waiter on a fence + * @waiter_list: membership in sync_fence.waiter_list_head + * @callback: function pointer to call when fence signals + * @callback_data: pointer to pass to @callback + */ +struct sync_fence_waiter { + struct list_head waiter_list; + + void (*callback)(struct sync_fence *fence, void *data); + void *callback_data; +}; + +/* + * API for sync_timeline implementers + */ + +/** + * sync_timeline_create() - creates a sync object + * @ops: specifies the implemention ops for the object + * @size: size to allocate for this obj + * @name: sync_timeline name + * + * Creates a new sync_timeline which will use the implemetation specified by + * @ops. @size bytes will be allocated allowing for implemntation specific + * data to be kept after the generic sync_timeline stuct. + */ +struct sync_timeline *sync_timeline_create(const struct sync_timeline_ops *ops, + int size, const char *name); + +/** + * sync_timeline_destory() - destorys a sync object + * @obj: sync_timeline to destroy + * + * A sync implemntation should call this when the @obj is going away + * (i.e. module unload.) @obj won't actually be freed until all its childern + * sync_pts are freed. + */ +void sync_timeline_destroy(struct sync_timeline *obj); + +/** + * sync_timeline_signal() - signal a status change on a sync_timeline + * @obj: sync_timeline to signal + * + * A sync implemntation should call this any time one of it's sync_pts + * has signaled or has an error condition. + */ +void sync_timeline_signal(struct sync_timeline *obj); + +/** + * sync_pt_create() - creates a sync pt + * @parent: sync_pt's parent sync_timeline + * @size: size to allocate for this pt + * + * Creates a new sync_pt as a chiled of @parent. @size bytes will be + * allocated allowing for implemntation specific data to be kept after + * the generic sync_timeline struct. + */ +struct sync_pt *sync_pt_create(struct sync_timeline *parent, int size); + +/** + * sync_pt_free() - frees a sync pt + * @pt: sync_pt to free + * + * This should only be called on sync_pts which have been created but + * not added to a fence. + */ +void sync_pt_free(struct sync_pt *pt); + +/** + * sync_fence_create() - creates a sync fence + * @name: name of fence to create + * @pt: sync_pt to add to the fence + * + * Creates a fence containg @pt. Once this is called, the fence takes + * ownership of @pt. + */ +struct sync_fence *sync_fence_create(const char *name, struct sync_pt *pt); + +/* + * API for sync_fence consumers + */ + +/** + * sync_fence_merge() - merge two fences + * @name: name of new fence + * @a: fence a + * @b: fence b + * + * Creates a new fence which contains copies of all the sync_pts in both + * @a and @b. @a and @b remain valid, independent fences. + */ +struct sync_fence *sync_fence_merge(const char *name, + struct sync_fence *a, struct sync_fence *b); + +/** + * sync_fence_fdget() - get a fence from an fd + * @fd: fd referencing a fence + * + * Ensures @fd references a valid fence, increments the refcount of the backing + * file, and returns the fence. + */ +struct sync_fence *sync_fence_fdget(int fd); + +/** + * sync_fence_put() - puts a refernnce of a sync fence + * @fence: fence to put + * + * Puts a reference on @fence. If this is the last reference, the fence and + * all it's sync_pts will be freed + */ +void sync_fence_put(struct sync_fence *fence); + +/** + * sync_fence_install() - installs a fence into a file descriptor + * @fence: fence to instal + * @fd: file descriptor in which to install the fence + * + * Installs @fence into @fd. @fd's should be acquired through get_unused_fd(). + */ +void sync_fence_install(struct sync_fence *fence, int fd); + +/** + * sync_fence_wait_async() - registers and async wait on the fence + * @fence: fence to wait on + * @callback: callback + * @callback_data data to pass to the callback + * + * Returns 1 if @fence has already signaled. + * + * Registers a callback to be called when @fence signals or has an error + */ +int sync_fence_wait_async(struct sync_fence *fence, + void (*callback)(struct sync_fence *, void *data), + void *callback_data); + +/** + * sync_fence_wait() - wait on fence + * @fence: fence to wait on + * @tiemout: timeout in ms + * + * Wait for @fence to be signaled or have an error. Waits indefintly + * if @timeout = 0 + */ +int sync_fence_wait(struct sync_fence *fence, long timeout); + +/* useful for sync driver's debug print handlers */ +const char *sync_status_str(int status); + +#endif /* __KERNEL__ */ + +/** + * struct sync_merge_data - data passed to merge ioctl + * @fd2: file descriptor of second fence + * @name: name of new fence + * @fence: returns the fd of the new fence to userspace + */ +struct sync_merge_data { + __s32 fd2; /* fd of second fence */ + char name[32]; /* name of new fence */ + __s32 fence; /* fd on newly created fence */ +}; + +#define SYNC_IOC_MAGIC '>' + +/** + * DOC: SYNC_IOC_WAIT - wait for a fence to signal + * + * pass timeout in milliseconds. + */ +#define SYNC_IOC_WAIT _IOW(SYNC_IOC_MAGIC, 0, __u32) + +/** + * DOC: SYNC_IOC_MERGE - merge two fences + * + * Takes a struct sync_merge_data. Creates a new fence containing copies of + * the sync_pts in both the calling fd and sync_merge_data.fd2. Returns the + * new fence's fd in sync_merge_data.fence + */ +#define SYNC_IOC_MERGE _IOWR(SYNC_IOC_MAGIC, 1, struct sync_merge_data) + +#endif /* _LINUX_SYNC_H */ |