From e001523666d0b07592abe1822b78ed0e5c2a34ab Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Mon, 25 Jan 2016 13:05:00 -0800 Subject: drm/vc4: Validate that WAIT_BO padding is cleared. This is ABI future-proofing if we ever want to extend the pad to mean something. Signed-off-by: Eric Anholt diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c index 48ce30a..cc89ffc 100644 --- a/drivers/gpu/drm/vc4/vc4_gem.c +++ b/drivers/gpu/drm/vc4/vc4_gem.c @@ -746,6 +746,9 @@ vc4_wait_bo_ioctl(struct drm_device *dev, void *data, struct drm_gem_object *gem_obj; struct vc4_bo *bo; + if (args->pad != 0) + return -EINVAL; + gem_obj = drm_gem_object_lookup(dev, file_priv, args->handle); if (!gem_obj) { DRM_ERROR("Failed to look up GEM BO %d\n", args->handle); -- cgit v0.10.2 From 54aec44ab02b1fa216706671ae12d64af74443c5 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Mon, 25 Jan 2016 13:52:41 -0800 Subject: drm/vc4: Fix the clear color for the first tile rendered. Apparently in hardware (as opposed to simulation), the clear colors need to be uploaded before the render config, otherwise they won't take effect. Fixes igt's vc4_wait_bo/used-bo-* subtests. Signed-off-by: Eric Anholt diff --git a/drivers/gpu/drm/vc4/vc4_render_cl.c b/drivers/gpu/drm/vc4/vc4_render_cl.c index 8a2a312..dea97f4 100644 --- a/drivers/gpu/drm/vc4/vc4_render_cl.c +++ b/drivers/gpu/drm/vc4/vc4_render_cl.c @@ -321,15 +321,6 @@ static int vc4_create_rcl_bo(struct drm_device *dev, struct vc4_exec_info *exec, list_add_tail(&to_vc4_bo(&setup->rcl->base)->unref_head, &exec->unref_list); - rcl_u8(setup, VC4_PACKET_TILE_RENDERING_MODE_CONFIG); - rcl_u32(setup, - (setup->color_write ? (setup->color_write->paddr + - args->color_write.offset) : - 0)); - rcl_u16(setup, args->width); - rcl_u16(setup, args->height); - rcl_u16(setup, args->color_write.bits); - /* The tile buffer gets cleared when the previous tile is stored. If * the clear values changed between frames, then the tile buffer has * stale clear values in it, so we have to do a store in None mode (no @@ -349,6 +340,15 @@ static int vc4_create_rcl_bo(struct drm_device *dev, struct vc4_exec_info *exec, rcl_u32(setup, 0); /* no address, since we're in None mode */ } + rcl_u8(setup, VC4_PACKET_TILE_RENDERING_MODE_CONFIG); + rcl_u32(setup, + (setup->color_write ? (setup->color_write->paddr + + args->color_write.offset) : + 0)); + rcl_u16(setup, args->width); + rcl_u16(setup, args->height); + rcl_u16(setup, args->color_write.bits); + for (y = min_y_tile; y <= max_y_tile; y++) { for (x = min_x_tile; x <= max_x_tile; x++) { bool first = (x == min_x_tile && y == min_y_tile); -- cgit v0.10.2 From 2c68f1fcfb9cfc10deff9bc59774aa331a6fabd2 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Mon, 25 Jan 2016 14:13:12 -0800 Subject: drm/vc4: Return an ERR_PTR from BO creation instead of NULL. Fixes igt vc4_create_bo/create-bo-0 by returning -EINVAL from the ioctl instead of -ENOMEM. Signed-off-by: Eric Anholt diff --git a/drivers/gpu/drm/vc4/vc4_bo.c b/drivers/gpu/drm/vc4/vc4_bo.c index 18dfe3e..22278bc 100644 --- a/drivers/gpu/drm/vc4/vc4_bo.c +++ b/drivers/gpu/drm/vc4/vc4_bo.c @@ -215,7 +215,7 @@ struct vc4_bo *vc4_bo_create(struct drm_device *dev, size_t unaligned_size, struct drm_gem_cma_object *cma_obj; if (size == 0) - return NULL; + return ERR_PTR(-EINVAL); /* First, try to get a vc4_bo from the kernel BO cache. */ if (from_cache) { @@ -237,7 +237,7 @@ struct vc4_bo *vc4_bo_create(struct drm_device *dev, size_t unaligned_size, if (IS_ERR(cma_obj)) { DRM_ERROR("Failed to allocate from CMA:\n"); vc4_bo_stats_dump(vc4); - return NULL; + return ERR_PTR(-ENOMEM); } } @@ -259,8 +259,8 @@ int vc4_dumb_create(struct drm_file *file_priv, args->size = args->pitch * args->height; bo = vc4_bo_create(dev, args->size, false); - if (!bo) - return -ENOMEM; + if (IS_ERR(bo)) + return PTR_ERR(bo); ret = drm_gem_handle_create(file_priv, &bo->base.base, &args->handle); drm_gem_object_unreference_unlocked(&bo->base.base); @@ -443,8 +443,8 @@ int vc4_create_bo_ioctl(struct drm_device *dev, void *data, * get zeroed, and that might leak data between users. */ bo = vc4_bo_create(dev, args->size, false); - if (!bo) - return -ENOMEM; + if (IS_ERR(bo)) + return PTR_ERR(bo); ret = drm_gem_handle_create(file_priv, &bo->base.base, &args->handle); drm_gem_object_unreference_unlocked(&bo->base.base); @@ -496,8 +496,8 @@ vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data, } bo = vc4_bo_create(dev, args->size, true); - if (!bo) - return -ENOMEM; + if (IS_ERR(bo)) + return PTR_ERR(bo); ret = copy_from_user(bo->base.vaddr, (void __user *)(uintptr_t)args->data, diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c index cc89ffc..3bf679d 100644 --- a/drivers/gpu/drm/vc4/vc4_gem.c +++ b/drivers/gpu/drm/vc4/vc4_gem.c @@ -578,9 +578,9 @@ vc4_get_bcl(struct drm_device *dev, struct vc4_exec_info *exec) } bo = vc4_bo_create(dev, exec_size, true); - if (!bo) { + if (IS_ERR(bo)) { DRM_ERROR("Couldn't allocate BO for binning\n"); - ret = -ENOMEM; + ret = PTR_ERR(bo); goto fail; } exec->exec_bo = &bo->base; diff --git a/drivers/gpu/drm/vc4/vc4_irq.c b/drivers/gpu/drm/vc4/vc4_irq.c index b68060e..78a2135 100644 --- a/drivers/gpu/drm/vc4/vc4_irq.c +++ b/drivers/gpu/drm/vc4/vc4_irq.c @@ -57,7 +57,7 @@ vc4_overflow_mem_work(struct work_struct *work) struct vc4_bo *bo; bo = vc4_bo_create(dev, 256 * 1024, true); - if (!bo) { + if (IS_ERR(bo)) { DRM_ERROR("Couldn't allocate binner overflow mem\n"); return; } diff --git a/drivers/gpu/drm/vc4/vc4_render_cl.c b/drivers/gpu/drm/vc4/vc4_render_cl.c index dea97f4..0f12418 100644 --- a/drivers/gpu/drm/vc4/vc4_render_cl.c +++ b/drivers/gpu/drm/vc4/vc4_render_cl.c @@ -316,8 +316,8 @@ static int vc4_create_rcl_bo(struct drm_device *dev, struct vc4_exec_info *exec, size += xtiles * ytiles * loop_body_size; setup->rcl = &vc4_bo_create(dev, size, true)->base; - if (!setup->rcl) - return -ENOMEM; + if (IS_ERR(setup->rcl)) + return PTR_ERR(setup->rcl); list_add_tail(&to_vc4_bo(&setup->rcl->base)->unref_head, &exec->unref_list); diff --git a/drivers/gpu/drm/vc4/vc4_validate.c b/drivers/gpu/drm/vc4/vc4_validate.c index e26d9f6..24c2c74 100644 --- a/drivers/gpu/drm/vc4/vc4_validate.c +++ b/drivers/gpu/drm/vc4/vc4_validate.c @@ -401,8 +401,8 @@ validate_tile_binning_config(VALIDATE_ARGS) tile_bo = vc4_bo_create(dev, exec->tile_alloc_offset + tile_alloc_size, true); exec->tile_bo = &tile_bo->base; - if (!exec->tile_bo) - return -ENOMEM; + if (IS_ERR(exec->tile_bo)) + return PTR_ERR(exec->tile_bo); list_add_tail(&tile_bo->unref_head, &exec->unref_list); /* tile alloc address. */ -- cgit v0.10.2 From 13cf8909ead67e313ea203ee524b3cf4b09b3c9d Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Mon, 25 Jan 2016 14:32:41 -0800 Subject: drm/vc4: Fix -ERESTARTSYS error return from BO waits. This caused the wait ioctls to claim that waiting had completed when we actually got interrupted by a signal before it was done. Fixes broken rendering throttling that produced serious lag in X window dragging. Signed-off-by: Eric Anholt diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c index 3bf679d..15619db 100644 --- a/drivers/gpu/drm/vc4/vc4_gem.c +++ b/drivers/gpu/drm/vc4/vc4_gem.c @@ -340,12 +340,10 @@ vc4_wait_for_seqno(struct drm_device *dev, uint64_t seqno, uint64_t timeout_ns, finish_wait(&vc4->job_wait_queue, &wait); trace_vc4_wait_for_seqno_end(dev, seqno); - if (ret && ret != -ERESTARTSYS) { + if (ret && ret != -ERESTARTSYS) DRM_ERROR("timeout waiting for render thread idle\n"); - return ret; - } - return 0; + return ret; } static void -- cgit v0.10.2 From 2ee94657e2bbd13b358060edc91b2b2fdef9038f Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Mon, 25 Jan 2016 14:33:50 -0800 Subject: drm/vc4: Drop error message on seqno wait timeouts. These ioctls end up getting exposed to fairly directly to GL users, and having normal user operations print DRM errors is obviously wrong. The message was originally to give us some idea of what happened when a hang occurred, but we have a DRM_INFO from reset for that. Signed-off-by: Eric Anholt diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c index 15619db..a9d020e 100644 --- a/drivers/gpu/drm/vc4/vc4_gem.c +++ b/drivers/gpu/drm/vc4/vc4_gem.c @@ -340,9 +340,6 @@ vc4_wait_for_seqno(struct drm_device *dev, uint64_t seqno, uint64_t timeout_ns, finish_wait(&vc4->job_wait_queue, &wait); trace_vc4_wait_for_seqno_end(dev, seqno); - if (ret && ret != -ERESTARTSYS) - DRM_ERROR("timeout waiting for render thread idle\n"); - return ret; } -- cgit v0.10.2 From c4ce60dc30912df09b2438f1e5594eae1ef64d1e Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Mon, 8 Feb 2016 11:19:14 -0800 Subject: drm/vc4: Fix spurious GPU resets due to BO reuse. We were tracking the "where are the head pointers pointing" globally, so if another job reused the same BOs and execution was at the same point as last time we checked, we'd stop and trigger a reset even though the GPU had made progress. Signed-off-by: Eric Anholt diff --git a/drivers/gpu/drm/vc4/vc4_drv.h b/drivers/gpu/drm/vc4/vc4_drv.h index 080865e..b6ccf81 100644 --- a/drivers/gpu/drm/vc4/vc4_drv.h +++ b/drivers/gpu/drm/vc4/vc4_drv.h @@ -92,7 +92,6 @@ struct vc4_dev { struct work_struct overflow_mem_work; struct { - uint32_t last_ct0ca, last_ct1ca; struct timer_list timer; struct work_struct reset_work; } hangcheck; @@ -192,6 +191,11 @@ struct vc4_exec_info { /* Sequence number for this bin/render job. */ uint64_t seqno; + /* Last current addresses the hardware was processing when the + * hangcheck timer checked on us. + */ + uint32_t last_ct0ca, last_ct1ca; + /* Kernel-space copy of the ioctl arguments */ struct drm_vc4_submit_cl *args; diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c index a9d020e..1a819dd 100644 --- a/drivers/gpu/drm/vc4/vc4_gem.c +++ b/drivers/gpu/drm/vc4/vc4_gem.c @@ -257,10 +257,17 @@ vc4_hangcheck_elapsed(unsigned long data) struct drm_device *dev = (struct drm_device *)data; struct vc4_dev *vc4 = to_vc4_dev(dev); uint32_t ct0ca, ct1ca; + unsigned long irqflags; + struct vc4_exec_info *exec; + + spin_lock_irqsave(&vc4->job_lock, irqflags); + exec = vc4_first_job(vc4); /* If idle, we can stop watching for hangs. */ - if (list_empty(&vc4->job_list)) + if (!exec) { + spin_unlock_irqrestore(&vc4->job_lock, irqflags); return; + } ct0ca = V3D_READ(V3D_CTNCA(0)); ct1ca = V3D_READ(V3D_CTNCA(1)); @@ -268,14 +275,16 @@ vc4_hangcheck_elapsed(unsigned long data) /* If we've made any progress in execution, rearm the timer * and wait. */ - if (ct0ca != vc4->hangcheck.last_ct0ca || - ct1ca != vc4->hangcheck.last_ct1ca) { - vc4->hangcheck.last_ct0ca = ct0ca; - vc4->hangcheck.last_ct1ca = ct1ca; + if (ct0ca != exec->last_ct0ca || ct1ca != exec->last_ct1ca) { + exec->last_ct0ca = ct0ca; + exec->last_ct1ca = ct1ca; + spin_unlock_irqrestore(&vc4->job_lock, irqflags); vc4_queue_hangcheck(dev); return; } + spin_unlock_irqrestore(&vc4->job_lock, irqflags); + /* We've gone too long with no progress, reset. This has to * be done from a work struct, since resetting can sleep and * this timer hook isn't allowed to. -- cgit v0.10.2 From 001bdb55d9eb72a9e2d5b623bacfc52da74ae03e Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 5 Feb 2016 17:41:49 -0800 Subject: drm/vc4: Enable runtime PM. This may actually get us a feature that the closed driver didn't have: turning off the GPU in between rendering jobs, while the V3D device is still opened by the client. There may be some tuning to be applied here to use autosuspend so that we don't bounce the device's power so much, but in steady-state GPU-bound rendering we keep the power on (since we keep multiple jobs outstanding) and even if we power cycle on every job we can still manage at least 680 fps. More importantly, though, runtime PM will allow us to power off the device to do a GPU reset. v2: Switch #ifdef to CONFIG_PM not CONFIG_PM_SLEEP (caught by kbuild test robot) Signed-off-by: Eric Anholt diff --git a/drivers/gpu/drm/vc4/vc4_drv.h b/drivers/gpu/drm/vc4/vc4_drv.h index b6ccf81..8ac3788 100644 --- a/drivers/gpu/drm/vc4/vc4_drv.h +++ b/drivers/gpu/drm/vc4/vc4_drv.h @@ -141,6 +141,7 @@ struct vc4_seqno_cb { }; struct vc4_v3d { + struct vc4_dev *vc4; struct platform_device *pdev; void __iomem *regs; }; diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c index 1a819dd..4e0391c 100644 --- a/drivers/gpu/drm/vc4/vc4_gem.c +++ b/drivers/gpu/drm/vc4/vc4_gem.c @@ -23,6 +23,7 @@ #include #include +#include #include #include @@ -621,6 +622,7 @@ fail: static void vc4_complete_exec(struct drm_device *dev, struct vc4_exec_info *exec) { + struct vc4_dev *vc4 = to_vc4_dev(dev); unsigned i; /* Need the struct lock for drm_gem_object_unreference(). */ @@ -639,6 +641,8 @@ vc4_complete_exec(struct drm_device *dev, struct vc4_exec_info *exec) } mutex_unlock(&dev->struct_mutex); + pm_runtime_put(&vc4->v3d->pdev->dev); + kfree(exec); } @@ -792,6 +796,12 @@ vc4_submit_cl_ioctl(struct drm_device *dev, void *data, return -ENOMEM; } + ret = pm_runtime_get_sync(&vc4->v3d->pdev->dev); + if (ret < 0) { + kfree(exec); + return ret; + } + exec->args = args; INIT_LIST_HEAD(&exec->unref_list); diff --git a/drivers/gpu/drm/vc4/vc4_v3d.c b/drivers/gpu/drm/vc4/vc4_v3d.c index 314ff71..cb38b6b 100644 --- a/drivers/gpu/drm/vc4/vc4_v3d.c +++ b/drivers/gpu/drm/vc4/vc4_v3d.c @@ -17,6 +17,7 @@ */ #include "linux/component.h" +#include "linux/pm_runtime.h" #include "vc4_drv.h" #include "vc4_regs.h" @@ -167,6 +168,29 @@ static void vc4_v3d_init_hw(struct drm_device *dev) V3D_WRITE(V3D_VPMBASE, 0); } +#ifdef CONFIG_PM +static int vc4_v3d_runtime_suspend(struct device *dev) +{ + struct vc4_v3d *v3d = dev_get_drvdata(dev); + struct vc4_dev *vc4 = v3d->vc4; + + vc4_irq_uninstall(vc4->dev); + + return 0; +} + +static int vc4_v3d_runtime_resume(struct device *dev) +{ + struct vc4_v3d *v3d = dev_get_drvdata(dev); + struct vc4_dev *vc4 = v3d->vc4; + + vc4_v3d_init_hw(vc4->dev); + vc4_irq_postinstall(vc4->dev); + + return 0; +} +#endif + static int vc4_v3d_bind(struct device *dev, struct device *master, void *data) { struct platform_device *pdev = to_platform_device(dev); @@ -179,6 +203,8 @@ static int vc4_v3d_bind(struct device *dev, struct device *master, void *data) if (!v3d) return -ENOMEM; + dev_set_drvdata(dev, v3d); + v3d->pdev = pdev; v3d->regs = vc4_ioremap_regs(pdev, 0); @@ -186,6 +212,7 @@ static int vc4_v3d_bind(struct device *dev, struct device *master, void *data) return PTR_ERR(v3d->regs); vc4->v3d = v3d; + v3d->vc4 = vc4; if (V3D_READ(V3D_IDENT0) != V3D_EXPECTED_IDENT0) { DRM_ERROR("V3D_IDENT0 read 0x%08x instead of 0x%08x\n", @@ -207,6 +234,8 @@ static int vc4_v3d_bind(struct device *dev, struct device *master, void *data) return ret; } + pm_runtime_enable(dev); + return 0; } @@ -216,6 +245,8 @@ static void vc4_v3d_unbind(struct device *dev, struct device *master, struct drm_device *drm = dev_get_drvdata(master); struct vc4_dev *vc4 = to_vc4_dev(drm); + pm_runtime_disable(dev); + drm_irq_uninstall(drm); /* Disable the binner's overflow memory address, so the next @@ -228,6 +259,10 @@ static void vc4_v3d_unbind(struct device *dev, struct device *master, vc4->v3d = NULL; } +static const struct dev_pm_ops vc4_v3d_pm_ops = { + SET_RUNTIME_PM_OPS(vc4_v3d_runtime_suspend, vc4_v3d_runtime_resume, NULL) +}; + static const struct component_ops vc4_v3d_ops = { .bind = vc4_v3d_bind, .unbind = vc4_v3d_unbind, @@ -255,5 +290,6 @@ struct platform_driver vc4_v3d_driver = { .driver = { .name = "vc4_v3d", .of_match_table = vc4_v3d_dt_match, + .pm = &vc4_v3d_pm_ops, }, }; -- cgit v0.10.2 From 36cb6253f9383fd9a59ee7b8458c6232ef48577c Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Mon, 8 Feb 2016 12:59:02 -0800 Subject: drm/vc4: Use runtime PM to power cycle the device when the GPU hangs. This gets us functional GPU reset again, like we had until a refactor at merge time. Tested with a little patch to stuff in a broken binner job every 100 frames. Signed-off-by: Eric Anholt diff --git a/drivers/gpu/drm/vc4/vc4_drv.h b/drivers/gpu/drm/vc4/vc4_drv.h index 8ac3788..51a6333 100644 --- a/drivers/gpu/drm/vc4/vc4_drv.h +++ b/drivers/gpu/drm/vc4/vc4_drv.h @@ -91,6 +91,11 @@ struct vc4_dev { struct vc4_bo *overflow_mem; struct work_struct overflow_mem_work; + int power_refcount; + + /* Mutex controlling the power refcount. */ + struct mutex power_lock; + struct { struct timer_list timer; struct work_struct reset_work; @@ -439,7 +444,6 @@ void vc4_plane_async_set_fb(struct drm_plane *plane, extern struct platform_driver vc4_v3d_driver; int vc4_v3d_debugfs_ident(struct seq_file *m, void *unused); int vc4_v3d_debugfs_regs(struct seq_file *m, void *unused); -int vc4_v3d_set_power(struct vc4_dev *vc4, bool on); /* vc4_validate.c */ int diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c index 4e0391c..202aa15 100644 --- a/drivers/gpu/drm/vc4/vc4_gem.c +++ b/drivers/gpu/drm/vc4/vc4_gem.c @@ -229,8 +229,16 @@ vc4_reset(struct drm_device *dev) struct vc4_dev *vc4 = to_vc4_dev(dev); DRM_INFO("Resetting GPU.\n"); - vc4_v3d_set_power(vc4, false); - vc4_v3d_set_power(vc4, true); + + mutex_lock(&vc4->power_lock); + if (vc4->power_refcount) { + /* Power the device off and back on the by dropping the + * reference on runtime PM. + */ + pm_runtime_put_sync_suspend(&vc4->v3d->pdev->dev); + pm_runtime_get_sync(&vc4->v3d->pdev->dev); + } + mutex_unlock(&vc4->power_lock); vc4_irq_reset(dev); @@ -641,7 +649,10 @@ vc4_complete_exec(struct drm_device *dev, struct vc4_exec_info *exec) } mutex_unlock(&dev->struct_mutex); - pm_runtime_put(&vc4->v3d->pdev->dev); + mutex_lock(&vc4->power_lock); + if (--vc4->power_refcount == 0) + pm_runtime_put(&vc4->v3d->pdev->dev); + mutex_unlock(&vc4->power_lock); kfree(exec); } @@ -783,7 +794,7 @@ vc4_submit_cl_ioctl(struct drm_device *dev, void *data, struct vc4_dev *vc4 = to_vc4_dev(dev); struct drm_vc4_submit_cl *args = data; struct vc4_exec_info *exec; - int ret; + int ret = 0; if ((args->flags & ~VC4_SUBMIT_CL_USE_CLEAR_COLOR) != 0) { DRM_ERROR("Unknown flags: 0x%02x\n", args->flags); @@ -796,7 +807,10 @@ vc4_submit_cl_ioctl(struct drm_device *dev, void *data, return -ENOMEM; } - ret = pm_runtime_get_sync(&vc4->v3d->pdev->dev); + mutex_lock(&vc4->power_lock); + if (vc4->power_refcount++ == 0) + ret = pm_runtime_get_sync(&vc4->v3d->pdev->dev); + mutex_unlock(&vc4->power_lock); if (ret < 0) { kfree(exec); return ret; @@ -856,6 +870,8 @@ vc4_gem_init(struct drm_device *dev) (unsigned long)dev); INIT_WORK(&vc4->job_done_work, vc4_job_done_work); + + mutex_init(&vc4->power_lock); } void diff --git a/drivers/gpu/drm/vc4/vc4_v3d.c b/drivers/gpu/drm/vc4/vc4_v3d.c index cb38b6b..31de5d1 100644 --- a/drivers/gpu/drm/vc4/vc4_v3d.c +++ b/drivers/gpu/drm/vc4/vc4_v3d.c @@ -145,18 +145,6 @@ int vc4_v3d_debugfs_ident(struct seq_file *m, void *unused) } #endif /* CONFIG_DEBUG_FS */ -int -vc4_v3d_set_power(struct vc4_dev *vc4, bool on) -{ - /* XXX: This interface is needed for GPU reset, and the way to - * do it is to turn our power domain off and back on. We - * can't just reset from within the driver, because the reset - * bits are in the power domain's register area, and get set - * during the poweron process. - */ - return 0; -} - static void vc4_v3d_init_hw(struct drm_device *dev) { struct vc4_dev *vc4 = to_vc4_dev(dev); -- cgit v0.10.2