From 202799be447b69fb5090fb58fdd83e41a6c40b25 Mon Sep 17 00:00:00 2001 From: Nicholas Mc Guire Date: Fri, 30 Jan 2015 08:01:52 +0100 Subject: doc: brief user documentation for completion Signed-off-by: Nicholas Mc Guire [jc: cleaned up some spurious blank lines] Signed-off-by: Jonathan Corbet diff --git a/Documentation/scheduler/completion.txt b/Documentation/scheduler/completion.txt new file mode 100644 index 0000000..f77651e --- /dev/null +++ b/Documentation/scheduler/completion.txt @@ -0,0 +1,236 @@ +completions - wait for completion handling +========================================== + +This document was originally written based on 3.18.0 (linux-next) + +Introduction: +------------- + +If you have one or more threads of execution that must wait for some process +to have reached a point or a specific state, completions can provide a race +free solution to this problem. Semantically they are somewhat like a +pthread_barriers and have similar use-cases. + +Completions are a code synchronization mechanism that is preferable to any +misuse of locks. Any time you think of using yield() or some quirky +msleep(1); loop to allow something else to proceed, you probably want to +look into using one of the wait_for_completion*() calls instead. The +advantage of using completions is clear intent of the code but also more +efficient code as both threads can continue until the result is actually +needed. + +Completions are built on top of the generic event infrastructure in Linux, +with the event reduced to a simple flag appropriately called "done" in +struct completion, that tells the waiting threads of execution if they +can continue safely. + +As completions are scheduling related the code is found in +kernel/sched/completion.c - for details on completion design and +implementation see completions-design.txt + + +Usage: +------ + +There are three parts to the using completions, the initialization of the +struct completion, the waiting part through a call to one of the variants of +wait_for_completion() and the signaling side through a call to complete(), +or complete_all(). Further there are some helper functions for checking the +state of completions. + +To use completions one needs to include and +create a variable of type struct completion. The structure used for +handling of completions is: + + struct completion { + unsigned int done; + wait_queue_head_t wait; + }; + +providing the wait queue to place tasks on for waiting and the flag for +indicating the state of affairs. + +Completions should be named to convey the intent of the waiter. A good +example is: + + wait_for_completion(&early_console_added); + + complete(&early_console_added); + +Good naming (as always) helps code readability. + + +Initializing completions: +------------------------- + +Initialization of dynamically allocated completions, often embedded in +other structures, is done with: + + void init_completion(&done); + +Initialization is accomplished by initializing the wait queue and setting +the default state to "not available", that is, "done" is set to 0. + +The re-initialization function, reinit_completion(), simply resets the +done element to "not available", thus again to 0, without touching the +wait queue. Calling init_completion() on the same completions object is +most likely a bug as it re-initializes the queue to an empty queue and +enqueued tasks could get "lost" - use reinit_completion() in that case. + +For static declaration and initialization, macros are available. These are: + + static DECLARE_COMPLETION(setup_done) + +used for static declarations in file scope. Within functions the static +initialization should always use: + + DECLARE_COMPLETION_ONSTACK(setup_done) + +suitable for automatic/local variables on the stack and will make lockdep +happy. Note also that one needs to making *sure* the completion passt to +work threads remains in-scope, and no references remain to on-stack data +when the initiating function returns. + + +Waiting for completions: +------------------------ + +For a thread of execution to wait for some concurrent work to finish, it +calls wait_for_completion() on the initialized completion structure. +A typical usage scenario is: + + structure completion setup_done; + init_completion(&setup_done); + initialze_work(...,&setup_done,...) + + /* run non-dependent code */ /* do setup */ + + wait_for_completion(&seupt_done); complete(setup_done) + +This is not implying any temporal order of wait_for_completion() and the +call to complete() - if the call to complete() happened before the call +to wait_for_completion() then the waiting side simply will continue +immediately as all dependencies are satisfied. + +Note that wait_for_completion() is calling spin_lock_irq/spin_unlock_irq +so it can only be called safely when you know that interrupts are enabled. +Calling it from hard-irq context will result in hard to detect spurious +enabling of interrupts. + +wait_for_completion(): + + void wait_for_completion(struct completion *done): + +The default behavior is to wait without a timeout and mark the task as +uninterruptible. wait_for_completion() and its variants are only safe +in soft-interrupt or process context but not in hard-irq context. +As all variants of wait_for_completion() can (obviously) block for a long +time, you probably don't want to call this with held locks - see also +try_wait_for_completion() below. + + +Variants available: +------------------- + +The below variants all return status and this status should be checked in +most(/all) cases - in cases where the status is deliberately not checked you +probably want to make a note explaining this (e.g. see +arch/arm/kernel/smp.c:__cpu_up()). + +A common problem that occurs is to have unclean assignment of return types, +so care should be taken with assigning return-values to variables of proper +type. Checking for the specific meaning of return values also has been found +to be quite inaccurate e.g. constructs like +if(!wait_for_completion_interruptible_timeout(...)) would execute the same +code path for successful completion and for the interrupted case - which is +probably not what you want. + + int wait_for_completion_interruptible(struct completion *done) + +marking the task TASK_INTERRUPTIBLE. If a signal was received while waiting. +It will return -ERESTARTSYS and 0 otherwise. + + unsigned long wait_for_completion_timeout(struct completion *done, + unsigned long timeout) + +The task is marked as TASK_UNINTERRUPTIBLE and will wait at most timeout +(in jiffies). If timeout occurs it return 0 else the remaining time in +jiffies (but at least 1). Timeouts are preferably passed by msecs_to_jiffies() +or usecs_to_jiffies(). If the returned timeout value is deliberately ignored +a comment should probably explain why (e.g. see drivers/mfd/wm8350-core.c +wm8350_read_auxadc()) + + long wait_for_completion_interruptible_timeout( + struct completion *done, unsigned long timeout) + +passing a timeout in jiffies and marking the task as TASK_INTERRUPTIBLE. If a +signal was received it will return -ERESTARTSYS, 0 if completion timed-out and +the remaining time in jiffies if completion occurred. + +Further variants include _killable which passes TASK_KILLABLE as the +designated tasks state and will return a -ERESTARTSYS if interrupted or +else 0 if completions was achieved as well as a _timeout variant. + + long wait_for_completion_killable(struct completion *done) + long wait_for_completion_killable_timeout(struct completion *done, + unsigned long timeout) + +The _io variants wait_for_completion_io behave the same as the non-_io +variants, except for accounting waiting time as waiting on IO, which has +an impact on how scheduling is calculated. + + void wait_for_completion_io(struct completion *done) + unsigned long wait_for_completion_io_timeout(struct completion *done + unsigned long timeout) + + +Signaling completions: +---------------------- + +A thread of execution that wants to signal that the conditions for +continuation have been achieved calls complete() to signal exactly one +of the waiters that it can continue. + + void complete(struct completion *done) + +or calls complete_all to signal all current and future waiters. + + void complete_all(struct completion *done) + +The signaling will work as expected even if completions are signaled before +a thread starts waiting. This is achieved by the waiter "consuming" +(decrementing) the done element of struct completion. Waiting threads +wakeup order is the same in which they were enqueued (FIFO order). + +If complete() is called multiple times then this will allow for that number +of waiters to continue - each call to complete() will simply increment the +done element. Calling complete_all() multiple times is a bug though. Both +complete() and complete_all() can be called in hard-irq context safely. + +There only can be one thread calling complete() or complete_all() on a +particular struct completions at any time - serialized through the wait +queue spinlock. Any such concurrent calls to complete() or complete_all() +probably are a design bug. + +Signaling completion from hard-irq context is fine as it will appropriately +lock with spin_lock_irqsave/spin_unlock_irqrestore. + + +try_wait_for_completion()/completion_done(): +-------------------------------------------- + +The try_wait_for_completion will not put the thread on the wait queue but +rather returns false if it would need to enqueue (block) the thread, else it +consumes any posted completions and returns true. + + bool try_wait_for_completion(struct completion *done) + +Finally to check state of a completions without changing it in any way is +provided by completion_done() returning false if there are any posted +completion that was not yet consumed by waiters implying that there are +waiters and true otherwise; + + bool completion_done(struct completion *done) + +Both try_wait_for_completion() and completion_done() are safe to be called in +hard-irq context. -- cgit v0.10.2