/* * Only give sleepers 50% of their service deficit. This allows * them to run sooner, but does not allow tons of sleepers to * rip the spread apart. */ SCHED_FEAT(GENTLE_FAIR_SLEEPERS, true) /* * Place new tasks ahead so that they do not starve already running * tasks */ SCHED_FEAT(START_DEBIT, true) /* * Prefer to schedule the task we woke last (assuming it failed * wakeup-preemption), since its likely going to consume data we * touched, increases cache locality. */ SCHED_FEAT(NEXT_BUDDY, false) /* * Prefer to schedule the task that ran last (when we did * wake-preempt) as that likely will touch the same data, increases * cache locality. */ SCHED_FEAT(LAST_BUDDY, true) /* * Consider buddies to be cache hot, decreases the likelyness of a * cache buddy being migrated away, increases cache locality. */ SCHED_FEAT(CACHE_HOT_BUDDY, true) /* * Use arch dependent cpu power functions */ SCHED_FEAT(ARCH_POWER, true) SCHED_FEAT(HRTICK, false) SCHED_FEAT(DOUBLE_TICK, false) SCHED_FEAT(LB_BIAS, true) /* * Spin-wait on mutex acquisition when the mutex owner is running on * another cpu -- assumes that when the owner is running, it will soon * release the lock. Decreases scheduling overhead. */ SCHED_FEAT(OWNER_SPIN, true) /* * Decrement CPU power based on time not spent running tasks */ SCHED_FEAT(NONTASK_POWER, true) /* * Queue remote wakeups on the target CPU and process them * using the scheduler IPI. Reduces rq->lock contention/bounces. */ SCHED_FEAT(TTWU_QUEUE, true) SCHED_FEAT(FORCE_SD_OVERLAP, false) SCHED_FEAT(RT_RUNTIME_SHARE, true) SCHED_FEAT(LB_MIN, false) /* * Apply the automatic NUMA scheduling policy. Enabled automatically * at runtime if running on a NUMA machine. Can be controlled via * numa_balancing= */ #ifdef CONFIG_NUMA_BALANCING SCHED_FEAT(NUMA, false) #endif