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Some intcall() misuses the input biosregs as output in
cf06de7b9cdd3efee7a59dced1977b3c21d43732
This fixes the problem vga=ask boot option doesn't show enough modes.
Signed-off-by: Akinobu Mita <akinobu.mita@gmail.com>
LKML-Reference: <20090701021307.GA3127@localhost.localdomain>
Signed-off-by: H. Peter Anvin <hpa@zytor.com>
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Impact: BIOS proofing
"Glove box" off BIOS interrupts in the video code.
LKML-Reference: <49DE7F79.4030106@zytor.com>
Signed-off-by: H. Peter Anvin <hpa@linux.intel.com>
Cc: Pavel Machek <pavel@ucw.cz>
Cc: Rafael J. Wysocki <rjw@sisk.pl>
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These variables are only used in their source files, so make them static.
Signed-off-by: Roel Kluin <roel.kluin@gmail.com>
Signed-off-by: Ingo Molnar <mingo@elte.hu>
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Remove old comments that include the old arch/i386 directory.
Signed-off-by: WANG Cong <xiyou.wangcong@gmail.com>
Acked-by: H. Peter Anvin <hpa@zytor.com>
Signed-off-by: Ingo Molnar <mingo@elte.hu>
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
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Move wakeup code to .c, so that video mode setting code can be shared
between boot and wakeup. Remove nasty assembly code in 64-bit case by
re-using trampoline code. Stack setup was fixed to clear high 16bits
of %esp, maybe that fixes some machines.
.c code sharing and morse code was done H. Peter Anvin, Sam Ravnborg
reviewed kbuild related stuff, and it seems okay to him. Rafael did
some cleanups.
[rjw:
* Made the patch stop breaking compilation on x86-32
* Added arch/x86/kernel/acpi/sleep.h
* Got rid of compiler warnings in arch/x86/kernel/acpi/sleep.c
* Fixed 32-bit compilation on x86-64 systems
* Added include/asm-x86/trampoline.h and fixed the non-SMP
compilation on 64-bit x86
* Removed arch/x86/kernel/acpi/sleep_32.c which was not used
* Fixed some breakage caused by the integration of smpboot.c done
under us in the meantime]
Signed-off-by: Pavel Machek <pavel@suse.cz>
Signed-off-by: H. Peter Anvin <hpa@zytor.com>
Reviewed-by: Sam Ravnborg <sam@ravnborg.org>
Signed-off-by: Rafael J. Wysocki <rjw@sisk.pl>
Signed-off-by: Ingo Molnar <mingo@elte.hu>
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Display VESA graphics modes, with their mode IDs, in the vga=ask
menu. Most VESA mode numbers are platform-dependent, so it helps to
have an easy way to display them.
Based in part on a patch by Petr Vandrovec <petr@vandrovec.name>.
Cc: Petr Vandrovec <petr@vandrovec.name>
Signed-off-by: H. Peter Anvin <hpa@zytor.com>
Signed-off-by: Ingo Molnar <mingo@elte.hu>
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
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We use signed values for limit checking since the values can go
negative under certain circumstances. However, sizeof() is unsigned
and forces the comparison to be unsigned, so move the comparison into
the heap_free() macros so we can ensure it is a signed comparison.
Signed-off-by: H. Peter Anvin <hpa@zytor.com>
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Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: Ingo Molnar <mingo@elte.hu>
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: Ingo Molnar <mingo@elte.hu>
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: Ingo Molnar <mingo@elte.hu>
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