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This is an important security fix because we allowed arbitrary values
to be passed to AARESOLVE_OFFSET. This also puts the right buffer address
in the register.
Signed-off-by: Marek Olšák <maraeo@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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The colorbuffer, zbuffer, and texture states are checked only once when
they get changed. This improves performance in the apps which emit
lots of draw packets and few state changes.
This drops performance in glxgears by a 1% or so, but glxgears is not
a benchmark we care about.
The time spent in the kernel when running Torcs dropped from 33% to 23%
and the frame rate is higher, which is a good thing.
r600 might need something like this as well.
Signed-off-by: Marek Olšák <maraeo@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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There are cases when multiple texture units have to be enabled,
but not actually used to sample. This patch checks to see if
the lookup_disable bit is set and if so, skips the texture check.
Fixes:
https://bugs.freedesktop.org/show_bug.cgi?id=25544
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Cc: stable@kernel.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
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Signed-off-by: Marek Olšák <maraeo@gmail.com>
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[airlied: fix V_A_N_V to not be safe and fix check to make sure only r500
- bump userspace version]
Signed-off-by: Marek Olšák <maraeo@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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Because hardware cannot disable all colorbuffers directly to do depth-only
rendering, a user should:
- disable reading from a colorbuffer in blending
- disable fastfill
- set the color channel mask to 0 to prevent writing to a colorbuffer
Signed-off-by: Dave Airlie <airlied@redhat.com>
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This adds support for compressed textures to the r100->r500 CS
checker, it lets me run openarena and the demos in mesa fine.
Thanks to Maciej Cencora for initial comments.
Changes since v1:
fix calculations with Maciej formulas
Reviewed-by: Maciej Cencora <m.cencora@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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The locking & protection of radeon object was somewhat messy.
This patch completely rework it to now use ttm reserve as a
protection for the radeon object structure member. It also
shrink down the various radeon object structure by removing
field which were redondant with the ttm information. Last it
converts few simple functions to inline which should with
performances.
airlied: rebase on top of r600 and other changes.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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This avoids needing to do a kmalloc > PAGE_SIZE for the main
indirect buffer chunk, it adds an accessor for all reads from
the chunk and caches a single page at a time for subsequent
reads.
changes since v1:
Use a two page pool which should be the most common case
a single packet spanning > PAGE_SIZE will be hit, but I'm
having trouble seeing anywhere we currently generate anything like that.
hopefully proper short page copying at end
added parser_error flag to set deep errors instead of having to test
every ib value fetch.
fixed bug in patch that went to list.
Signed-off-by: Dave Airlie <airlied@redhat.com>
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This adds the command stream checker for the RN50, R100 and R200 cards.
It stops any access to 3D registers on RN50, and does checks
on buffer sizes on the r100/r200 cards. It also fixes some texture
sizing checks on r300.
Signed-off-by: Dave Airlie <airlied@redhat.com>
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