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Simplify the way fscache cache objects retain their cookie. The way I
implemented the cookie storage handling made synchronisation a pain (ie. the
object state machine can't rely on the cookie actually still being there).
Instead of the the object being detached from the cookie and the cookie being
freed in __fscache_relinquish_cookie(), we defer both operations:
(*) The detachment of the object from the list in the cookie now takes place
in fscache_drop_object() and is thus governed by the object state machine
(fscache_detach_from_cookie() has been removed).
(*) The release of the cookie is now in fscache_object_destroy() - which is
called by the cache backend just before it frees the object.
This means that the fscache_cookie struct is now available to the cache all the
way through from ->alloc_object() to ->drop_object() and ->put_object() -
meaning that it's no longer necessary to take object->lock to guarantee access.
However, __fscache_relinquish_cookie() doesn't wait for the object to go all
the way through to destruction before letting the netfs proceed. That would
massively slow down the netfs. Since __fscache_relinquish_cookie() leaves the
cookie around, in must therefore break all attachments to the netfs - which
includes ->def, ->netfs_data and any outstanding page read/writes.
To handle this, struct fscache_cookie now has an n_active counter:
(1) This starts off initialised to 1.
(2) Any time the cache needs to get at the netfs data, it calls
fscache_use_cookie() to increment it - if it is not zero. If it was zero,
then access is not permitted.
(3) When the cache has finished with the data, it calls fscache_unuse_cookie()
to decrement it. This does a wake-up on it if it reaches 0.
(4) __fscache_relinquish_cookie() decrements n_active and then waits for it to
reach 0. The initialisation to 1 in step (1) ensures that we only get
wake ups when we're trying to get rid of the cookie.
This leaves __fscache_relinquish_cookie() a lot simpler.
***
This fixes a problem in the current code whereby if fscache_invalidate() is
followed sufficiently quickly by fscache_relinquish_cookie() then it is
possible for __fscache_relinquish_cookie() to have detached the cookie from the
object and cleared the pointer before a thread is dispatched to process the
invalidation state in the object state machine.
Since the pending write clearance was deferred to the invalidation state to
make it asynchronous, we need to either wait in relinquishment for the stores
tree to be cleared in the invalidation state or we need to handle the clearance
in relinquishment.
Further, if the relinquishment code does clear the tree, then the invalidation
state need to make the clearance contingent on still having the cookie to hand
(since that's where the tree is rooted) and we have to prevent the cookie from
disappearing for the duration.
This can lead to an oops like the following:
BUG: unable to handle kernel NULL pointer dereference at 000000000000000c
...
RIP: 0010:[<ffffffff8151023e>] _spin_lock+0xe/0x30
...
CR2: 000000000000000c ...
...
Process kslowd002 (...)
....
Call Trace:
[<ffffffffa01c3278>] fscache_invalidate_writes+0x38/0xd0 [fscache]
[<ffffffff810096f0>] ? __switch_to+0xd0/0x320
[<ffffffff8105e759>] ? find_busiest_queue+0x69/0x150
[<ffffffff8110ddd4>] ? slow_work_enqueue+0x104/0x180
[<ffffffffa01c1303>] fscache_object_slow_work_execute+0x5e3/0x9d0 [fscache]
[<ffffffff81096b67>] ? bit_waitqueue+0x17/0xd0
[<ffffffff8110e233>] slow_work_execute+0x233/0x310
[<ffffffff8110e515>] slow_work_thread+0x205/0x360
[<ffffffff81096ca0>] ? autoremove_wake_function+0x0/0x40
[<ffffffff8110e310>] ? slow_work_thread+0x0/0x360
[<ffffffff81096936>] kthread+0x96/0xa0
[<ffffffff8100c0ca>] child_rip+0xa/0x20
[<ffffffff810968a0>] ? kthread+0x0/0xa0
[<ffffffff8100c0c0>] ? child_rip+0x0/0x20
The parameter to fscache_invalidate_writes() was object->cookie which is NULL.
Signed-off-by: David Howells <dhowells@redhat.com>
Tested-By: Milosz Tanski <milosz@adfin.com>
Acked-by: Jeff Layton <jlayton@redhat.com>
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Fix object state machine to have separate work and wait states as that makes
it easier to envision.
There are now three kinds of state:
(1) Work state. This is an execution state. No event processing is performed
by a work state. The function attached to a work state returns a pointer
indicating the next state to which the OSM should transition. Returning
NO_TRANSIT repeats the current state, but goes back to the scheduler
first.
(2) Wait state. This is an event processing state. No execution is
performed by a wait state. Wait states are just tables of "if event X
occurs, clear it and transition to state Y". The dispatcher returns to
the scheduler if none of the events in which the wait state has an
interest are currently pending.
(3) Out-of-band state. This is a special work state. Transitions to normal
states can be overridden when an unexpected event occurs (eg. I/O error).
Instead the dispatcher disables and clears the OOB event and transits to
the specified work state. This then acts as an ordinary work state,
though object->state points to the overridden destination. Returning
NO_TRANSIT resumes the overridden transition.
In addition, the states have names in their definitions, so there's no need for
tables of state names. Further, the EV_REQUEUE event is no longer necessary as
that is automatic for work states.
Since the states are now separate structs rather than values in an enum, it's
not possible to use comparisons other than (non-)equality between them, so use
some object->flags to indicate what phase an object is in.
The EV_RELEASE, EV_RETIRE and EV_WITHDRAW events have been squished into one
(EV_KILL). An object flag now carries the information about retirement.
Similarly, the RELEASING, RECYCLING and WITHDRAWING states have been merged
into an KILL_OBJECT state and additional states have been added for handling
waiting dependent objects (JUMPSTART_DEPS and KILL_DEPENDENTS).
A state has also been added for synchronising with parent object initialisation
(WAIT_FOR_PARENT) and another for initiating look up (PARENT_READY).
Signed-off-by: David Howells <dhowells@redhat.com>
Tested-By: Milosz Tanski <milosz@adfin.com>
Acked-by: Jeff Layton <jlayton@redhat.com>
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Don't mask off the object event mask when printing it. That way it can be seen
if threre are bits set that shouldn't be.
Signed-off-by: David Howells <dhowells@redhat.com>
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Make fscache object state transition callbacks use workqueue instead
of slow-work. New dedicated unbound CPU workqueue fscache_object_wq
is created. get/put callbacks are renamed and modified to take
@object and called directly from the enqueue wrapper and the work
function. While at it, make all open coded instances of get/put to
use fscache_get/put_object().
* Unbound workqueue is used.
* work_busy() output is printed instead of slow-work flags in object
debugging outputs. They mean basically the same thing bit-for-bit.
* sysctl fscache.object_max_active added to control concurrency. The
default value is nr_cpus clamped between 4 and
WQ_UNBOUND_MAX_ACTIVE.
* slow_work_sleep_till_thread_needed() is replaced with fscache
private implementation fscache_object_sleep_till_congested() which
waits on fscache_object_wq congestion.
* debugfs support is dropped for now. Tracing API based debug
facility is planned to be added.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: David Howells <dhowells@redhat.com>
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fs/fscache/object-list.c: In function 'fscache_objlist_lookup':
fs/fscache/object-list.c:105: warning: cast to pointer from integer of different size
Acked-by: David Howells <dhowells@redhat.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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implicit slab.h inclusion from percpu.h
percpu.h is included by sched.h and module.h and thus ends up being
included when building most .c files. percpu.h includes slab.h which
in turn includes gfp.h making everything defined by the two files
universally available and complicating inclusion dependencies.
percpu.h -> slab.h dependency is about to be removed. Prepare for
this change by updating users of gfp and slab facilities include those
headers directly instead of assuming availability. As this conversion
needs to touch large number of source files, the following script is
used as the basis of conversion.
http://userweb.kernel.org/~tj/misc/slabh-sweep.py
The script does the followings.
* Scan files for gfp and slab usages and update includes such that
only the necessary includes are there. ie. if only gfp is used,
gfp.h, if slab is used, slab.h.
* When the script inserts a new include, it looks at the include
blocks and try to put the new include such that its order conforms
to its surrounding. It's put in the include block which contains
core kernel includes, in the same order that the rest are ordered -
alphabetical, Christmas tree, rev-Xmas-tree or at the end if there
doesn't seem to be any matching order.
* If the script can't find a place to put a new include (mostly
because the file doesn't have fitting include block), it prints out
an error message indicating which .h file needs to be added to the
file.
The conversion was done in the following steps.
1. The initial automatic conversion of all .c files updated slightly
over 4000 files, deleting around 700 includes and adding ~480 gfp.h
and ~3000 slab.h inclusions. The script emitted errors for ~400
files.
2. Each error was manually checked. Some didn't need the inclusion,
some needed manual addition while adding it to implementation .h or
embedding .c file was more appropriate for others. This step added
inclusions to around 150 files.
3. The script was run again and the output was compared to the edits
from #2 to make sure no file was left behind.
4. Several build tests were done and a couple of problems were fixed.
e.g. lib/decompress_*.c used malloc/free() wrappers around slab
APIs requiring slab.h to be added manually.
5. The script was run on all .h files but without automatically
editing them as sprinkling gfp.h and slab.h inclusions around .h
files could easily lead to inclusion dependency hell. Most gfp.h
inclusion directives were ignored as stuff from gfp.h was usually
wildly available and often used in preprocessor macros. Each
slab.h inclusion directive was examined and added manually as
necessary.
6. percpu.h was updated not to include slab.h.
7. Build test were done on the following configurations and failures
were fixed. CONFIG_GCOV_KERNEL was turned off for all tests (as my
distributed build env didn't work with gcov compiles) and a few
more options had to be turned off depending on archs to make things
build (like ipr on powerpc/64 which failed due to missing writeq).
* x86 and x86_64 UP and SMP allmodconfig and a custom test config.
* powerpc and powerpc64 SMP allmodconfig
* sparc and sparc64 SMP allmodconfig
* ia64 SMP allmodconfig
* s390 SMP allmodconfig
* alpha SMP allmodconfig
* um on x86_64 SMP allmodconfig
8. percpu.h modifications were reverted so that it could be applied as
a separate patch and serve as bisection point.
Given the fact that I had only a couple of failures from tests on step
6, I'm fairly confident about the coverage of this conversion patch.
If there is a breakage, it's likely to be something in one of the arch
headers which should be easily discoverable easily on most builds of
the specific arch.
Signed-off-by: Tejun Heo <tj@kernel.org>
Guess-its-ok-by: Christoph Lameter <cl@linux-foundation.org>
Cc: Ingo Molnar <mingo@redhat.com>
Cc: Lee Schermerhorn <Lee.Schermerhorn@hp.com>
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Andrew Morton's compiler sees the following warning in FS-Cache:
fs/fscache/object-list.c: In function 'fscache_objlist_lookup':
fs/fscache/object-list.c:94: warning: 'obj' may be used uninitialized in this function
which my compiler doesn't. This is a false positive as obj can only be
used in the comparison against minobj if minobj has been set to something
other than NULL, but for that to happen, obj has to be first set to
something.
Deal with this by preclearing obj too.
Reported-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: David Howells <dhowells@redhat.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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Allow the current state of all fscache objects to be dumped by doing:
cat /proc/fs/fscache/objects
By default, all objects and all fields will be shown. This can be restricted
by adding a suitable key to one of the caller's keyrings (such as the session
keyring):
keyctl add user fscache:objlist "<restrictions>" @s
The <restrictions> are:
K Show hexdump of object key (don't show if not given)
A Show hexdump of object aux data (don't show if not given)
And paired restrictions:
C Show objects that have a cookie
c Show objects that don't have a cookie
B Show objects that are busy
b Show objects that aren't busy
W Show objects that have pending writes
w Show objects that don't have pending writes
R Show objects that have outstanding reads
r Show objects that don't have outstanding reads
S Show objects that have slow work queued
s Show objects that don't have slow work queued
If neither side of a restriction pair is given, then both are implied. For
example:
keyctl add user fscache:objlist KB @s
shows objects that are busy, and lists their object keys, but does not dump
their auxiliary data. It also implies "CcWwRrSs", but as 'B' is given, 'b' is
not implied.
Signed-off-by: David Howells <dhowells@redhat.com>
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