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The header 'linux/moduleparam.h' is included twice in
'sound/isa/sb/emu8000_patch.c'. Once is enough.
Signed-off-by: Jesper Juhl <jj@chaosbits.net>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
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These files were getting access to these two via the implicit
presence of moduleparam.h everywhere. But that is being fixed, so
get these guys what they need in advance.
Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com>
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Kill snd_assert() in sound/isa/*, either removed or replaced with
if () with snd_BUG_ON().
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Jaroslav Kysela <perex@perex.cz>
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Removed zero-initializations of static variables.
A tiny optimization.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
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Remove xxx_t typedefs from the ISA SB8/SB16/SBAWE drivers.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
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Use schedule_timeout_{,un}interruptible() instead of
set_current_state()/schedule_timeout() to reduce kernel size. Also use
human-time conversion functions instead of hard-coded division to avoid
rounding issues.
Signed-off-by: Nishanth Aravamudan <nacc@us.ibm.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
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`gcc -W' likes to complain if the static keyword is not at the beginning of
the declaration. This patch fixes all remaining occurrences of "inline
static" up with "static inline" in the entire kernel tree (140 occurrences in
47 files).
While making this change I came across a few lines with trailing whitespace
that I also fixed up, I have also added or removed a blank line or two here
and there, but there are no functional changes in the patch.
Signed-off-by: Jesper Juhl <juhl-lkml@dif.dk>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!
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