diff options
author | Mauro Carvalho Chehab <mchehab@redhat.com> | 2012-06-14 19:35:52 (GMT) |
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committer | Mauro Carvalho Chehab <mchehab@redhat.com> | 2012-08-14 02:02:38 (GMT) |
commit | 5bc3cb743bbab408792c1b4ef31adf6268aa4b7e (patch) | |
tree | 94faf3260c80a9626b450a6472780828cdf03b26 /drivers/media/v4l2-core/v4l2-ctrls.c | |
parent | 2ea4b442589b30210a166b9630c2547ebbe2cb82 (diff) | |
download | linux-fsl-qoriq-5bc3cb743bbab408792c1b4ef31adf6268aa4b7e.tar.xz |
[media] v4l: move v4l2 core into a separate directory
Currently, the v4l2 core is mixed together with other non-core drivers.
Move them into a separate directory.
Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
Diffstat (limited to 'drivers/media/v4l2-core/v4l2-ctrls.c')
-rw-r--r-- | drivers/media/v4l2-core/v4l2-ctrls.c | 2651 |
1 files changed, 2651 insertions, 0 deletions
diff --git a/drivers/media/v4l2-core/v4l2-ctrls.c b/drivers/media/v4l2-core/v4l2-ctrls.c new file mode 100644 index 0000000..b6a2ee7 --- /dev/null +++ b/drivers/media/v4l2-core/v4l2-ctrls.c @@ -0,0 +1,2651 @@ +/* + V4L2 controls framework implementation. + + Copyright (C) 2010 Hans Verkuil <hverkuil@xs4all.nl> + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include <linux/ctype.h> +#include <linux/slab.h> +#include <linux/export.h> +#include <media/v4l2-ioctl.h> +#include <media/v4l2-device.h> +#include <media/v4l2-ctrls.h> +#include <media/v4l2-event.h> +#include <media/v4l2-dev.h> + +#define has_op(master, op) \ + (master->ops && master->ops->op) +#define call_op(master, op) \ + (has_op(master, op) ? master->ops->op(master) : 0) + +/* Internal temporary helper struct, one for each v4l2_ext_control */ +struct v4l2_ctrl_helper { + /* Pointer to the control reference of the master control */ + struct v4l2_ctrl_ref *mref; + /* The control corresponding to the v4l2_ext_control ID field. */ + struct v4l2_ctrl *ctrl; + /* v4l2_ext_control index of the next control belonging to the + same cluster, or 0 if there isn't any. */ + u32 next; +}; + +/* Small helper function to determine if the autocluster is set to manual + mode. */ +static bool is_cur_manual(const struct v4l2_ctrl *master) +{ + return master->is_auto && master->cur.val == master->manual_mode_value; +} + +/* Same as above, but this checks the against the new value instead of the + current value. */ +static bool is_new_manual(const struct v4l2_ctrl *master) +{ + return master->is_auto && master->val == master->manual_mode_value; +} + +/* Returns NULL or a character pointer array containing the menu for + the given control ID. The pointer array ends with a NULL pointer. + An empty string signifies a menu entry that is invalid. This allows + drivers to disable certain options if it is not supported. */ +const char * const *v4l2_ctrl_get_menu(u32 id) +{ + static const char * const mpeg_audio_sampling_freq[] = { + "44.1 kHz", + "48 kHz", + "32 kHz", + NULL + }; + static const char * const mpeg_audio_encoding[] = { + "MPEG-1/2 Layer I", + "MPEG-1/2 Layer II", + "MPEG-1/2 Layer III", + "MPEG-2/4 AAC", + "AC-3", + NULL + }; + static const char * const mpeg_audio_l1_bitrate[] = { + "32 kbps", + "64 kbps", + "96 kbps", + "128 kbps", + "160 kbps", + "192 kbps", + "224 kbps", + "256 kbps", + "288 kbps", + "320 kbps", + "352 kbps", + "384 kbps", + "416 kbps", + "448 kbps", + NULL + }; + static const char * const mpeg_audio_l2_bitrate[] = { + "32 kbps", + "48 kbps", + "56 kbps", + "64 kbps", + "80 kbps", + "96 kbps", + "112 kbps", + "128 kbps", + "160 kbps", + "192 kbps", + "224 kbps", + "256 kbps", + "320 kbps", + "384 kbps", + NULL + }; + static const char * const mpeg_audio_l3_bitrate[] = { + "32 kbps", + "40 kbps", + "48 kbps", + "56 kbps", + "64 kbps", + "80 kbps", + "96 kbps", + "112 kbps", + "128 kbps", + "160 kbps", + "192 kbps", + "224 kbps", + "256 kbps", + "320 kbps", + NULL + }; + static const char * const mpeg_audio_ac3_bitrate[] = { + "32 kbps", + "40 kbps", + "48 kbps", + "56 kbps", + "64 kbps", + "80 kbps", + "96 kbps", + "112 kbps", + "128 kbps", + "160 kbps", + "192 kbps", + "224 kbps", + "256 kbps", + "320 kbps", + "384 kbps", + "448 kbps", + "512 kbps", + "576 kbps", + "640 kbps", + NULL + }; + static const char * const mpeg_audio_mode[] = { + "Stereo", + "Joint Stereo", + "Dual", + "Mono", + NULL + }; + static const char * const mpeg_audio_mode_extension[] = { + "Bound 4", + "Bound 8", + "Bound 12", + "Bound 16", + NULL + }; + static const char * const mpeg_audio_emphasis[] = { + "No Emphasis", + "50/15 us", + "CCITT J17", + NULL + }; + static const char * const mpeg_audio_crc[] = { + "No CRC", + "16-bit CRC", + NULL + }; + static const char * const mpeg_audio_dec_playback[] = { + "Auto", + "Stereo", + "Left", + "Right", + "Mono", + "Swapped Stereo", + NULL + }; + static const char * const mpeg_video_encoding[] = { + "MPEG-1", + "MPEG-2", + "MPEG-4 AVC", + NULL + }; + static const char * const mpeg_video_aspect[] = { + "1x1", + "4x3", + "16x9", + "2.21x1", + NULL + }; + static const char * const mpeg_video_bitrate_mode[] = { + "Variable Bitrate", + "Constant Bitrate", + NULL + }; + static const char * const mpeg_stream_type[] = { + "MPEG-2 Program Stream", + "MPEG-2 Transport Stream", + "MPEG-1 System Stream", + "MPEG-2 DVD-compatible Stream", + "MPEG-1 VCD-compatible Stream", + "MPEG-2 SVCD-compatible Stream", + NULL + }; + static const char * const mpeg_stream_vbi_fmt[] = { + "No VBI", + "Private Packet, IVTV Format", + NULL + }; + static const char * const camera_power_line_frequency[] = { + "Disabled", + "50 Hz", + "60 Hz", + "Auto", + NULL + }; + static const char * const camera_exposure_auto[] = { + "Auto Mode", + "Manual Mode", + "Shutter Priority Mode", + "Aperture Priority Mode", + NULL + }; + static const char * const camera_exposure_metering[] = { + "Average", + "Center Weighted", + "Spot", + NULL + }; + static const char * const camera_auto_focus_range[] = { + "Auto", + "Normal", + "Macro", + "Infinity", + NULL + }; + static const char * const colorfx[] = { + "None", + "Black & White", + "Sepia", + "Negative", + "Emboss", + "Sketch", + "Sky Blue", + "Grass Green", + "Skin Whiten", + "Vivid", + "Aqua", + "Art Freeze", + "Silhouette", + "Solarization", + "Antique", + "Set Cb/Cr", + NULL + }; + static const char * const auto_n_preset_white_balance[] = { + "Manual", + "Auto", + "Incandescent", + "Fluorescent", + "Fluorescent H", + "Horizon", + "Daylight", + "Flash", + "Cloudy", + "Shade", + NULL, + }; + static const char * const camera_iso_sensitivity_auto[] = { + "Manual", + "Auto", + NULL + }; + static const char * const scene_mode[] = { + "None", + "Backlight", + "Beach/Snow", + "Candle Light", + "Dusk/Dawn", + "Fall Colors", + "Fireworks", + "Landscape", + "Night", + "Party/Indoor", + "Portrait", + "Sports", + "Sunset", + "Text", + NULL + }; + static const char * const tune_preemphasis[] = { + "No Preemphasis", + "50 Microseconds", + "75 Microseconds", + NULL, + }; + static const char * const header_mode[] = { + "Separate Buffer", + "Joined With 1st Frame", + NULL, + }; + static const char * const multi_slice[] = { + "Single", + "Max Macroblocks", + "Max Bytes", + NULL, + }; + static const char * const entropy_mode[] = { + "CAVLC", + "CABAC", + NULL, + }; + static const char * const mpeg_h264_level[] = { + "1", + "1b", + "1.1", + "1.2", + "1.3", + "2", + "2.1", + "2.2", + "3", + "3.1", + "3.2", + "4", + "4.1", + "4.2", + "5", + "5.1", + NULL, + }; + static const char * const h264_loop_filter[] = { + "Enabled", + "Disabled", + "Disabled at Slice Boundary", + NULL, + }; + static const char * const h264_profile[] = { + "Baseline", + "Constrained Baseline", + "Main", + "Extended", + "High", + "High 10", + "High 422", + "High 444 Predictive", + "High 10 Intra", + "High 422 Intra", + "High 444 Intra", + "CAVLC 444 Intra", + "Scalable Baseline", + "Scalable High", + "Scalable High Intra", + "Multiview High", + NULL, + }; + static const char * const vui_sar_idc[] = { + "Unspecified", + "1:1", + "12:11", + "10:11", + "16:11", + "40:33", + "24:11", + "20:11", + "32:11", + "80:33", + "18:11", + "15:11", + "64:33", + "160:99", + "4:3", + "3:2", + "2:1", + "Extended SAR", + NULL, + }; + static const char * const mpeg_mpeg4_level[] = { + "0", + "0b", + "1", + "2", + "3", + "3b", + "4", + "5", + NULL, + }; + static const char * const mpeg4_profile[] = { + "Simple", + "Advanced Simple", + "Core", + "Simple Scalable", + "Advanced Coding Efficency", + NULL, + }; + + static const char * const flash_led_mode[] = { + "Off", + "Flash", + "Torch", + NULL, + }; + static const char * const flash_strobe_source[] = { + "Software", + "External", + NULL, + }; + + static const char * const jpeg_chroma_subsampling[] = { + "4:4:4", + "4:2:2", + "4:2:0", + "4:1:1", + "4:1:0", + "Gray", + NULL, + }; + + switch (id) { + case V4L2_CID_MPEG_AUDIO_SAMPLING_FREQ: + return mpeg_audio_sampling_freq; + case V4L2_CID_MPEG_AUDIO_ENCODING: + return mpeg_audio_encoding; + case V4L2_CID_MPEG_AUDIO_L1_BITRATE: + return mpeg_audio_l1_bitrate; + case V4L2_CID_MPEG_AUDIO_L2_BITRATE: + return mpeg_audio_l2_bitrate; + case V4L2_CID_MPEG_AUDIO_L3_BITRATE: + return mpeg_audio_l3_bitrate; + case V4L2_CID_MPEG_AUDIO_AC3_BITRATE: + return mpeg_audio_ac3_bitrate; + case V4L2_CID_MPEG_AUDIO_MODE: + return mpeg_audio_mode; + case V4L2_CID_MPEG_AUDIO_MODE_EXTENSION: + return mpeg_audio_mode_extension; + case V4L2_CID_MPEG_AUDIO_EMPHASIS: + return mpeg_audio_emphasis; + case V4L2_CID_MPEG_AUDIO_CRC: + return mpeg_audio_crc; + case V4L2_CID_MPEG_AUDIO_DEC_PLAYBACK: + case V4L2_CID_MPEG_AUDIO_DEC_MULTILINGUAL_PLAYBACK: + return mpeg_audio_dec_playback; + case V4L2_CID_MPEG_VIDEO_ENCODING: + return mpeg_video_encoding; + case V4L2_CID_MPEG_VIDEO_ASPECT: + return mpeg_video_aspect; + case V4L2_CID_MPEG_VIDEO_BITRATE_MODE: + return mpeg_video_bitrate_mode; + case V4L2_CID_MPEG_STREAM_TYPE: + return mpeg_stream_type; + case V4L2_CID_MPEG_STREAM_VBI_FMT: + return mpeg_stream_vbi_fmt; + case V4L2_CID_POWER_LINE_FREQUENCY: + return camera_power_line_frequency; + case V4L2_CID_EXPOSURE_AUTO: + return camera_exposure_auto; + case V4L2_CID_EXPOSURE_METERING: + return camera_exposure_metering; + case V4L2_CID_AUTO_FOCUS_RANGE: + return camera_auto_focus_range; + case V4L2_CID_COLORFX: + return colorfx; + case V4L2_CID_AUTO_N_PRESET_WHITE_BALANCE: + return auto_n_preset_white_balance; + case V4L2_CID_ISO_SENSITIVITY_AUTO: + return camera_iso_sensitivity_auto; + case V4L2_CID_SCENE_MODE: + return scene_mode; + case V4L2_CID_TUNE_PREEMPHASIS: + return tune_preemphasis; + case V4L2_CID_FLASH_LED_MODE: + return flash_led_mode; + case V4L2_CID_FLASH_STROBE_SOURCE: + return flash_strobe_source; + case V4L2_CID_MPEG_VIDEO_HEADER_MODE: + return header_mode; + case V4L2_CID_MPEG_VIDEO_MULTI_SLICE_MODE: + return multi_slice; + case V4L2_CID_MPEG_VIDEO_H264_ENTROPY_MODE: + return entropy_mode; + case V4L2_CID_MPEG_VIDEO_H264_LEVEL: + return mpeg_h264_level; + case V4L2_CID_MPEG_VIDEO_H264_LOOP_FILTER_MODE: + return h264_loop_filter; + case V4L2_CID_MPEG_VIDEO_H264_PROFILE: + return h264_profile; + case V4L2_CID_MPEG_VIDEO_H264_VUI_SAR_IDC: + return vui_sar_idc; + case V4L2_CID_MPEG_VIDEO_MPEG4_LEVEL: + return mpeg_mpeg4_level; + case V4L2_CID_MPEG_VIDEO_MPEG4_PROFILE: + return mpeg4_profile; + case V4L2_CID_JPEG_CHROMA_SUBSAMPLING: + return jpeg_chroma_subsampling; + + default: + return NULL; + } +} +EXPORT_SYMBOL(v4l2_ctrl_get_menu); + +/* Return the control name. */ +const char *v4l2_ctrl_get_name(u32 id) +{ + switch (id) { + /* USER controls */ + /* Keep the order of the 'case's the same as in videodev2.h! */ + case V4L2_CID_USER_CLASS: return "User Controls"; + case V4L2_CID_BRIGHTNESS: return "Brightness"; + case V4L2_CID_CONTRAST: return "Contrast"; + case V4L2_CID_SATURATION: return "Saturation"; + case V4L2_CID_HUE: return "Hue"; + case V4L2_CID_AUDIO_VOLUME: return "Volume"; + case V4L2_CID_AUDIO_BALANCE: return "Balance"; + case V4L2_CID_AUDIO_BASS: return "Bass"; + case V4L2_CID_AUDIO_TREBLE: return "Treble"; + case V4L2_CID_AUDIO_MUTE: return "Mute"; + case V4L2_CID_AUDIO_LOUDNESS: return "Loudness"; + case V4L2_CID_BLACK_LEVEL: return "Black Level"; + case V4L2_CID_AUTO_WHITE_BALANCE: return "White Balance, Automatic"; + case V4L2_CID_DO_WHITE_BALANCE: return "Do White Balance"; + case V4L2_CID_RED_BALANCE: return "Red Balance"; + case V4L2_CID_BLUE_BALANCE: return "Blue Balance"; + case V4L2_CID_GAMMA: return "Gamma"; + case V4L2_CID_EXPOSURE: return "Exposure"; + case V4L2_CID_AUTOGAIN: return "Gain, Automatic"; + case V4L2_CID_GAIN: return "Gain"; + case V4L2_CID_HFLIP: return "Horizontal Flip"; + case V4L2_CID_VFLIP: return "Vertical Flip"; + case V4L2_CID_HCENTER: return "Horizontal Center"; + case V4L2_CID_VCENTER: return "Vertical Center"; + case V4L2_CID_POWER_LINE_FREQUENCY: return "Power Line Frequency"; + case V4L2_CID_HUE_AUTO: return "Hue, Automatic"; + case V4L2_CID_WHITE_BALANCE_TEMPERATURE: return "White Balance Temperature"; + case V4L2_CID_SHARPNESS: return "Sharpness"; + case V4L2_CID_BACKLIGHT_COMPENSATION: return "Backlight Compensation"; + case V4L2_CID_CHROMA_AGC: return "Chroma AGC"; + case V4L2_CID_COLOR_KILLER: return "Color Killer"; + case V4L2_CID_COLORFX: return "Color Effects"; + case V4L2_CID_AUTOBRIGHTNESS: return "Brightness, Automatic"; + case V4L2_CID_BAND_STOP_FILTER: return "Band-Stop Filter"; + case V4L2_CID_ROTATE: return "Rotate"; + case V4L2_CID_BG_COLOR: return "Background Color"; + case V4L2_CID_CHROMA_GAIN: return "Chroma Gain"; + case V4L2_CID_ILLUMINATORS_1: return "Illuminator 1"; + case V4L2_CID_ILLUMINATORS_2: return "Illuminator 2"; + case V4L2_CID_MIN_BUFFERS_FOR_CAPTURE: return "Min Number of Capture Buffers"; + case V4L2_CID_MIN_BUFFERS_FOR_OUTPUT: return "Min Number of Output Buffers"; + case V4L2_CID_ALPHA_COMPONENT: return "Alpha Component"; + case V4L2_CID_COLORFX_CBCR: return "Color Effects, CbCr"; + + /* MPEG controls */ + /* Keep the order of the 'case's the same as in videodev2.h! */ + case V4L2_CID_MPEG_CLASS: return "MPEG Encoder Controls"; + case V4L2_CID_MPEG_STREAM_TYPE: return "Stream Type"; + case V4L2_CID_MPEG_STREAM_PID_PMT: return "Stream PMT Program ID"; + case V4L2_CID_MPEG_STREAM_PID_AUDIO: return "Stream Audio Program ID"; + case V4L2_CID_MPEG_STREAM_PID_VIDEO: return "Stream Video Program ID"; + case V4L2_CID_MPEG_STREAM_PID_PCR: return "Stream PCR Program ID"; + case V4L2_CID_MPEG_STREAM_PES_ID_AUDIO: return "Stream PES Audio ID"; + case V4L2_CID_MPEG_STREAM_PES_ID_VIDEO: return "Stream PES Video ID"; + case V4L2_CID_MPEG_STREAM_VBI_FMT: return "Stream VBI Format"; + case V4L2_CID_MPEG_AUDIO_SAMPLING_FREQ: return "Audio Sampling Frequency"; + case V4L2_CID_MPEG_AUDIO_ENCODING: return "Audio Encoding"; + case V4L2_CID_MPEG_AUDIO_L1_BITRATE: return "Audio Layer I Bitrate"; + case V4L2_CID_MPEG_AUDIO_L2_BITRATE: return "Audio Layer II Bitrate"; + case V4L2_CID_MPEG_AUDIO_L3_BITRATE: return "Audio Layer III Bitrate"; + case V4L2_CID_MPEG_AUDIO_MODE: return "Audio Stereo Mode"; + case V4L2_CID_MPEG_AUDIO_MODE_EXTENSION: return "Audio Stereo Mode Extension"; + case V4L2_CID_MPEG_AUDIO_EMPHASIS: return "Audio Emphasis"; + case V4L2_CID_MPEG_AUDIO_CRC: return "Audio CRC"; + case V4L2_CID_MPEG_AUDIO_MUTE: return "Audio Mute"; + case V4L2_CID_MPEG_AUDIO_AAC_BITRATE: return "Audio AAC Bitrate"; + case V4L2_CID_MPEG_AUDIO_AC3_BITRATE: return "Audio AC-3 Bitrate"; + case V4L2_CID_MPEG_AUDIO_DEC_PLAYBACK: return "Audio Playback"; + case V4L2_CID_MPEG_AUDIO_DEC_MULTILINGUAL_PLAYBACK: return "Audio Multilingual Playback"; + case V4L2_CID_MPEG_VIDEO_ENCODING: return "Video Encoding"; + case V4L2_CID_MPEG_VIDEO_ASPECT: return "Video Aspect"; + case V4L2_CID_MPEG_VIDEO_B_FRAMES: return "Video B Frames"; + case V4L2_CID_MPEG_VIDEO_GOP_SIZE: return "Video GOP Size"; + case V4L2_CID_MPEG_VIDEO_GOP_CLOSURE: return "Video GOP Closure"; + case V4L2_CID_MPEG_VIDEO_PULLDOWN: return "Video Pulldown"; + case V4L2_CID_MPEG_VIDEO_BITRATE_MODE: return "Video Bitrate Mode"; + case V4L2_CID_MPEG_VIDEO_BITRATE: return "Video Bitrate"; + case V4L2_CID_MPEG_VIDEO_BITRATE_PEAK: return "Video Peak Bitrate"; + case V4L2_CID_MPEG_VIDEO_TEMPORAL_DECIMATION: return "Video Temporal Decimation"; + case V4L2_CID_MPEG_VIDEO_MUTE: return "Video Mute"; + case V4L2_CID_MPEG_VIDEO_MUTE_YUV: return "Video Mute YUV"; + case V4L2_CID_MPEG_VIDEO_DECODER_SLICE_INTERFACE: return "Decoder Slice Interface"; + case V4L2_CID_MPEG_VIDEO_DECODER_MPEG4_DEBLOCK_FILTER: return "MPEG4 Loop Filter Enable"; + case V4L2_CID_MPEG_VIDEO_CYCLIC_INTRA_REFRESH_MB: return "Number of Intra Refresh MBs"; + case V4L2_CID_MPEG_VIDEO_FRAME_RC_ENABLE: return "Frame Level Rate Control Enable"; + case V4L2_CID_MPEG_VIDEO_MB_RC_ENABLE: return "H264 MB Level Rate Control"; + case V4L2_CID_MPEG_VIDEO_HEADER_MODE: return "Sequence Header Mode"; + case V4L2_CID_MPEG_VIDEO_MAX_REF_PIC: return "Max Number of Reference Pics"; + case V4L2_CID_MPEG_VIDEO_H263_I_FRAME_QP: return "H263 I-Frame QP Value"; + case V4L2_CID_MPEG_VIDEO_H263_P_FRAME_QP: return "H263 P-Frame QP Value"; + case V4L2_CID_MPEG_VIDEO_H263_B_FRAME_QP: return "H263 B-Frame QP Value"; + case V4L2_CID_MPEG_VIDEO_H263_MIN_QP: return "H263 Minimum QP Value"; + case V4L2_CID_MPEG_VIDEO_H263_MAX_QP: return "H263 Maximum QP Value"; + case V4L2_CID_MPEG_VIDEO_H264_I_FRAME_QP: return "H264 I-Frame QP Value"; + case V4L2_CID_MPEG_VIDEO_H264_P_FRAME_QP: return "H264 P-Frame QP Value"; + case V4L2_CID_MPEG_VIDEO_H264_B_FRAME_QP: return "H264 B-Frame QP Value"; + case V4L2_CID_MPEG_VIDEO_H264_MAX_QP: return "H264 Maximum QP Value"; + case V4L2_CID_MPEG_VIDEO_H264_MIN_QP: return "H264 Minimum QP Value"; + case V4L2_CID_MPEG_VIDEO_H264_8X8_TRANSFORM: return "H264 8x8 Transform Enable"; + case V4L2_CID_MPEG_VIDEO_H264_CPB_SIZE: return "H264 CPB Buffer Size"; + case V4L2_CID_MPEG_VIDEO_H264_ENTROPY_MODE: return "H264 Entropy Mode"; + case V4L2_CID_MPEG_VIDEO_H264_I_PERIOD: return "H264 I-Frame Period"; + case V4L2_CID_MPEG_VIDEO_H264_LEVEL: return "H264 Level"; + case V4L2_CID_MPEG_VIDEO_H264_LOOP_FILTER_ALPHA: return "H264 Loop Filter Alpha Offset"; + case V4L2_CID_MPEG_VIDEO_H264_LOOP_FILTER_BETA: return "H264 Loop Filter Beta Offset"; + case V4L2_CID_MPEG_VIDEO_H264_LOOP_FILTER_MODE: return "H264 Loop Filter Mode"; + case V4L2_CID_MPEG_VIDEO_H264_PROFILE: return "H264 Profile"; + case V4L2_CID_MPEG_VIDEO_H264_VUI_EXT_SAR_HEIGHT: return "Vertical Size of SAR"; + case V4L2_CID_MPEG_VIDEO_H264_VUI_EXT_SAR_WIDTH: return "Horizontal Size of SAR"; + case V4L2_CID_MPEG_VIDEO_H264_VUI_SAR_ENABLE: return "Aspect Ratio VUI Enable"; + case V4L2_CID_MPEG_VIDEO_H264_VUI_SAR_IDC: return "VUI Aspect Ratio IDC"; + case V4L2_CID_MPEG_VIDEO_MPEG4_I_FRAME_QP: return "MPEG4 I-Frame QP Value"; + case V4L2_CID_MPEG_VIDEO_MPEG4_P_FRAME_QP: return "MPEG4 P-Frame QP Value"; + case V4L2_CID_MPEG_VIDEO_MPEG4_B_FRAME_QP: return "MPEG4 B-Frame QP Value"; + case V4L2_CID_MPEG_VIDEO_MPEG4_MIN_QP: return "MPEG4 Minimum QP Value"; + case V4L2_CID_MPEG_VIDEO_MPEG4_MAX_QP: return "MPEG4 Maximum QP Value"; + case V4L2_CID_MPEG_VIDEO_MPEG4_LEVEL: return "MPEG4 Level"; + case V4L2_CID_MPEG_VIDEO_MPEG4_PROFILE: return "MPEG4 Profile"; + case V4L2_CID_MPEG_VIDEO_MPEG4_QPEL: return "Quarter Pixel Search Enable"; + case V4L2_CID_MPEG_VIDEO_MULTI_SLICE_MAX_BYTES: return "Maximum Bytes in a Slice"; + case V4L2_CID_MPEG_VIDEO_MULTI_SLICE_MAX_MB: return "Number of MBs in a Slice"; + case V4L2_CID_MPEG_VIDEO_MULTI_SLICE_MODE: return "Slice Partitioning Method"; + case V4L2_CID_MPEG_VIDEO_VBV_SIZE: return "VBV Buffer Size"; + case V4L2_CID_MPEG_VIDEO_DEC_PTS: return "Video Decoder PTS"; + case V4L2_CID_MPEG_VIDEO_DEC_FRAME: return "Video Decoder Frame Count"; + + /* CAMERA controls */ + /* Keep the order of the 'case's the same as in videodev2.h! */ + case V4L2_CID_CAMERA_CLASS: return "Camera Controls"; + case V4L2_CID_EXPOSURE_AUTO: return "Auto Exposure"; + case V4L2_CID_EXPOSURE_ABSOLUTE: return "Exposure Time, Absolute"; + case V4L2_CID_EXPOSURE_AUTO_PRIORITY: return "Exposure, Dynamic Framerate"; + case V4L2_CID_PAN_RELATIVE: return "Pan, Relative"; + case V4L2_CID_TILT_RELATIVE: return "Tilt, Relative"; + case V4L2_CID_PAN_RESET: return "Pan, Reset"; + case V4L2_CID_TILT_RESET: return "Tilt, Reset"; + case V4L2_CID_PAN_ABSOLUTE: return "Pan, Absolute"; + case V4L2_CID_TILT_ABSOLUTE: return "Tilt, Absolute"; + case V4L2_CID_FOCUS_ABSOLUTE: return "Focus, Absolute"; + case V4L2_CID_FOCUS_RELATIVE: return "Focus, Relative"; + case V4L2_CID_FOCUS_AUTO: return "Focus, Automatic Continuous"; + case V4L2_CID_ZOOM_ABSOLUTE: return "Zoom, Absolute"; + case V4L2_CID_ZOOM_RELATIVE: return "Zoom, Relative"; + case V4L2_CID_ZOOM_CONTINUOUS: return "Zoom, Continuous"; + case V4L2_CID_PRIVACY: return "Privacy"; + case V4L2_CID_IRIS_ABSOLUTE: return "Iris, Absolute"; + case V4L2_CID_IRIS_RELATIVE: return "Iris, Relative"; + case V4L2_CID_AUTO_EXPOSURE_BIAS: return "Auto Exposure, Bias"; + case V4L2_CID_AUTO_N_PRESET_WHITE_BALANCE: return "White Balance, Auto & Preset"; + case V4L2_CID_WIDE_DYNAMIC_RANGE: return "Wide Dynamic Range"; + case V4L2_CID_IMAGE_STABILIZATION: return "Image Stabilization"; + case V4L2_CID_ISO_SENSITIVITY: return "ISO Sensitivity"; + case V4L2_CID_ISO_SENSITIVITY_AUTO: return "ISO Sensitivity, Auto"; + case V4L2_CID_EXPOSURE_METERING: return "Exposure, Metering Mode"; + case V4L2_CID_SCENE_MODE: return "Scene Mode"; + case V4L2_CID_3A_LOCK: return "3A Lock"; + case V4L2_CID_AUTO_FOCUS_START: return "Auto Focus, Start"; + case V4L2_CID_AUTO_FOCUS_STOP: return "Auto Focus, Stop"; + case V4L2_CID_AUTO_FOCUS_STATUS: return "Auto Focus, Status"; + case V4L2_CID_AUTO_FOCUS_RANGE: return "Auto Focus, Range"; + + /* FM Radio Modulator control */ + /* Keep the order of the 'case's the same as in videodev2.h! */ + case V4L2_CID_FM_TX_CLASS: return "FM Radio Modulator Controls"; + case V4L2_CID_RDS_TX_DEVIATION: return "RDS Signal Deviation"; + case V4L2_CID_RDS_TX_PI: return "RDS Program ID"; + case V4L2_CID_RDS_TX_PTY: return "RDS Program Type"; + case V4L2_CID_RDS_TX_PS_NAME: return "RDS PS Name"; + case V4L2_CID_RDS_TX_RADIO_TEXT: return "RDS Radio Text"; + case V4L2_CID_AUDIO_LIMITER_ENABLED: return "Audio Limiter Feature Enabled"; + case V4L2_CID_AUDIO_LIMITER_RELEASE_TIME: return "Audio Limiter Release Time"; + case V4L2_CID_AUDIO_LIMITER_DEVIATION: return "Audio Limiter Deviation"; + case V4L2_CID_AUDIO_COMPRESSION_ENABLED: return "Audio Compression Enabled"; + case V4L2_CID_AUDIO_COMPRESSION_GAIN: return "Audio Compression Gain"; + case V4L2_CID_AUDIO_COMPRESSION_THRESHOLD: return "Audio Compression Threshold"; + case V4L2_CID_AUDIO_COMPRESSION_ATTACK_TIME: return "Audio Compression Attack Time"; + case V4L2_CID_AUDIO_COMPRESSION_RELEASE_TIME: return "Audio Compression Release Time"; + case V4L2_CID_PILOT_TONE_ENABLED: return "Pilot Tone Feature Enabled"; + case V4L2_CID_PILOT_TONE_DEVIATION: return "Pilot Tone Deviation"; + case V4L2_CID_PILOT_TONE_FREQUENCY: return "Pilot Tone Frequency"; + case V4L2_CID_TUNE_PREEMPHASIS: return "Pre-Emphasis"; + case V4L2_CID_TUNE_POWER_LEVEL: return "Tune Power Level"; + case V4L2_CID_TUNE_ANTENNA_CAPACITOR: return "Tune Antenna Capacitor"; + + /* Flash controls */ + case V4L2_CID_FLASH_CLASS: return "Flash Controls"; + case V4L2_CID_FLASH_LED_MODE: return "LED Mode"; + case V4L2_CID_FLASH_STROBE_SOURCE: return "Strobe Source"; + case V4L2_CID_FLASH_STROBE: return "Strobe"; + case V4L2_CID_FLASH_STROBE_STOP: return "Stop Strobe"; + case V4L2_CID_FLASH_STROBE_STATUS: return "Strobe Status"; + case V4L2_CID_FLASH_TIMEOUT: return "Strobe Timeout"; + case V4L2_CID_FLASH_INTENSITY: return "Intensity, Flash Mode"; + case V4L2_CID_FLASH_TORCH_INTENSITY: return "Intensity, Torch Mode"; + case V4L2_CID_FLASH_INDICATOR_INTENSITY: return "Intensity, Indicator"; + case V4L2_CID_FLASH_FAULT: return "Faults"; + case V4L2_CID_FLASH_CHARGE: return "Charge"; + case V4L2_CID_FLASH_READY: return "Ready to Strobe"; + + /* JPEG encoder controls */ + /* Keep the order of the 'case's the same as in videodev2.h! */ + case V4L2_CID_JPEG_CLASS: return "JPEG Compression Controls"; + case V4L2_CID_JPEG_CHROMA_SUBSAMPLING: return "Chroma Subsampling"; + case V4L2_CID_JPEG_RESTART_INTERVAL: return "Restart Interval"; + case V4L2_CID_JPEG_COMPRESSION_QUALITY: return "Compression Quality"; + case V4L2_CID_JPEG_ACTIVE_MARKER: return "Active Markers"; + + /* Image source controls */ + case V4L2_CID_IMAGE_SOURCE_CLASS: return "Image Source Controls"; + case V4L2_CID_VBLANK: return "Vertical Blanking"; + case V4L2_CID_HBLANK: return "Horizontal Blanking"; + case V4L2_CID_ANALOGUE_GAIN: return "Analogue Gain"; + + /* Image processing controls */ + case V4L2_CID_IMAGE_PROC_CLASS: return "Image Processing Controls"; + case V4L2_CID_LINK_FREQ: return "Link Frequency"; + case V4L2_CID_PIXEL_RATE: return "Pixel Rate"; + + default: + return NULL; + } +} +EXPORT_SYMBOL(v4l2_ctrl_get_name); + +void v4l2_ctrl_fill(u32 id, const char **name, enum v4l2_ctrl_type *type, + s32 *min, s32 *max, s32 *step, s32 *def, u32 *flags) +{ + *name = v4l2_ctrl_get_name(id); + *flags = 0; + + switch (id) { + case V4L2_CID_AUDIO_MUTE: + case V4L2_CID_AUDIO_LOUDNESS: + case V4L2_CID_AUTO_WHITE_BALANCE: + case V4L2_CID_AUTOGAIN: + case V4L2_CID_HFLIP: + case V4L2_CID_VFLIP: + case V4L2_CID_HUE_AUTO: + case V4L2_CID_CHROMA_AGC: + case V4L2_CID_COLOR_KILLER: + case V4L2_CID_AUTOBRIGHTNESS: + case V4L2_CID_MPEG_AUDIO_MUTE: + case V4L2_CID_MPEG_VIDEO_MUTE: + case V4L2_CID_MPEG_VIDEO_GOP_CLOSURE: + case V4L2_CID_MPEG_VIDEO_PULLDOWN: + case V4L2_CID_EXPOSURE_AUTO_PRIORITY: + case V4L2_CID_FOCUS_AUTO: + case V4L2_CID_PRIVACY: + case V4L2_CID_AUDIO_LIMITER_ENABLED: + case V4L2_CID_AUDIO_COMPRESSION_ENABLED: + case V4L2_CID_PILOT_TONE_ENABLED: + case V4L2_CID_ILLUMINATORS_1: + case V4L2_CID_ILLUMINATORS_2: + case V4L2_CID_FLASH_STROBE_STATUS: + case V4L2_CID_FLASH_CHARGE: + case V4L2_CID_FLASH_READY: + case V4L2_CID_MPEG_VIDEO_DECODER_MPEG4_DEBLOCK_FILTER: + case V4L2_CID_MPEG_VIDEO_DECODER_SLICE_INTERFACE: + case V4L2_CID_MPEG_VIDEO_FRAME_RC_ENABLE: + case V4L2_CID_MPEG_VIDEO_MB_RC_ENABLE: + case V4L2_CID_MPEG_VIDEO_H264_8X8_TRANSFORM: + case V4L2_CID_MPEG_VIDEO_H264_VUI_SAR_ENABLE: + case V4L2_CID_MPEG_VIDEO_MPEG4_QPEL: + case V4L2_CID_WIDE_DYNAMIC_RANGE: + case V4L2_CID_IMAGE_STABILIZATION: + *type = V4L2_CTRL_TYPE_BOOLEAN; + *min = 0; + *max = *step = 1; + break; + case V4L2_CID_PAN_RESET: + case V4L2_CID_TILT_RESET: + case V4L2_CID_FLASH_STROBE: + case V4L2_CID_FLASH_STROBE_STOP: + case V4L2_CID_AUTO_FOCUS_START: + case V4L2_CID_AUTO_FOCUS_STOP: + *type = V4L2_CTRL_TYPE_BUTTON; + *flags |= V4L2_CTRL_FLAG_WRITE_ONLY; + *min = *max = *step = *def = 0; + break; + case V4L2_CID_POWER_LINE_FREQUENCY: + case V4L2_CID_MPEG_AUDIO_SAMPLING_FREQ: + case V4L2_CID_MPEG_AUDIO_ENCODING: + case V4L2_CID_MPEG_AUDIO_L1_BITRATE: + case V4L2_CID_MPEG_AUDIO_L2_BITRATE: + case V4L2_CID_MPEG_AUDIO_L3_BITRATE: + case V4L2_CID_MPEG_AUDIO_AC3_BITRATE: + case V4L2_CID_MPEG_AUDIO_MODE: + case V4L2_CID_MPEG_AUDIO_MODE_EXTENSION: + case V4L2_CID_MPEG_AUDIO_EMPHASIS: + case V4L2_CID_MPEG_AUDIO_CRC: + case V4L2_CID_MPEG_AUDIO_DEC_PLAYBACK: + case V4L2_CID_MPEG_AUDIO_DEC_MULTILINGUAL_PLAYBACK: + case V4L2_CID_MPEG_VIDEO_ENCODING: + case V4L2_CID_MPEG_VIDEO_ASPECT: + case V4L2_CID_MPEG_VIDEO_BITRATE_MODE: + case V4L2_CID_MPEG_STREAM_TYPE: + case V4L2_CID_MPEG_STREAM_VBI_FMT: + case V4L2_CID_EXPOSURE_AUTO: + case V4L2_CID_AUTO_FOCUS_RANGE: + case V4L2_CID_COLORFX: + case V4L2_CID_AUTO_N_PRESET_WHITE_BALANCE: + case V4L2_CID_TUNE_PREEMPHASIS: + case V4L2_CID_FLASH_LED_MODE: + case V4L2_CID_FLASH_STROBE_SOURCE: + case V4L2_CID_MPEG_VIDEO_HEADER_MODE: + case V4L2_CID_MPEG_VIDEO_MULTI_SLICE_MODE: + case V4L2_CID_MPEG_VIDEO_H264_ENTROPY_MODE: + case V4L2_CID_MPEG_VIDEO_H264_LEVEL: + case V4L2_CID_MPEG_VIDEO_H264_LOOP_FILTER_MODE: + case V4L2_CID_MPEG_VIDEO_H264_PROFILE: + case V4L2_CID_MPEG_VIDEO_H264_VUI_SAR_IDC: + case V4L2_CID_MPEG_VIDEO_MPEG4_LEVEL: + case V4L2_CID_MPEG_VIDEO_MPEG4_PROFILE: + case V4L2_CID_JPEG_CHROMA_SUBSAMPLING: + case V4L2_CID_ISO_SENSITIVITY_AUTO: + case V4L2_CID_EXPOSURE_METERING: + case V4L2_CID_SCENE_MODE: + *type = V4L2_CTRL_TYPE_MENU; + break; + case V4L2_CID_LINK_FREQ: + *type = V4L2_CTRL_TYPE_INTEGER_MENU; + break; + case V4L2_CID_RDS_TX_PS_NAME: + case V4L2_CID_RDS_TX_RADIO_TEXT: + *type = V4L2_CTRL_TYPE_STRING; + break; + case V4L2_CID_ISO_SENSITIVITY: + case V4L2_CID_AUTO_EXPOSURE_BIAS: + *type = V4L2_CTRL_TYPE_INTEGER_MENU; + break; + case V4L2_CID_USER_CLASS: + case V4L2_CID_CAMERA_CLASS: + case V4L2_CID_MPEG_CLASS: + case V4L2_CID_FM_TX_CLASS: + case V4L2_CID_FLASH_CLASS: + case V4L2_CID_JPEG_CLASS: + case V4L2_CID_IMAGE_SOURCE_CLASS: + case V4L2_CID_IMAGE_PROC_CLASS: + *type = V4L2_CTRL_TYPE_CTRL_CLASS; + /* You can neither read not write these */ + *flags |= V4L2_CTRL_FLAG_READ_ONLY | V4L2_CTRL_FLAG_WRITE_ONLY; + *min = *max = *step = *def = 0; + break; + case V4L2_CID_BG_COLOR: + *type = V4L2_CTRL_TYPE_INTEGER; + *step = 1; + *min = 0; + /* Max is calculated as RGB888 that is 2^24 */ + *max = 0xFFFFFF; + break; + case V4L2_CID_FLASH_FAULT: + case V4L2_CID_JPEG_ACTIVE_MARKER: + case V4L2_CID_3A_LOCK: + case V4L2_CID_AUTO_FOCUS_STATUS: + *type = V4L2_CTRL_TYPE_BITMASK; + break; + case V4L2_CID_MIN_BUFFERS_FOR_CAPTURE: + case V4L2_CID_MIN_BUFFERS_FOR_OUTPUT: + *type = V4L2_CTRL_TYPE_INTEGER; + *flags |= V4L2_CTRL_FLAG_READ_ONLY; + break; + case V4L2_CID_MPEG_VIDEO_DEC_FRAME: + case V4L2_CID_MPEG_VIDEO_DEC_PTS: + *flags |= V4L2_CTRL_FLAG_VOLATILE; + /* Fall through */ + case V4L2_CID_PIXEL_RATE: + *type = V4L2_CTRL_TYPE_INTEGER64; + *flags |= V4L2_CTRL_FLAG_READ_ONLY; + *min = *max = *step = *def = 0; + break; + default: + *type = V4L2_CTRL_TYPE_INTEGER; + break; + } + switch (id) { + case V4L2_CID_MPEG_AUDIO_ENCODING: + case V4L2_CID_MPEG_AUDIO_MODE: + case V4L2_CID_MPEG_VIDEO_BITRATE_MODE: + case V4L2_CID_MPEG_VIDEO_B_FRAMES: + case V4L2_CID_MPEG_STREAM_TYPE: + *flags |= V4L2_CTRL_FLAG_UPDATE; + break; + case V4L2_CID_AUDIO_VOLUME: + case V4L2_CID_AUDIO_BALANCE: + case V4L2_CID_AUDIO_BASS: + case V4L2_CID_AUDIO_TREBLE: + case V4L2_CID_BRIGHTNESS: + case V4L2_CID_CONTRAST: + case V4L2_CID_SATURATION: + case V4L2_CID_HUE: + case V4L2_CID_RED_BALANCE: + case V4L2_CID_BLUE_BALANCE: + case V4L2_CID_GAMMA: + case V4L2_CID_SHARPNESS: + case V4L2_CID_CHROMA_GAIN: + case V4L2_CID_RDS_TX_DEVIATION: + case V4L2_CID_AUDIO_LIMITER_RELEASE_TIME: + case V4L2_CID_AUDIO_LIMITER_DEVIATION: + case V4L2_CID_AUDIO_COMPRESSION_GAIN: + case V4L2_CID_AUDIO_COMPRESSION_THRESHOLD: + case V4L2_CID_AUDIO_COMPRESSION_ATTACK_TIME: + case V4L2_CID_AUDIO_COMPRESSION_RELEASE_TIME: + case V4L2_CID_PILOT_TONE_DEVIATION: + case V4L2_CID_PILOT_TONE_FREQUENCY: + case V4L2_CID_TUNE_POWER_LEVEL: + case V4L2_CID_TUNE_ANTENNA_CAPACITOR: + *flags |= V4L2_CTRL_FLAG_SLIDER; + break; + case V4L2_CID_PAN_RELATIVE: + case V4L2_CID_TILT_RELATIVE: + case V4L2_CID_FOCUS_RELATIVE: + case V4L2_CID_IRIS_RELATIVE: + case V4L2_CID_ZOOM_RELATIVE: + *flags |= V4L2_CTRL_FLAG_WRITE_ONLY; + break; + case V4L2_CID_FLASH_STROBE_STATUS: + case V4L2_CID_AUTO_FOCUS_STATUS: + case V4L2_CID_FLASH_READY: + *flags |= V4L2_CTRL_FLAG_READ_ONLY; + break; + } +} +EXPORT_SYMBOL(v4l2_ctrl_fill); + +/* Helper function to determine whether the control type is compatible with + VIDIOC_G/S_CTRL. */ +static bool type_is_int(const struct v4l2_ctrl *ctrl) +{ + switch (ctrl->type) { + case V4L2_CTRL_TYPE_INTEGER64: + case V4L2_CTRL_TYPE_STRING: + /* Nope, these need v4l2_ext_control */ + return false; + default: + return true; + } +} + +static void fill_event(struct v4l2_event *ev, struct v4l2_ctrl *ctrl, u32 changes) +{ + memset(ev->reserved, 0, sizeof(ev->reserved)); + ev->type = V4L2_EVENT_CTRL; + ev->id = ctrl->id; + ev->u.ctrl.changes = changes; + ev->u.ctrl.type = ctrl->type; + ev->u.ctrl.flags = ctrl->flags; + if (ctrl->type == V4L2_CTRL_TYPE_STRING) + ev->u.ctrl.value64 = 0; + else + ev->u.ctrl.value64 = ctrl->cur.val64; + ev->u.ctrl.minimum = ctrl->minimum; + ev->u.ctrl.maximum = ctrl->maximum; + if (ctrl->type == V4L2_CTRL_TYPE_MENU + || ctrl->type == V4L2_CTRL_TYPE_INTEGER_MENU) + ev->u.ctrl.step = 1; + else + ev->u.ctrl.step = ctrl->step; + ev->u.ctrl.default_value = ctrl->default_value; +} + +static void send_event(struct v4l2_fh *fh, struct v4l2_ctrl *ctrl, u32 changes) +{ + struct v4l2_event ev; + struct v4l2_subscribed_event *sev; + + if (list_empty(&ctrl->ev_subs)) + return; + fill_event(&ev, ctrl, changes); + + list_for_each_entry(sev, &ctrl->ev_subs, node) + if (sev->fh != fh || + (sev->flags & V4L2_EVENT_SUB_FL_ALLOW_FEEDBACK)) + v4l2_event_queue_fh(sev->fh, &ev); +} + +/* Helper function: copy the current control value back to the caller */ +static int cur_to_user(struct v4l2_ext_control *c, + struct v4l2_ctrl *ctrl) +{ + u32 len; + + switch (ctrl->type) { + case V4L2_CTRL_TYPE_STRING: + len = strlen(ctrl->cur.string); + if (c->size < len + 1) { + c->size = len + 1; + return -ENOSPC; + } + return copy_to_user(c->string, ctrl->cur.string, + len + 1) ? -EFAULT : 0; + case V4L2_CTRL_TYPE_INTEGER64: + c->value64 = ctrl->cur.val64; + break; + default: + c->value = ctrl->cur.val; + break; + } + return 0; +} + +/* Helper function: copy the caller-provider value as the new control value */ +static int user_to_new(struct v4l2_ext_control *c, + struct v4l2_ctrl *ctrl) +{ + int ret; + u32 size; + + ctrl->is_new = 1; + switch (ctrl->type) { + case V4L2_CTRL_TYPE_INTEGER64: + ctrl->val64 = c->value64; + break; + case V4L2_CTRL_TYPE_STRING: + size = c->size; + if (size == 0) + return -ERANGE; + if (size > ctrl->maximum + 1) + size = ctrl->maximum + 1; + ret = copy_from_user(ctrl->string, c->string, size); + if (!ret) { + char last = ctrl->string[size - 1]; + + ctrl->string[size - 1] = 0; + /* If the string was longer than ctrl->maximum, + then return an error. */ + if (strlen(ctrl->string) == ctrl->maximum && last) + return -ERANGE; + } + return ret ? -EFAULT : 0; + default: + ctrl->val = c->value; + break; + } + return 0; +} + +/* Helper function: copy the new control value back to the caller */ +static int new_to_user(struct v4l2_ext_control *c, + struct v4l2_ctrl *ctrl) +{ + u32 len; + + switch (ctrl->type) { + case V4L2_CTRL_TYPE_STRING: + len = strlen(ctrl->string); + if (c->size < len + 1) { + c->size = ctrl->maximum + 1; + return -ENOSPC; + } + return copy_to_user(c->string, ctrl->string, + len + 1) ? -EFAULT : 0; + case V4L2_CTRL_TYPE_INTEGER64: + c->value64 = ctrl->val64; + break; + default: + c->value = ctrl->val; + break; + } + return 0; +} + +/* Copy the new value to the current value. */ +static void new_to_cur(struct v4l2_fh *fh, struct v4l2_ctrl *ctrl, + bool update_inactive) +{ + bool changed = false; + + if (ctrl == NULL) + return; + switch (ctrl->type) { + case V4L2_CTRL_TYPE_BUTTON: + changed = true; + break; + case V4L2_CTRL_TYPE_STRING: + /* strings are always 0-terminated */ + changed = strcmp(ctrl->string, ctrl->cur.string); + strcpy(ctrl->cur.string, ctrl->string); + break; + case V4L2_CTRL_TYPE_INTEGER64: + changed = ctrl->val64 != ctrl->cur.val64; + ctrl->cur.val64 = ctrl->val64; + break; + default: + changed = ctrl->val != ctrl->cur.val; + ctrl->cur.val = ctrl->val; + break; + } + if (update_inactive) { + /* Note: update_inactive can only be true for auto clusters. */ + ctrl->flags &= + ~(V4L2_CTRL_FLAG_INACTIVE | V4L2_CTRL_FLAG_VOLATILE); + if (!is_cur_manual(ctrl->cluster[0])) { + ctrl->flags |= V4L2_CTRL_FLAG_INACTIVE; + if (ctrl->cluster[0]->has_volatiles) + ctrl->flags |= V4L2_CTRL_FLAG_VOLATILE; + } + fh = NULL; + } + if (changed || update_inactive) { + /* If a control was changed that was not one of the controls + modified by the application, then send the event to all. */ + if (!ctrl->is_new) + fh = NULL; + send_event(fh, ctrl, + (changed ? V4L2_EVENT_CTRL_CH_VALUE : 0) | + (update_inactive ? V4L2_EVENT_CTRL_CH_FLAGS : 0)); + } +} + +/* Copy the current value to the new value */ +static void cur_to_new(struct v4l2_ctrl *ctrl) +{ + if (ctrl == NULL) + return; + switch (ctrl->type) { + case V4L2_CTRL_TYPE_STRING: + /* strings are always 0-terminated */ + strcpy(ctrl->string, ctrl->cur.string); + break; + case V4L2_CTRL_TYPE_INTEGER64: + ctrl->val64 = ctrl->cur.val64; + break; + default: + ctrl->val = ctrl->cur.val; + break; + } +} + +/* Return non-zero if one or more of the controls in the cluster has a new + value that differs from the current value. */ +static int cluster_changed(struct v4l2_ctrl *master) +{ + int diff = 0; + int i; + + for (i = 0; !diff && i < master->ncontrols; i++) { + struct v4l2_ctrl *ctrl = master->cluster[i]; + + if (ctrl == NULL) + continue; + switch (ctrl->type) { + case V4L2_CTRL_TYPE_BUTTON: + /* Button controls are always 'different' */ + return 1; + case V4L2_CTRL_TYPE_STRING: + /* strings are always 0-terminated */ + diff = strcmp(ctrl->string, ctrl->cur.string); + break; + case V4L2_CTRL_TYPE_INTEGER64: + diff = ctrl->val64 != ctrl->cur.val64; + break; + default: + diff = ctrl->val != ctrl->cur.val; + break; + } + } + return diff; +} + +/* Validate integer-type control */ +static int validate_new_int(const struct v4l2_ctrl *ctrl, s32 *pval) +{ + s32 val = *pval; + u32 offset; + + switch (ctrl->type) { + case V4L2_CTRL_TYPE_INTEGER: + /* Round towards the closest legal value */ + val += ctrl->step / 2; + if (val < ctrl->minimum) + val = ctrl->minimum; + if (val > ctrl->maximum) + val = ctrl->maximum; + offset = val - ctrl->minimum; + offset = ctrl->step * (offset / ctrl->step); + val = ctrl->minimum + offset; + *pval = val; + return 0; + + case V4L2_CTRL_TYPE_BOOLEAN: + *pval = !!val; + return 0; + + case V4L2_CTRL_TYPE_MENU: + case V4L2_CTRL_TYPE_INTEGER_MENU: + if (val < ctrl->minimum || val > ctrl->maximum) + return -ERANGE; + if (ctrl->menu_skip_mask & (1 << val)) + return -EINVAL; + if (ctrl->type == V4L2_CTRL_TYPE_MENU && + ctrl->qmenu[val][0] == '\0') + return -EINVAL; + return 0; + + case V4L2_CTRL_TYPE_BITMASK: + *pval &= ctrl->maximum; + return 0; + + case V4L2_CTRL_TYPE_BUTTON: + case V4L2_CTRL_TYPE_CTRL_CLASS: + *pval = 0; + return 0; + + default: + return -EINVAL; + } +} + +/* Validate a new control */ +static int validate_new(const struct v4l2_ctrl *ctrl, struct v4l2_ext_control *c) +{ + char *s = c->string; + size_t len; + + switch (ctrl->type) { + case V4L2_CTRL_TYPE_INTEGER: + case V4L2_CTRL_TYPE_BOOLEAN: + case V4L2_CTRL_TYPE_MENU: + case V4L2_CTRL_TYPE_INTEGER_MENU: + case V4L2_CTRL_TYPE_BITMASK: + case V4L2_CTRL_TYPE_BUTTON: + case V4L2_CTRL_TYPE_CTRL_CLASS: + return validate_new_int(ctrl, &c->value); + + case V4L2_CTRL_TYPE_INTEGER64: + return 0; + + case V4L2_CTRL_TYPE_STRING: + len = strlen(s); + if (len < ctrl->minimum) + return -ERANGE; + if ((len - ctrl->minimum) % ctrl->step) + return -ERANGE; + return 0; + + default: + return -EINVAL; + } +} + +static inline u32 node2id(struct list_head *node) +{ + return list_entry(node, struct v4l2_ctrl_ref, node)->ctrl->id; +} + +/* Set the handler's error code if it wasn't set earlier already */ +static inline int handler_set_err(struct v4l2_ctrl_handler *hdl, int err) +{ + if (hdl->error == 0) + hdl->error = err; + return err; +} + +/* Initialize the handler */ +int v4l2_ctrl_handler_init(struct v4l2_ctrl_handler *hdl, + unsigned nr_of_controls_hint) +{ + hdl->lock = &hdl->_lock; + mutex_init(hdl->lock); + INIT_LIST_HEAD(&hdl->ctrls); + INIT_LIST_HEAD(&hdl->ctrl_refs); + hdl->nr_of_buckets = 1 + nr_of_controls_hint / 8; + hdl->buckets = kcalloc(hdl->nr_of_buckets, sizeof(hdl->buckets[0]), + GFP_KERNEL); + hdl->error = hdl->buckets ? 0 : -ENOMEM; + return hdl->error; +} +EXPORT_SYMBOL(v4l2_ctrl_handler_init); + +/* Free all controls and control refs */ +void v4l2_ctrl_handler_free(struct v4l2_ctrl_handler *hdl) +{ + struct v4l2_ctrl_ref *ref, *next_ref; + struct v4l2_ctrl *ctrl, *next_ctrl; + struct v4l2_subscribed_event *sev, *next_sev; + + if (hdl == NULL || hdl->buckets == NULL) + return; + + mutex_lock(hdl->lock); + /* Free all nodes */ + list_for_each_entry_safe(ref, next_ref, &hdl->ctrl_refs, node) { + list_del(&ref->node); + kfree(ref); + } + /* Free all controls owned by the handler */ + list_for_each_entry_safe(ctrl, next_ctrl, &hdl->ctrls, node) { + list_del(&ctrl->node); + list_for_each_entry_safe(sev, next_sev, &ctrl->ev_subs, node) + list_del(&sev->node); + kfree(ctrl); + } + kfree(hdl->buckets); + hdl->buckets = NULL; + hdl->cached = NULL; + hdl->error = 0; + mutex_unlock(hdl->lock); +} +EXPORT_SYMBOL(v4l2_ctrl_handler_free); + +/* For backwards compatibility: V4L2_CID_PRIVATE_BASE should no longer + be used except in G_CTRL, S_CTRL, QUERYCTRL and QUERYMENU when dealing + with applications that do not use the NEXT_CTRL flag. + + We just find the n-th private user control. It's O(N), but that should not + be an issue in this particular case. */ +static struct v4l2_ctrl_ref *find_private_ref( + struct v4l2_ctrl_handler *hdl, u32 id) +{ + struct v4l2_ctrl_ref *ref; + + id -= V4L2_CID_PRIVATE_BASE; + list_for_each_entry(ref, &hdl->ctrl_refs, node) { + /* Search for private user controls that are compatible with + VIDIOC_G/S_CTRL. */ + if (V4L2_CTRL_ID2CLASS(ref->ctrl->id) == V4L2_CTRL_CLASS_USER && + V4L2_CTRL_DRIVER_PRIV(ref->ctrl->id)) { + if (!type_is_int(ref->ctrl)) + continue; + if (id == 0) + return ref; + id--; + } + } + return NULL; +} + +/* Find a control with the given ID. */ +static struct v4l2_ctrl_ref *find_ref(struct v4l2_ctrl_handler *hdl, u32 id) +{ + struct v4l2_ctrl_ref *ref; + int bucket; + + id &= V4L2_CTRL_ID_MASK; + + /* Old-style private controls need special handling */ + if (id >= V4L2_CID_PRIVATE_BASE) + return find_private_ref(hdl, id); + bucket = id % hdl->nr_of_buckets; + + /* Simple optimization: cache the last control found */ + if (hdl->cached && hdl->cached->ctrl->id == id) + return hdl->cached; + + /* Not in cache, search the hash */ + ref = hdl->buckets ? hdl->buckets[bucket] : NULL; + while (ref && ref->ctrl->id != id) + ref = ref->next; + + if (ref) + hdl->cached = ref; /* cache it! */ + return ref; +} + +/* Find a control with the given ID. Take the handler's lock first. */ +static struct v4l2_ctrl_ref *find_ref_lock( + struct v4l2_ctrl_handler *hdl, u32 id) +{ + struct v4l2_ctrl_ref *ref = NULL; + + if (hdl) { + mutex_lock(hdl->lock); + ref = find_ref(hdl, id); + mutex_unlock(hdl->lock); + } + return ref; +} + +/* Find a control with the given ID. */ +struct v4l2_ctrl *v4l2_ctrl_find(struct v4l2_ctrl_handler *hdl, u32 id) +{ + struct v4l2_ctrl_ref *ref = find_ref_lock(hdl, id); + + return ref ? ref->ctrl : NULL; +} +EXPORT_SYMBOL(v4l2_ctrl_find); + +/* Allocate a new v4l2_ctrl_ref and hook it into the handler. */ +static int handler_new_ref(struct v4l2_ctrl_handler *hdl, + struct v4l2_ctrl *ctrl) +{ + struct v4l2_ctrl_ref *ref; + struct v4l2_ctrl_ref *new_ref; + u32 id = ctrl->id; + u32 class_ctrl = V4L2_CTRL_ID2CLASS(id) | 1; + int bucket = id % hdl->nr_of_buckets; /* which bucket to use */ + + /* Automatically add the control class if it is not yet present. */ + if (id != class_ctrl && find_ref_lock(hdl, class_ctrl) == NULL) + if (!v4l2_ctrl_new_std(hdl, NULL, class_ctrl, 0, 0, 0, 0)) + return hdl->error; + + if (hdl->error) + return hdl->error; + + new_ref = kzalloc(sizeof(*new_ref), GFP_KERNEL); + if (!new_ref) + return handler_set_err(hdl, -ENOMEM); + new_ref->ctrl = ctrl; + if (ctrl->handler == hdl) { + /* By default each control starts in a cluster of its own. + new_ref->ctrl is basically a cluster array with one + element, so that's perfect to use as the cluster pointer. + But only do this for the handler that owns the control. */ + ctrl->cluster = &new_ref->ctrl; + ctrl->ncontrols = 1; + } + + INIT_LIST_HEAD(&new_ref->node); + + mutex_lock(hdl->lock); + + /* Add immediately at the end of the list if the list is empty, or if + the last element in the list has a lower ID. + This ensures that when elements are added in ascending order the + insertion is an O(1) operation. */ + if (list_empty(&hdl->ctrl_refs) || id > node2id(hdl->ctrl_refs.prev)) { + list_add_tail(&new_ref->node, &hdl->ctrl_refs); + goto insert_in_hash; + } + + /* Find insert position in sorted list */ + list_for_each_entry(ref, &hdl->ctrl_refs, node) { + if (ref->ctrl->id < id) + continue; + /* Don't add duplicates */ + if (ref->ctrl->id == id) { + kfree(new_ref); + goto unlock; + } + list_add(&new_ref->node, ref->node.prev); + break; + } + +insert_in_hash: + /* Insert the control node in the hash */ + new_ref->next = hdl->buckets[bucket]; + hdl->buckets[bucket] = new_ref; + +unlock: + mutex_unlock(hdl->lock); + return 0; +} + +/* Add a new control */ +static struct v4l2_ctrl *v4l2_ctrl_new(struct v4l2_ctrl_handler *hdl, + const struct v4l2_ctrl_ops *ops, + u32 id, const char *name, enum v4l2_ctrl_type type, + s32 min, s32 max, u32 step, s32 def, + u32 flags, const char * const *qmenu, + const s64 *qmenu_int, void *priv) +{ + struct v4l2_ctrl *ctrl; + unsigned sz_extra = 0; + + if (hdl->error) + return NULL; + + /* Sanity checks */ + if (id == 0 || name == NULL || id >= V4L2_CID_PRIVATE_BASE || + (type == V4L2_CTRL_TYPE_INTEGER && step == 0) || + (type == V4L2_CTRL_TYPE_BITMASK && max == 0) || + (type == V4L2_CTRL_TYPE_MENU && qmenu == NULL) || + (type == V4L2_CTRL_TYPE_INTEGER_MENU && qmenu_int == NULL) || + (type == V4L2_CTRL_TYPE_STRING && max == 0)) { + handler_set_err(hdl, -ERANGE); + return NULL; + } + if (type != V4L2_CTRL_TYPE_BITMASK && max < min) { + handler_set_err(hdl, -ERANGE); + return NULL; + } + if ((type == V4L2_CTRL_TYPE_INTEGER || + type == V4L2_CTRL_TYPE_MENU || + type == V4L2_CTRL_TYPE_INTEGER_MENU || + type == V4L2_CTRL_TYPE_BOOLEAN) && + (def < min || def > max)) { + handler_set_err(hdl, -ERANGE); + return NULL; + } + if (type == V4L2_CTRL_TYPE_BITMASK && ((def & ~max) || min || step)) { + handler_set_err(hdl, -ERANGE); + return NULL; + } + + if (type == V4L2_CTRL_TYPE_BUTTON) + flags |= V4L2_CTRL_FLAG_WRITE_ONLY; + else if (type == V4L2_CTRL_TYPE_CTRL_CLASS) + flags |= V4L2_CTRL_FLAG_READ_ONLY; + else if (type == V4L2_CTRL_TYPE_STRING) + sz_extra += 2 * (max + 1); + + ctrl = kzalloc(sizeof(*ctrl) + sz_extra, GFP_KERNEL); + if (ctrl == NULL) { + handler_set_err(hdl, -ENOMEM); + return NULL; + } + + INIT_LIST_HEAD(&ctrl->node); + INIT_LIST_HEAD(&ctrl->ev_subs); + ctrl->handler = hdl; + ctrl->ops = ops; + ctrl->id = id; + ctrl->name = name; + ctrl->type = type; + ctrl->flags = flags; + ctrl->minimum = min; + ctrl->maximum = max; + ctrl->step = step; + if (type == V4L2_CTRL_TYPE_MENU) + ctrl->qmenu = qmenu; + else if (type == V4L2_CTRL_TYPE_INTEGER_MENU) + ctrl->qmenu_int = qmenu_int; + ctrl->priv = priv; + ctrl->cur.val = ctrl->val = ctrl->default_value = def; + + if (ctrl->type == V4L2_CTRL_TYPE_STRING) { + ctrl->cur.string = (char *)&ctrl[1] + sz_extra - (max + 1); + ctrl->string = (char *)&ctrl[1] + sz_extra - 2 * (max + 1); + if (ctrl->minimum) + memset(ctrl->cur.string, ' ', ctrl->minimum); + } + if (handler_new_ref(hdl, ctrl)) { + kfree(ctrl); + return NULL; + } + mutex_lock(hdl->lock); + list_add_tail(&ctrl->node, &hdl->ctrls); + mutex_unlock(hdl->lock); + return ctrl; +} + +struct v4l2_ctrl *v4l2_ctrl_new_custom(struct v4l2_ctrl_handler *hdl, + const struct v4l2_ctrl_config *cfg, void *priv) +{ + bool is_menu; + struct v4l2_ctrl *ctrl; + const char *name = cfg->name; + const char * const *qmenu = cfg->qmenu; + const s64 *qmenu_int = cfg->qmenu_int; + enum v4l2_ctrl_type type = cfg->type; + u32 flags = cfg->flags; + s32 min = cfg->min; + s32 max = cfg->max; + u32 step = cfg->step; + s32 def = cfg->def; + + if (name == NULL) + v4l2_ctrl_fill(cfg->id, &name, &type, &min, &max, &step, + &def, &flags); + + is_menu = (cfg->type == V4L2_CTRL_TYPE_MENU || + cfg->type == V4L2_CTRL_TYPE_INTEGER_MENU); + if (is_menu) + WARN_ON(step); + else + WARN_ON(cfg->menu_skip_mask); + if (cfg->type == V4L2_CTRL_TYPE_MENU && qmenu == NULL) + qmenu = v4l2_ctrl_get_menu(cfg->id); + else if (cfg->type == V4L2_CTRL_TYPE_INTEGER_MENU && + qmenu_int == NULL) { + handler_set_err(hdl, -EINVAL); + return NULL; + } + + ctrl = v4l2_ctrl_new(hdl, cfg->ops, cfg->id, name, + type, min, max, + is_menu ? cfg->menu_skip_mask : step, + def, flags, qmenu, qmenu_int, priv); + if (ctrl) + ctrl->is_private = cfg->is_private; + return ctrl; +} +EXPORT_SYMBOL(v4l2_ctrl_new_custom); + +/* Helper function for standard non-menu controls */ +struct v4l2_ctrl *v4l2_ctrl_new_std(struct v4l2_ctrl_handler *hdl, + const struct v4l2_ctrl_ops *ops, + u32 id, s32 min, s32 max, u32 step, s32 def) +{ + const char *name; + enum v4l2_ctrl_type type; + u32 flags; + + v4l2_ctrl_fill(id, &name, &type, &min, &max, &step, &def, &flags); + if (type == V4L2_CTRL_TYPE_MENU + || type == V4L2_CTRL_TYPE_INTEGER_MENU) { + handler_set_err(hdl, -EINVAL); + return NULL; + } + return v4l2_ctrl_new(hdl, ops, id, name, type, + min, max, step, def, flags, NULL, NULL, NULL); +} +EXPORT_SYMBOL(v4l2_ctrl_new_std); + +/* Helper function for standard menu controls */ +struct v4l2_ctrl *v4l2_ctrl_new_std_menu(struct v4l2_ctrl_handler *hdl, + const struct v4l2_ctrl_ops *ops, + u32 id, s32 max, s32 mask, s32 def) +{ + const char * const *qmenu = v4l2_ctrl_get_menu(id); + const char *name; + enum v4l2_ctrl_type type; + s32 min; + s32 step; + u32 flags; + + v4l2_ctrl_fill(id, &name, &type, &min, &max, &step, &def, &flags); + if (type != V4L2_CTRL_TYPE_MENU) { + handler_set_err(hdl, -EINVAL); + return NULL; + } + return v4l2_ctrl_new(hdl, ops, id, name, type, + 0, max, mask, def, flags, qmenu, NULL, NULL); +} +EXPORT_SYMBOL(v4l2_ctrl_new_std_menu); + +/* Helper function for standard integer menu controls */ +struct v4l2_ctrl *v4l2_ctrl_new_int_menu(struct v4l2_ctrl_handler *hdl, + const struct v4l2_ctrl_ops *ops, + u32 id, s32 max, s32 def, const s64 *qmenu_int) +{ + const char *name; + enum v4l2_ctrl_type type; + s32 min; + s32 step; + u32 flags; + + v4l2_ctrl_fill(id, &name, &type, &min, &max, &step, &def, &flags); + if (type != V4L2_CTRL_TYPE_INTEGER_MENU) { + handler_set_err(hdl, -EINVAL); + return NULL; + } + return v4l2_ctrl_new(hdl, ops, id, name, type, + 0, max, 0, def, flags, NULL, qmenu_int, NULL); +} +EXPORT_SYMBOL(v4l2_ctrl_new_int_menu); + +/* Add a control from another handler to this handler */ +struct v4l2_ctrl *v4l2_ctrl_add_ctrl(struct v4l2_ctrl_handler *hdl, + struct v4l2_ctrl *ctrl) +{ + if (hdl == NULL || hdl->error) + return NULL; + if (ctrl == NULL) { + handler_set_err(hdl, -EINVAL); + return NULL; + } + if (ctrl->handler == hdl) + return ctrl; + return handler_new_ref(hdl, ctrl) ? NULL : ctrl; +} +EXPORT_SYMBOL(v4l2_ctrl_add_ctrl); + +/* Add the controls from another handler to our own. */ +int v4l2_ctrl_add_handler(struct v4l2_ctrl_handler *hdl, + struct v4l2_ctrl_handler *add) +{ + struct v4l2_ctrl_ref *ref; + int ret = 0; + + /* Do nothing if either handler is NULL or if they are the same */ + if (!hdl || !add || hdl == add) + return 0; + if (hdl->error) + return hdl->error; + mutex_lock(add->lock); + list_for_each_entry(ref, &add->ctrl_refs, node) { + struct v4l2_ctrl *ctrl = ref->ctrl; + + /* Skip handler-private controls. */ + if (ctrl->is_private) + continue; + /* And control classes */ + if (ctrl->type == V4L2_CTRL_TYPE_CTRL_CLASS) + continue; + ret = handler_new_ref(hdl, ctrl); + if (ret) + break; + } + mutex_unlock(add->lock); + return ret; +} +EXPORT_SYMBOL(v4l2_ctrl_add_handler); + +/* Cluster controls */ +void v4l2_ctrl_cluster(unsigned ncontrols, struct v4l2_ctrl **controls) +{ + bool has_volatiles = false; + int i; + + /* The first control is the master control and it must not be NULL */ + BUG_ON(ncontrols == 0 || controls[0] == NULL); + + for (i = 0; i < ncontrols; i++) { + if (controls[i]) { + controls[i]->cluster = controls; + controls[i]->ncontrols = ncontrols; + if (controls[i]->flags & V4L2_CTRL_FLAG_VOLATILE) + has_volatiles = true; + } + } + controls[0]->has_volatiles = has_volatiles; +} +EXPORT_SYMBOL(v4l2_ctrl_cluster); + +void v4l2_ctrl_auto_cluster(unsigned ncontrols, struct v4l2_ctrl **controls, + u8 manual_val, bool set_volatile) +{ + struct v4l2_ctrl *master = controls[0]; + u32 flag = 0; + int i; + + v4l2_ctrl_cluster(ncontrols, controls); + WARN_ON(ncontrols <= 1); + WARN_ON(manual_val < master->minimum || manual_val > master->maximum); + WARN_ON(set_volatile && !has_op(master, g_volatile_ctrl)); + master->is_auto = true; + master->has_volatiles = set_volatile; + master->manual_mode_value = manual_val; + master->flags |= V4L2_CTRL_FLAG_UPDATE; + + if (!is_cur_manual(master)) + flag = V4L2_CTRL_FLAG_INACTIVE | + (set_volatile ? V4L2_CTRL_FLAG_VOLATILE : 0); + + for (i = 1; i < ncontrols; i++) + if (controls[i]) + controls[i]->flags |= flag; +} +EXPORT_SYMBOL(v4l2_ctrl_auto_cluster); + +/* Activate/deactivate a control. */ +void v4l2_ctrl_activate(struct v4l2_ctrl *ctrl, bool active) +{ + /* invert since the actual flag is called 'inactive' */ + bool inactive = !active; + bool old; + + if (ctrl == NULL) + return; + + if (inactive) + /* set V4L2_CTRL_FLAG_INACTIVE */ + old = test_and_set_bit(4, &ctrl->flags); + else + /* clear V4L2_CTRL_FLAG_INACTIVE */ + old = test_and_clear_bit(4, &ctrl->flags); + if (old != inactive) + send_event(NULL, ctrl, V4L2_EVENT_CTRL_CH_FLAGS); +} +EXPORT_SYMBOL(v4l2_ctrl_activate); + +/* Grab/ungrab a control. + Typically used when streaming starts and you want to grab controls, + preventing the user from changing them. + + Just call this and the framework will block any attempts to change + these controls. */ +void v4l2_ctrl_grab(struct v4l2_ctrl *ctrl, bool grabbed) +{ + bool old; + + if (ctrl == NULL) + return; + + v4l2_ctrl_lock(ctrl); + if (grabbed) + /* set V4L2_CTRL_FLAG_GRABBED */ + old = test_and_set_bit(1, &ctrl->flags); + else + /* clear V4L2_CTRL_FLAG_GRABBED */ + old = test_and_clear_bit(1, &ctrl->flags); + if (old != grabbed) + send_event(NULL, ctrl, V4L2_EVENT_CTRL_CH_FLAGS); + v4l2_ctrl_unlock(ctrl); +} +EXPORT_SYMBOL(v4l2_ctrl_grab); + +/* Log the control name and value */ +static void log_ctrl(const struct v4l2_ctrl *ctrl, + const char *prefix, const char *colon) +{ + if (ctrl->flags & (V4L2_CTRL_FLAG_DISABLED | V4L2_CTRL_FLAG_WRITE_ONLY)) + return; + if (ctrl->type == V4L2_CTRL_TYPE_CTRL_CLASS) + return; + + printk(KERN_INFO "%s%s%s: ", prefix, colon, ctrl->name); + + switch (ctrl->type) { + case V4L2_CTRL_TYPE_INTEGER: + printk(KERN_CONT "%d", ctrl->cur.val); + break; + case V4L2_CTRL_TYPE_BOOLEAN: + printk(KERN_CONT "%s", ctrl->cur.val ? "true" : "false"); + break; + case V4L2_CTRL_TYPE_MENU: + printk(KERN_CONT "%s", ctrl->qmenu[ctrl->cur.val]); + break; + case V4L2_CTRL_TYPE_INTEGER_MENU: + printk(KERN_CONT "%lld", ctrl->qmenu_int[ctrl->cur.val]); + break; + case V4L2_CTRL_TYPE_BITMASK: + printk(KERN_CONT "0x%08x", ctrl->cur.val); + break; + case V4L2_CTRL_TYPE_INTEGER64: + printk(KERN_CONT "%lld", ctrl->cur.val64); + break; + case V4L2_CTRL_TYPE_STRING: + printk(KERN_CONT "%s", ctrl->cur.string); + break; + default: + printk(KERN_CONT "unknown type %d", ctrl->type); + break; + } + if (ctrl->flags & (V4L2_CTRL_FLAG_INACTIVE | + V4L2_CTRL_FLAG_GRABBED | + V4L2_CTRL_FLAG_VOLATILE)) { + if (ctrl->flags & V4L2_CTRL_FLAG_INACTIVE) + printk(KERN_CONT " inactive"); + if (ctrl->flags & V4L2_CTRL_FLAG_GRABBED) + printk(KERN_CONT " grabbed"); + if (ctrl->flags & V4L2_CTRL_FLAG_VOLATILE) + printk(KERN_CONT " volatile"); + } + printk(KERN_CONT "\n"); +} + +/* Log all controls owned by the handler */ +void v4l2_ctrl_handler_log_status(struct v4l2_ctrl_handler *hdl, + const char *prefix) +{ + struct v4l2_ctrl *ctrl; + const char *colon = ""; + int len; + + if (hdl == NULL) + return; + if (prefix == NULL) + prefix = ""; + len = strlen(prefix); + if (len && prefix[len - 1] != ' ') + colon = ": "; + mutex_lock(hdl->lock); + list_for_each_entry(ctrl, &hdl->ctrls, node) + if (!(ctrl->flags & V4L2_CTRL_FLAG_DISABLED)) + log_ctrl(ctrl, prefix, colon); + mutex_unlock(hdl->lock); +} +EXPORT_SYMBOL(v4l2_ctrl_handler_log_status); + +/* Call s_ctrl for all controls owned by the handler */ +int v4l2_ctrl_handler_setup(struct v4l2_ctrl_handler *hdl) +{ + struct v4l2_ctrl *ctrl; + int ret = 0; + + if (hdl == NULL) + return 0; + mutex_lock(hdl->lock); + list_for_each_entry(ctrl, &hdl->ctrls, node) + ctrl->done = false; + + list_for_each_entry(ctrl, &hdl->ctrls, node) { + struct v4l2_ctrl *master = ctrl->cluster[0]; + int i; + + /* Skip if this control was already handled by a cluster. */ + /* Skip button controls and read-only controls. */ + if (ctrl->done || ctrl->type == V4L2_CTRL_TYPE_BUTTON || + (ctrl->flags & V4L2_CTRL_FLAG_READ_ONLY)) + continue; + + for (i = 0; i < master->ncontrols; i++) { + if (master->cluster[i]) { + cur_to_new(master->cluster[i]); + master->cluster[i]->is_new = 1; + master->cluster[i]->done = true; + } + } + ret = call_op(master, s_ctrl); + if (ret) + break; + } + mutex_unlock(hdl->lock); + return ret; +} +EXPORT_SYMBOL(v4l2_ctrl_handler_setup); + +/* Implement VIDIOC_QUERYCTRL */ +int v4l2_queryctrl(struct v4l2_ctrl_handler *hdl, struct v4l2_queryctrl *qc) +{ + u32 id = qc->id & V4L2_CTRL_ID_MASK; + struct v4l2_ctrl_ref *ref; + struct v4l2_ctrl *ctrl; + + if (hdl == NULL) + return -EINVAL; + + mutex_lock(hdl->lock); + + /* Try to find it */ + ref = find_ref(hdl, id); + + if ((qc->id & V4L2_CTRL_FLAG_NEXT_CTRL) && !list_empty(&hdl->ctrl_refs)) { + /* Find the next control with ID > qc->id */ + + /* Did we reach the end of the control list? */ + if (id >= node2id(hdl->ctrl_refs.prev)) { + ref = NULL; /* Yes, so there is no next control */ + } else if (ref) { + /* We found a control with the given ID, so just get + the next one in the list. */ + ref = list_entry(ref->node.next, typeof(*ref), node); + } else { + /* No control with the given ID exists, so start + searching for the next largest ID. We know there + is one, otherwise the first 'if' above would have + been true. */ + list_for_each_entry(ref, &hdl->ctrl_refs, node) + if (id < ref->ctrl->id) + break; + } + } + mutex_unlock(hdl->lock); + if (!ref) + return -EINVAL; + + ctrl = ref->ctrl; + memset(qc, 0, sizeof(*qc)); + if (id >= V4L2_CID_PRIVATE_BASE) + qc->id = id; + else + qc->id = ctrl->id; + strlcpy(qc->name, ctrl->name, sizeof(qc->name)); + qc->minimum = ctrl->minimum; + qc->maximum = ctrl->maximum; + qc->default_value = ctrl->default_value; + if (ctrl->type == V4L2_CTRL_TYPE_MENU + || ctrl->type == V4L2_CTRL_TYPE_INTEGER_MENU) + qc->step = 1; + else + qc->step = ctrl->step; + qc->flags = ctrl->flags; + qc->type = ctrl->type; + return 0; +} +EXPORT_SYMBOL(v4l2_queryctrl); + +int v4l2_subdev_queryctrl(struct v4l2_subdev *sd, struct v4l2_queryctrl *qc) +{ + if (qc->id & V4L2_CTRL_FLAG_NEXT_CTRL) + return -EINVAL; + return v4l2_queryctrl(sd->ctrl_handler, qc); +} +EXPORT_SYMBOL(v4l2_subdev_queryctrl); + +/* Implement VIDIOC_QUERYMENU */ +int v4l2_querymenu(struct v4l2_ctrl_handler *hdl, struct v4l2_querymenu *qm) +{ + struct v4l2_ctrl *ctrl; + u32 i = qm->index; + + ctrl = v4l2_ctrl_find(hdl, qm->id); + if (!ctrl) + return -EINVAL; + + qm->reserved = 0; + /* Sanity checks */ + switch (ctrl->type) { + case V4L2_CTRL_TYPE_MENU: + if (ctrl->qmenu == NULL) + return -EINVAL; + break; + case V4L2_CTRL_TYPE_INTEGER_MENU: + if (ctrl->qmenu_int == NULL) + return -EINVAL; + break; + default: + return -EINVAL; + } + + if (i < ctrl->minimum || i > ctrl->maximum) + return -EINVAL; + + /* Use mask to see if this menu item should be skipped */ + if (ctrl->menu_skip_mask & (1 << i)) + return -EINVAL; + /* Empty menu items should also be skipped */ + if (ctrl->type == V4L2_CTRL_TYPE_MENU) { + if (ctrl->qmenu[i] == NULL || ctrl->qmenu[i][0] == '\0') + return -EINVAL; + strlcpy(qm->name, ctrl->qmenu[i], sizeof(qm->name)); + } else { + qm->value = ctrl->qmenu_int[i]; + } + return 0; +} +EXPORT_SYMBOL(v4l2_querymenu); + +int v4l2_subdev_querymenu(struct v4l2_subdev *sd, struct v4l2_querymenu *qm) +{ + return v4l2_querymenu(sd->ctrl_handler, qm); +} +EXPORT_SYMBOL(v4l2_subdev_querymenu); + + + +/* Some general notes on the atomic requirements of VIDIOC_G/TRY/S_EXT_CTRLS: + + It is not a fully atomic operation, just best-effort only. After all, if + multiple controls have to be set through multiple i2c writes (for example) + then some initial writes may succeed while others fail. Thus leaving the + system in an inconsistent state. The question is how much effort you are + willing to spend on trying to make something atomic that really isn't. + + From the point of view of an application the main requirement is that + when you call VIDIOC_S_EXT_CTRLS and some values are invalid then an + error should be returned without actually affecting any controls. + + If all the values are correct, then it is acceptable to just give up + in case of low-level errors. + + It is important though that the application can tell when only a partial + configuration was done. The way we do that is through the error_idx field + of struct v4l2_ext_controls: if that is equal to the count field then no + controls were affected. Otherwise all controls before that index were + successful in performing their 'get' or 'set' operation, the control at + the given index failed, and you don't know what happened with the controls + after the failed one. Since if they were part of a control cluster they + could have been successfully processed (if a cluster member was encountered + at index < error_idx), they could have failed (if a cluster member was at + error_idx), or they may not have been processed yet (if the first cluster + member appeared after error_idx). + + It is all fairly theoretical, though. In practice all you can do is to + bail out. If error_idx == count, then it is an application bug. If + error_idx < count then it is only an application bug if the error code was + EBUSY. That usually means that something started streaming just when you + tried to set the controls. In all other cases it is a driver/hardware + problem and all you can do is to retry or bail out. + + Note that these rules do not apply to VIDIOC_TRY_EXT_CTRLS: since that + never modifies controls the error_idx is just set to whatever control + has an invalid value. + */ + +/* Prepare for the extended g/s/try functions. + Find the controls in the control array and do some basic checks. */ +static int prepare_ext_ctrls(struct v4l2_ctrl_handler *hdl, + struct v4l2_ext_controls *cs, + struct v4l2_ctrl_helper *helpers) +{ + struct v4l2_ctrl_helper *h; + bool have_clusters = false; + u32 i; + + for (i = 0, h = helpers; i < cs->count; i++, h++) { + struct v4l2_ext_control *c = &cs->controls[i]; + struct v4l2_ctrl_ref *ref; + struct v4l2_ctrl *ctrl; + u32 id = c->id & V4L2_CTRL_ID_MASK; + + cs->error_idx = i; + + if (cs->ctrl_class && V4L2_CTRL_ID2CLASS(id) != cs->ctrl_class) + return -EINVAL; + + /* Old-style private controls are not allowed for + extended controls */ + if (id >= V4L2_CID_PRIVATE_BASE) + return -EINVAL; + ref = find_ref_lock(hdl, id); + if (ref == NULL) + return -EINVAL; + ctrl = ref->ctrl; + if (ctrl->flags & V4L2_CTRL_FLAG_DISABLED) + return -EINVAL; + + if (ctrl->cluster[0]->ncontrols > 1) + have_clusters = true; + if (ctrl->cluster[0] != ctrl) + ref = find_ref_lock(hdl, ctrl->cluster[0]->id); + /* Store the ref to the master control of the cluster */ + h->mref = ref; + h->ctrl = ctrl; + /* Initially set next to 0, meaning that there is no other + control in this helper array belonging to the same + cluster */ + h->next = 0; + } + + /* We are done if there were no controls that belong to a multi- + control cluster. */ + if (!have_clusters) + return 0; + + /* The code below figures out in O(n) time which controls in the list + belong to the same cluster. */ + + /* This has to be done with the handler lock taken. */ + mutex_lock(hdl->lock); + + /* First zero the helper field in the master control references */ + for (i = 0; i < cs->count; i++) + helpers[i].mref->helper = NULL; + for (i = 0, h = helpers; i < cs->count; i++, h++) { + struct v4l2_ctrl_ref *mref = h->mref; + + /* If the mref->helper is set, then it points to an earlier + helper that belongs to the same cluster. */ + if (mref->helper) { + /* Set the next field of mref->helper to the current + index: this means that that earlier helper now + points to the next helper in the same cluster. */ + mref->helper->next = i; + /* mref should be set only for the first helper in the + cluster, clear the others. */ + h->mref = NULL; + } + /* Point the mref helper to the current helper struct. */ + mref->helper = h; + } + mutex_unlock(hdl->lock); + return 0; +} + +/* Handles the corner case where cs->count == 0. It checks whether the + specified control class exists. If that class ID is 0, then it checks + whether there are any controls at all. */ +static int class_check(struct v4l2_ctrl_handler *hdl, u32 ctrl_class) +{ + if (ctrl_class == 0) + return list_empty(&hdl->ctrl_refs) ? -EINVAL : 0; + return find_ref_lock(hdl, ctrl_class | 1) ? 0 : -EINVAL; +} + + + +/* Get extended controls. Allocates the helpers array if needed. */ +int v4l2_g_ext_ctrls(struct v4l2_ctrl_handler *hdl, struct v4l2_ext_controls *cs) +{ + struct v4l2_ctrl_helper helper[4]; + struct v4l2_ctrl_helper *helpers = helper; + int ret; + int i, j; + + cs->error_idx = cs->count; + cs->ctrl_class = V4L2_CTRL_ID2CLASS(cs->ctrl_class); + + if (hdl == NULL) + return -EINVAL; + + if (cs->count == 0) + return class_check(hdl, cs->ctrl_class); + + if (cs->count > ARRAY_SIZE(helper)) { + helpers = kmalloc_array(cs->count, sizeof(helper[0]), + GFP_KERNEL); + if (helpers == NULL) + return -ENOMEM; + } + + ret = prepare_ext_ctrls(hdl, cs, helpers); + cs->error_idx = cs->count; + + for (i = 0; !ret && i < cs->count; i++) + if (helpers[i].ctrl->flags & V4L2_CTRL_FLAG_WRITE_ONLY) + ret = -EACCES; + + for (i = 0; !ret && i < cs->count; i++) { + int (*ctrl_to_user)(struct v4l2_ext_control *c, + struct v4l2_ctrl *ctrl) = cur_to_user; + struct v4l2_ctrl *master; + + if (helpers[i].mref == NULL) + continue; + + master = helpers[i].mref->ctrl; + cs->error_idx = i; + + v4l2_ctrl_lock(master); + + /* g_volatile_ctrl will update the new control values */ + if ((master->flags & V4L2_CTRL_FLAG_VOLATILE) || + (master->has_volatiles && !is_cur_manual(master))) { + for (j = 0; j < master->ncontrols; j++) + cur_to_new(master->cluster[j]); + ret = call_op(master, g_volatile_ctrl); + ctrl_to_user = new_to_user; + } + /* If OK, then copy the current (for non-volatile controls) + or the new (for volatile controls) control values to the + caller */ + if (!ret) { + u32 idx = i; + + do { + ret = ctrl_to_user(cs->controls + idx, + helpers[idx].ctrl); + idx = helpers[idx].next; + } while (!ret && idx); + } + v4l2_ctrl_unlock(master); + } + + if (cs->count > ARRAY_SIZE(helper)) + kfree(helpers); + return ret; +} +EXPORT_SYMBOL(v4l2_g_ext_ctrls); + +int v4l2_subdev_g_ext_ctrls(struct v4l2_subdev *sd, struct v4l2_ext_controls *cs) +{ + return v4l2_g_ext_ctrls(sd->ctrl_handler, cs); +} +EXPORT_SYMBOL(v4l2_subdev_g_ext_ctrls); + +/* Helper function to get a single control */ +static int get_ctrl(struct v4l2_ctrl *ctrl, s32 *val) +{ + struct v4l2_ctrl *master = ctrl->cluster[0]; + int ret = 0; + int i; + + if (ctrl->flags & V4L2_CTRL_FLAG_WRITE_ONLY) + return -EACCES; + + v4l2_ctrl_lock(master); + /* g_volatile_ctrl will update the current control values */ + if (ctrl->flags & V4L2_CTRL_FLAG_VOLATILE) { + for (i = 0; i < master->ncontrols; i++) + cur_to_new(master->cluster[i]); + ret = call_op(master, g_volatile_ctrl); + *val = ctrl->val; + } else { + *val = ctrl->cur.val; + } + v4l2_ctrl_unlock(master); + return ret; +} + +int v4l2_g_ctrl(struct v4l2_ctrl_handler *hdl, struct v4l2_control *control) +{ + struct v4l2_ctrl *ctrl = v4l2_ctrl_find(hdl, control->id); + + if (ctrl == NULL || !type_is_int(ctrl)) + return -EINVAL; + return get_ctrl(ctrl, &control->value); +} +EXPORT_SYMBOL(v4l2_g_ctrl); + +int v4l2_subdev_g_ctrl(struct v4l2_subdev *sd, struct v4l2_control *control) +{ + return v4l2_g_ctrl(sd->ctrl_handler, control); +} +EXPORT_SYMBOL(v4l2_subdev_g_ctrl); + +s32 v4l2_ctrl_g_ctrl(struct v4l2_ctrl *ctrl) +{ + s32 val = 0; + + /* It's a driver bug if this happens. */ + WARN_ON(!type_is_int(ctrl)); + get_ctrl(ctrl, &val); + return val; +} +EXPORT_SYMBOL(v4l2_ctrl_g_ctrl); + + +/* Core function that calls try/s_ctrl and ensures that the new value is + copied to the current value on a set. + Must be called with ctrl->handler->lock held. */ +static int try_or_set_cluster(struct v4l2_fh *fh, + struct v4l2_ctrl *master, bool set) +{ + bool update_flag; + int ret; + int i; + + /* Go through the cluster and either validate the new value or + (if no new value was set), copy the current value to the new + value, ensuring a consistent view for the control ops when + called. */ + for (i = 0; i < master->ncontrols; i++) { + struct v4l2_ctrl *ctrl = master->cluster[i]; + + if (ctrl == NULL) + continue; + + if (!ctrl->is_new) { + cur_to_new(ctrl); + continue; + } + /* Check again: it may have changed since the + previous check in try_or_set_ext_ctrls(). */ + if (set && (ctrl->flags & V4L2_CTRL_FLAG_GRABBED)) + return -EBUSY; + } + + ret = call_op(master, try_ctrl); + + /* Don't set if there is no change */ + if (ret || !set || !cluster_changed(master)) + return ret; + ret = call_op(master, s_ctrl); + if (ret) + return ret; + + /* If OK, then make the new values permanent. */ + update_flag = is_cur_manual(master) != is_new_manual(master); + for (i = 0; i < master->ncontrols; i++) + new_to_cur(fh, master->cluster[i], update_flag && i > 0); + return 0; +} + +/* Validate controls. */ +static int validate_ctrls(struct v4l2_ext_controls *cs, + struct v4l2_ctrl_helper *helpers, bool set) +{ + unsigned i; + int ret = 0; + + cs->error_idx = cs->count; + for (i = 0; i < cs->count; i++) { + struct v4l2_ctrl *ctrl = helpers[i].ctrl; + + cs->error_idx = i; + + if (ctrl->flags & V4L2_CTRL_FLAG_READ_ONLY) + return -EACCES; + /* This test is also done in try_set_control_cluster() which + is called in atomic context, so that has the final say, + but it makes sense to do an up-front check as well. Once + an error occurs in try_set_control_cluster() some other + controls may have been set already and we want to do a + best-effort to avoid that. */ + if (set && (ctrl->flags & V4L2_CTRL_FLAG_GRABBED)) + return -EBUSY; + ret = validate_new(ctrl, &cs->controls[i]); + if (ret) + return ret; + } + return 0; +} + +/* Obtain the current volatile values of an autocluster and mark them + as new. */ +static void update_from_auto_cluster(struct v4l2_ctrl *master) +{ + int i; + + for (i = 0; i < master->ncontrols; i++) + cur_to_new(master->cluster[i]); + if (!call_op(master, g_volatile_ctrl)) + for (i = 1; i < master->ncontrols; i++) + if (master->cluster[i]) + master->cluster[i]->is_new = 1; +} + +/* Try or try-and-set controls */ +static int try_set_ext_ctrls(struct v4l2_fh *fh, struct v4l2_ctrl_handler *hdl, + struct v4l2_ext_controls *cs, + bool set) +{ + struct v4l2_ctrl_helper helper[4]; + struct v4l2_ctrl_helper *helpers = helper; + unsigned i, j; + int ret; + + cs->error_idx = cs->count; + cs->ctrl_class = V4L2_CTRL_ID2CLASS(cs->ctrl_class); + + if (hdl == NULL) + return -EINVAL; + + if (cs->count == 0) + return class_check(hdl, cs->ctrl_class); + + if (cs->count > ARRAY_SIZE(helper)) { + helpers = kmalloc_array(cs->count, sizeof(helper[0]), + GFP_KERNEL); + if (!helpers) + return -ENOMEM; + } + ret = prepare_ext_ctrls(hdl, cs, helpers); + if (!ret) + ret = validate_ctrls(cs, helpers, set); + if (ret && set) + cs->error_idx = cs->count; + for (i = 0; !ret && i < cs->count; i++) { + struct v4l2_ctrl *master; + u32 idx = i; + + if (helpers[i].mref == NULL) + continue; + + cs->error_idx = i; + master = helpers[i].mref->ctrl; + v4l2_ctrl_lock(master); + + /* Reset the 'is_new' flags of the cluster */ + for (j = 0; j < master->ncontrols; j++) + if (master->cluster[j]) + master->cluster[j]->is_new = 0; + + /* For volatile autoclusters that are currently in auto mode + we need to discover if it will be set to manual mode. + If so, then we have to copy the current volatile values + first since those will become the new manual values (which + may be overwritten by explicit new values from this set + of controls). */ + if (master->is_auto && master->has_volatiles && + !is_cur_manual(master)) { + /* Pick an initial non-manual value */ + s32 new_auto_val = master->manual_mode_value + 1; + u32 tmp_idx = idx; + + do { + /* Check if the auto control is part of the + list, and remember the new value. */ + if (helpers[tmp_idx].ctrl == master) + new_auto_val = cs->controls[tmp_idx].value; + tmp_idx = helpers[tmp_idx].next; + } while (tmp_idx); + /* If the new value == the manual value, then copy + the current volatile values. */ + if (new_auto_val == master->manual_mode_value) + update_from_auto_cluster(master); + } + + /* Copy the new caller-supplied control values. + user_to_new() sets 'is_new' to 1. */ + do { + ret = user_to_new(cs->controls + idx, helpers[idx].ctrl); + idx = helpers[idx].next; + } while (!ret && idx); + + if (!ret) + ret = try_or_set_cluster(fh, master, set); + + /* Copy the new values back to userspace. */ + if (!ret) { + idx = i; + do { + ret = new_to_user(cs->controls + idx, + helpers[idx].ctrl); + idx = helpers[idx].next; + } while (!ret && idx); + } + v4l2_ctrl_unlock(master); + } + + if (cs->count > ARRAY_SIZE(helper)) + kfree(helpers); + return ret; +} + +int v4l2_try_ext_ctrls(struct v4l2_ctrl_handler *hdl, struct v4l2_ext_controls *cs) +{ + return try_set_ext_ctrls(NULL, hdl, cs, false); +} +EXPORT_SYMBOL(v4l2_try_ext_ctrls); + +int v4l2_s_ext_ctrls(struct v4l2_fh *fh, struct v4l2_ctrl_handler *hdl, + struct v4l2_ext_controls *cs) +{ + return try_set_ext_ctrls(fh, hdl, cs, true); +} +EXPORT_SYMBOL(v4l2_s_ext_ctrls); + +int v4l2_subdev_try_ext_ctrls(struct v4l2_subdev *sd, struct v4l2_ext_controls *cs) +{ + return try_set_ext_ctrls(NULL, sd->ctrl_handler, cs, false); +} +EXPORT_SYMBOL(v4l2_subdev_try_ext_ctrls); + +int v4l2_subdev_s_ext_ctrls(struct v4l2_subdev *sd, struct v4l2_ext_controls *cs) +{ + return try_set_ext_ctrls(NULL, sd->ctrl_handler, cs, true); +} +EXPORT_SYMBOL(v4l2_subdev_s_ext_ctrls); + +/* Helper function for VIDIOC_S_CTRL compatibility */ +static int set_ctrl(struct v4l2_fh *fh, struct v4l2_ctrl *ctrl, s32 *val) +{ + struct v4l2_ctrl *master = ctrl->cluster[0]; + int ret; + int i; + + ret = validate_new_int(ctrl, val); + if (ret) + return ret; + + v4l2_ctrl_lock(ctrl); + + /* Reset the 'is_new' flags of the cluster */ + for (i = 0; i < master->ncontrols; i++) + if (master->cluster[i]) + master->cluster[i]->is_new = 0; + + /* For autoclusters with volatiles that are switched from auto to + manual mode we have to update the current volatile values since + those will become the initial manual values after such a switch. */ + if (master->is_auto && master->has_volatiles && ctrl == master && + !is_cur_manual(master) && *val == master->manual_mode_value) + update_from_auto_cluster(master); + ctrl->val = *val; + ctrl->is_new = 1; + ret = try_or_set_cluster(fh, master, true); + *val = ctrl->cur.val; + v4l2_ctrl_unlock(ctrl); + return ret; +} + +int v4l2_s_ctrl(struct v4l2_fh *fh, struct v4l2_ctrl_handler *hdl, + struct v4l2_control *control) +{ + struct v4l2_ctrl *ctrl = v4l2_ctrl_find(hdl, control->id); + + if (ctrl == NULL || !type_is_int(ctrl)) + return -EINVAL; + + if (ctrl->flags & V4L2_CTRL_FLAG_READ_ONLY) + return -EACCES; + + return set_ctrl(fh, ctrl, &control->value); +} +EXPORT_SYMBOL(v4l2_s_ctrl); + +int v4l2_subdev_s_ctrl(struct v4l2_subdev *sd, struct v4l2_control *control) +{ + return v4l2_s_ctrl(NULL, sd->ctrl_handler, control); +} +EXPORT_SYMBOL(v4l2_subdev_s_ctrl); + +int v4l2_ctrl_s_ctrl(struct v4l2_ctrl *ctrl, s32 val) +{ + /* It's a driver bug if this happens. */ + WARN_ON(!type_is_int(ctrl)); + return set_ctrl(NULL, ctrl, &val); +} +EXPORT_SYMBOL(v4l2_ctrl_s_ctrl); + +static int v4l2_ctrl_add_event(struct v4l2_subscribed_event *sev, unsigned elems) +{ + struct v4l2_ctrl *ctrl = v4l2_ctrl_find(sev->fh->ctrl_handler, sev->id); + + if (ctrl == NULL) + return -EINVAL; + + v4l2_ctrl_lock(ctrl); + list_add_tail(&sev->node, &ctrl->ev_subs); + if (ctrl->type != V4L2_CTRL_TYPE_CTRL_CLASS && + (sev->flags & V4L2_EVENT_SUB_FL_SEND_INITIAL)) { + struct v4l2_event ev; + u32 changes = V4L2_EVENT_CTRL_CH_FLAGS; + + if (!(ctrl->flags & V4L2_CTRL_FLAG_WRITE_ONLY)) + changes |= V4L2_EVENT_CTRL_CH_VALUE; + fill_event(&ev, ctrl, changes); + /* Mark the queue as active, allowing this initial + event to be accepted. */ + sev->elems = elems; + v4l2_event_queue_fh(sev->fh, &ev); + } + v4l2_ctrl_unlock(ctrl); + return 0; +} + +static void v4l2_ctrl_del_event(struct v4l2_subscribed_event *sev) +{ + struct v4l2_ctrl *ctrl = v4l2_ctrl_find(sev->fh->ctrl_handler, sev->id); + + v4l2_ctrl_lock(ctrl); + list_del(&sev->node); + v4l2_ctrl_unlock(ctrl); +} + +void v4l2_ctrl_replace(struct v4l2_event *old, const struct v4l2_event *new) +{ + u32 old_changes = old->u.ctrl.changes; + + old->u.ctrl = new->u.ctrl; + old->u.ctrl.changes |= old_changes; +} +EXPORT_SYMBOL(v4l2_ctrl_replace); + +void v4l2_ctrl_merge(const struct v4l2_event *old, struct v4l2_event *new) +{ + new->u.ctrl.changes |= old->u.ctrl.changes; +} +EXPORT_SYMBOL(v4l2_ctrl_merge); + +const struct v4l2_subscribed_event_ops v4l2_ctrl_sub_ev_ops = { + .add = v4l2_ctrl_add_event, + .del = v4l2_ctrl_del_event, + .replace = v4l2_ctrl_replace, + .merge = v4l2_ctrl_merge, +}; +EXPORT_SYMBOL(v4l2_ctrl_sub_ev_ops); + +int v4l2_ctrl_log_status(struct file *file, void *fh) +{ + struct video_device *vfd = video_devdata(file); + struct v4l2_fh *vfh = file->private_data; + + if (test_bit(V4L2_FL_USES_V4L2_FH, &vfd->flags) && vfd->v4l2_dev) + v4l2_ctrl_handler_log_status(vfh->ctrl_handler, + vfd->v4l2_dev->name); + return 0; +} +EXPORT_SYMBOL(v4l2_ctrl_log_status); + +int v4l2_ctrl_subscribe_event(struct v4l2_fh *fh, + struct v4l2_event_subscription *sub) +{ + if (sub->type == V4L2_EVENT_CTRL) + return v4l2_event_subscribe(fh, sub, 0, &v4l2_ctrl_sub_ev_ops); + return -EINVAL; +} +EXPORT_SYMBOL(v4l2_ctrl_subscribe_event); + +unsigned int v4l2_ctrl_poll(struct file *file, struct poll_table_struct *wait) +{ + struct v4l2_fh *fh = file->private_data; + + if (v4l2_event_pending(fh)) + return POLLPRI; + poll_wait(file, &fh->wait, wait); + return 0; +} +EXPORT_SYMBOL(v4l2_ctrl_poll); |