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author | Thierry Reding <thierry.reding@avionic-design.de> | 2013-10-04 20:34:01 (GMT) |
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committer | Thierry Reding <treding@nvidia.com> | 2013-10-31 08:55:46 (GMT) |
commit | 773af77fc479fd454c3f6836f86bf63996545cf4 (patch) | |
tree | a3610dd713a97cf934810079da61b1196e85d95b /kernel/acct.c | |
parent | 5f60ed0d840d53e9d65aa54e1a5365af8ce2769e (diff) | |
download | linux-fsl-qoriq-773af77fc479fd454c3f6836f86bf63996545cf4.tar.xz |
drm/tegra: Add support for tiled buffer objects
The gr2d and gr3d engines work more efficiently on buffers with a tiled
memory layout. Allow created buffers to be marked as tiled so that the
display controller can scan them out properly.
Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Diffstat (limited to 'kernel/acct.c')
0 files changed, 0 insertions, 0 deletions