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-rw-r--r--Documentation/sound/alsa/soc/dapm.txt73
1 files changed, 31 insertions, 42 deletions
diff --git a/Documentation/sound/alsa/soc/dapm.txt b/Documentation/sound/alsa/soc/dapm.txt
index 6faab48..05bf5a0 100644
--- a/Documentation/sound/alsa/soc/dapm.txt
+++ b/Documentation/sound/alsa/soc/dapm.txt
@@ -21,7 +21,7 @@ level power systems.
There are 4 power domains within DAPM
- 1. Codec bias domain - VREF, VMID (core codec and audio power)
+ 1. Codec domain - VREF, VMID (core codec and audio power)
Usually controlled at codec probe/remove and suspend/resume, although
can be set at stream time if power is not needed for sidetone, etc.
@@ -30,7 +30,7 @@ There are 4 power domains within DAPM
machine driver and responds to asynchronous events e.g when HP
are inserted
- 3. Path domain - audio subsystem signal paths
+ 3. Path domain - audio susbsystem signal paths
Automatically set when mixer and mux settings are changed by the user.
e.g. alsamixer, amixer.
@@ -63,22 +63,14 @@ Audio DAPM widgets fall into a number of types:-
o Line - Line Input/Output (and optional Jack)
o Speaker - Speaker
o Supply - Power or clock supply widget used by other widgets.
- o Regulator - External regulator that supplies power to audio components.
- o Clock - External clock that supplies clock to audio components.
- o AIF IN - Audio Interface Input (with TDM slot mask).
- o AIF OUT - Audio Interface Output (with TDM slot mask).
- o Siggen - Signal Generator.
- o DAI IN - Digital Audio Interface Input.
- o DAI OUT - Digital Audio Interface Output.
- o DAI Link - DAI Link between two DAI structures */
o Pre - Special PRE widget (exec before all others)
o Post - Special POST widget (exec after all others)
(Widgets are defined in include/sound/soc-dapm.h)
-Widgets can be added to the sound card by any of the component driver types.
-There are convenience macros defined in soc-dapm.h that can be used to quickly
-build a list of widgets of the codecs and machines DAPM widgets.
+Widgets are usually added in the codec driver and the machine driver. There are
+convenience macros defined in soc-dapm.h that can be used to quickly build a
+list of widgets of the codecs and machines DAPM widgets.
Most widgets have a name, register, shift and invert. Some widgets have extra
parameters for stream name and kcontrols.
@@ -88,13 +80,11 @@ parameters for stream name and kcontrols.
-------------------------
Stream Widgets relate to the stream power domain and only consist of ADCs
-(analog to digital converters), DACs (digital to analog converters),
-AIF IN and AIF OUT.
+(analog to digital converters) and DACs (digital to analog converters).
Stream widgets have the following format:-
SND_SOC_DAPM_DAC(name, stream name, reg, shift, invert),
-SND_SOC_DAPM_AIF_IN(name, stream, slot, reg, shift, invert)
NOTE: the stream name must match the corresponding stream name in your codec
snd_soc_codec_dai.
@@ -104,11 +94,6 @@ e.g. stream widgets for HiFi playback and capture
SND_SOC_DAPM_DAC("HiFi DAC", "HiFi Playback", REG, 3, 1),
SND_SOC_DAPM_ADC("HiFi ADC", "HiFi Capture", REG, 2, 1),
-e.g. stream widgets for AIF
-
-SND_SOC_DAPM_AIF_IN("AIF1RX", "AIF1 Playback", 0, SND_SOC_NOPM, 0, 0),
-SND_SOC_DAPM_AIF_OUT("AIF1TX", "AIF1 Capture", 0, SND_SOC_NOPM, 0, 0),
-
2.2 Path Domain Widgets
-----------------------
@@ -136,14 +121,12 @@ If you dont want the mixer elements prefixed with the name of the mixer widget,
you can use SND_SOC_DAPM_MIXER_NAMED_CTL instead. the parameters are the same
as for SND_SOC_DAPM_MIXER.
-
-2.3 Machine domain Widgets
---------------------------
+2.3 Platform/Machine domain Widgets
+-----------------------------------
Machine widgets are different from codec widgets in that they don't have a
codec register bit associated with them. A machine widget is assigned to each
-machine audio component (non codec or DSP) that can be independently
-powered. e.g.
+machine audio component (non codec) that can be independently powered. e.g.
o Speaker Amp
o Microphone Bias
@@ -163,12 +146,12 @@ static int spitz_mic_bias(struct snd_soc_dapm_widget* w, int event)
SND_SOC_DAPM_MIC("Mic Jack", spitz_mic_bias),
-2.4 Codec (BIAS) Domain
------------------------
+2.4 Codec Domain
+----------------
-The codec bias power domain has no widgets and is handled by the codecs DAPM
-event handler. This handler is called when the codec powerstate is changed wrt
-to any stream event or by kernel PM events.
+The codec power domain has no widgets and is handled by the codecs DAPM event
+handler. This handler is called when the codec powerstate is changed wrt to any
+stream event or by kernel PM events.
2.5 Virtual Widgets
@@ -186,16 +169,15 @@ After all the widgets have been defined, they can then be added to the DAPM
subsystem individually with a call to snd_soc_dapm_new_control().
-3. Codec/DSP Widget Interconnections
-====================================
+3. Codec Widget Interconnections
+================================
-Widgets are connected to each other within the codec, platform and machine by
-audio paths (called interconnections). Each interconnection must be defined in
-order to create a map of all audio paths between widgets.
+Widgets are connected to each other within the codec and machine by audio paths
+(called interconnections). Each interconnection must be defined in order to
+create a map of all audio paths between widgets.
-This is easiest with a diagram of the codec or DSP (and schematic of the machine
-audio system), as it requires joining widgets together via their audio signal
-paths.
+This is easiest with a diagram of the codec (and schematic of the machine audio
+system), as it requires joining widgets together via their audio signal paths.
e.g., from the WM8731 output mixer (wm8731.c)
@@ -265,9 +247,16 @@ machine and includes the codec. e.g.
o Mic Jack
o Codec Pins
-Endpoints are added to the DAPM graph so that their usage can be determined in
-order to save power. e.g. NC codecs pins will be switched OFF, unconnected
-jacks can also be switched OFF.
+When a codec pin is NC it can be marked as not used with a call to
+
+snd_soc_dapm_set_endpoint(codec, "Widget Name", 0);
+
+The last argument is 0 for inactive and 1 for active. This way the pin and its
+input widget will never be powered up and consume power.
+
+This also applies to machine widgets. e.g. if a headphone is connected to a
+jack then the jack can be marked active. If the headphone is removed, then
+the headphone jack can be marked inactive.
5 DAPM Widget Events