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+/**************************************************************************
+ *
+ * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ *
+ **************************************************************************/
+/*
+ * Simple memory MANager interface that keeps track on allocate regions on a
+ * per "owner" basis. All regions associated with an "owner" can be released
+ * with a simple call. Typically if the "owner" exists. The owner is any
+ * "unsigned long" identifier. Can typically be a pointer to a file private
+ * struct or a context identifier.
+ *
+ * Authors:
+ * Thomas Hellström <thomas-at-tungstengraphics-dot-com>
+ */
+
+#ifndef DRM_SMAN_H
+#define DRM_SMAN_H
+
+#include "drmP.h"
+#include "drm_hashtab.h"
+
+/*
+ * A class that is an abstration of a simple memory allocator.
+ * The sman implementation provides a default such allocator
+ * using the drm_mm.c implementation. But the user can replace it.
+ * See the SiS implementation, which may use the SiS FB kernel module
+ * for memory management.
+ */
+
+typedef struct drm_sman_mm {
+ /* private info. If allocated, needs to be destroyed by the destroy
+ function */
+ void *private;
+
+ /* Allocate a memory block with given size and alignment.
+ Return an opaque reference to the memory block */
+
+ void *(*allocate) (void *private, unsigned long size,
+ unsigned alignment);
+
+ /* Free a memory block. "ref" is the opaque reference that we got from
+ the "alloc" function */
+
+ void (*free) (void *private, void *ref);
+
+ /* Free all resources associated with this allocator */
+
+ void (*destroy) (void *private);
+
+ /* Return a memory offset from the opaque reference returned from the
+ "alloc" function */
+
+ unsigned long (*offset) (void *private, void *ref);
+} drm_sman_mm_t;
+
+typedef struct drm_memblock_item {
+ struct list_head owner_list;
+ drm_hash_item_t user_hash;
+ void *mm_info;
+ drm_sman_mm_t *mm;
+ struct drm_sman *sman;
+} drm_memblock_item_t;
+
+typedef struct drm_sman {
+ drm_sman_mm_t *mm;
+ int num_managers;
+ drm_open_hash_t owner_hash_tab;
+ drm_open_hash_t user_hash_tab;
+ struct list_head owner_items;
+} drm_sman_t;
+
+/*
+ * Take down a memory manager. This function should only be called after a
+ * successful init and after a call to drm_sman_cleanup.
+ */
+
+extern void drm_sman_takedown(drm_sman_t * sman);
+
+/*
+ * Allocate structures for a manager.
+ * num_managers are the number of memory pools to manage. (VRAM, AGP, ....)
+ * user_order is the log2 of the number of buckets in the user hash table.
+ * set this to approximately log2 of the max number of memory regions
+ * that will be allocated for _all_ pools together.
+ * owner_order is the log2 of the number of buckets in the owner hash table.
+ * set this to approximately log2 of
+ * the number of client file connections that will
+ * be using the manager.
+ *
+ */
+
+extern int drm_sman_init(drm_sman_t * sman, unsigned int num_managers,
+ unsigned int user_order, unsigned int owner_order);
+
+/*
+ * Initialize a drm_mm.c allocator. Should be called only once for each
+ * manager unless a customized allogator is used.
+ */
+
+extern int drm_sman_set_range(drm_sman_t * sman, unsigned int manager,
+ unsigned long start, unsigned long size);
+
+/*
+ * Initialize a customized allocator for one of the managers.
+ * (See the SiS module). The object pointed to by "allocator" is copied,
+ * so it can be destroyed after this call.
+ */
+
+extern int drm_sman_set_manager(drm_sman_t * sman, unsigned int mananger,
+ drm_sman_mm_t * allocator);
+
+/*
+ * Allocate a memory block. Aligment is not implemented yet.
+ */
+
+extern drm_memblock_item_t *drm_sman_alloc(drm_sman_t * sman,
+ unsigned int manager,
+ unsigned long size,
+ unsigned alignment,
+ unsigned long owner);
+/*
+ * Free a memory block identified by its user hash key.
+ */
+
+extern int drm_sman_free_key(drm_sman_t * sman, unsigned int key);
+
+/*
+ * returns 1 iff there are no stale memory blocks associated with this owner.
+ * Typically called to determine if we need to idle the hardware and call
+ * drm_sman_owner_cleanup. If there are no stale memory blocks, it removes all
+ * resources associated with owner.
+ */
+
+extern int drm_sman_owner_clean(drm_sman_t * sman, unsigned long owner);
+
+/*
+ * Frees all stale memory blocks associated with this owner. Note that this
+ * requires that the hardware is finished with all blocks, so the graphics engine
+ * should be idled before this call is made. This function also frees
+ * any resources associated with "owner" and should be called when owner
+ * is not going to be referenced anymore.
+ */
+
+extern void drm_sman_owner_cleanup(drm_sman_t * sman, unsigned long owner);
+
+/*
+ * Frees all stale memory blocks associated with the memory manager.
+ * See idling above.
+ */
+
+extern void drm_sman_cleanup(drm_sman_t * sman);
+
+#endif