diff options
Diffstat (limited to 'net/ceph/messenger.c')
-rw-r--r-- | net/ceph/messenger.c | 71 |
1 files changed, 54 insertions, 17 deletions
diff --git a/net/ceph/messenger.c b/net/ceph/messenger.c index 35b36b8..05f3578 100644 --- a/net/ceph/messenger.c +++ b/net/ceph/messenger.c @@ -336,7 +336,6 @@ static void reset_connection(struct ceph_connection *con) ceph_msg_put(con->out_msg); con->out_msg = NULL; } - con->out_keepalive_pending = false; con->in_seq = 0; con->in_seq_acked = 0; } @@ -1248,8 +1247,6 @@ static int process_connect(struct ceph_connection *con) con->auth_retry); if (con->auth_retry == 2) { con->error_msg = "connect authorization failure"; - reset_connection(con); - set_bit(CLOSED, &con->state); return -1; } con->auth_retry = 1; @@ -1715,14 +1712,6 @@ more: /* open the socket first? */ if (con->sock == NULL) { - /* - * if we were STANDBY and are reconnecting _this_ - * connection, bump connect_seq now. Always bump - * global_seq. - */ - if (test_and_clear_bit(STANDBY, &con->state)) - con->connect_seq++; - prepare_write_banner(msgr, con); prepare_write_connect(msgr, con, 1); prepare_read_banner(con); @@ -1951,7 +1940,24 @@ static void con_work(struct work_struct *work) work.work); mutex_lock(&con->mutex); + if (test_and_clear_bit(BACKOFF, &con->state)) { + dout("con_work %p backing off\n", con); + if (queue_delayed_work(ceph_msgr_wq, &con->work, + round_jiffies_relative(con->delay))) { + dout("con_work %p backoff %lu\n", con, con->delay); + mutex_unlock(&con->mutex); + return; + } else { + con->ops->put(con); + dout("con_work %p FAILED to back off %lu\n", con, + con->delay); + } + } + if (test_bit(STANDBY, &con->state)) { + dout("con_work %p STANDBY\n", con); + goto done; + } if (test_bit(CLOSED, &con->state)) { /* e.g. if we are replaced */ dout("con_work CLOSED\n"); con_close_socket(con); @@ -2008,10 +2014,12 @@ static void ceph_fault(struct ceph_connection *con) /* Requeue anything that hasn't been acked */ list_splice_init(&con->out_sent, &con->out_queue); - /* If there are no messages in the queue, place the connection - * in a STANDBY state (i.e., don't try to reconnect just yet). */ - if (list_empty(&con->out_queue) && !con->out_keepalive_pending) { - dout("fault setting STANDBY\n"); + /* If there are no messages queued or keepalive pending, place + * the connection in a STANDBY state */ + if (list_empty(&con->out_queue) && + !test_bit(KEEPALIVE_PENDING, &con->state)) { + dout("fault %p setting STANDBY clearing WRITE_PENDING\n", con); + clear_bit(WRITE_PENDING, &con->state); set_bit(STANDBY, &con->state); } else { /* retry after a delay. */ @@ -2019,11 +2027,24 @@ static void ceph_fault(struct ceph_connection *con) con->delay = BASE_DELAY_INTERVAL; else if (con->delay < MAX_DELAY_INTERVAL) con->delay *= 2; - dout("fault queueing %p delay %lu\n", con, con->delay); con->ops->get(con); if (queue_delayed_work(ceph_msgr_wq, &con->work, - round_jiffies_relative(con->delay)) == 0) + round_jiffies_relative(con->delay))) { + dout("fault queued %p delay %lu\n", con, con->delay); + } else { con->ops->put(con); + dout("fault failed to queue %p delay %lu, backoff\n", + con, con->delay); + /* + * In many cases we see a socket state change + * while con_work is running and end up + * queuing (non-delayed) work, such that we + * can't backoff with a delay. Set a flag so + * that when con_work restarts we schedule the + * delay then. + */ + set_bit(BACKOFF, &con->state); + } } out_unlock: @@ -2094,6 +2115,19 @@ void ceph_messenger_destroy(struct ceph_messenger *msgr) } EXPORT_SYMBOL(ceph_messenger_destroy); +static void clear_standby(struct ceph_connection *con) +{ + /* come back from STANDBY? */ + if (test_and_clear_bit(STANDBY, &con->state)) { + mutex_lock(&con->mutex); + dout("clear_standby %p and ++connect_seq\n", con); + con->connect_seq++; + WARN_ON(test_bit(WRITE_PENDING, &con->state)); + WARN_ON(test_bit(KEEPALIVE_PENDING, &con->state)); + mutex_unlock(&con->mutex); + } +} + /* * Queue up an outgoing message on the given connection. */ @@ -2126,6 +2160,7 @@ void ceph_con_send(struct ceph_connection *con, struct ceph_msg *msg) /* if there wasn't anything waiting to send before, queue * new work */ + clear_standby(con); if (test_and_set_bit(WRITE_PENDING, &con->state) == 0) queue_con(con); } @@ -2191,6 +2226,8 @@ void ceph_con_revoke_message(struct ceph_connection *con, struct ceph_msg *msg) */ void ceph_con_keepalive(struct ceph_connection *con) { + dout("con_keepalive %p\n", con); + clear_standby(con); if (test_and_set_bit(KEEPALIVE_PENDING, &con->state) == 0 && test_and_set_bit(WRITE_PENDING, &con->state) == 0) queue_con(con); |