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author | Michael Ellerman <mpe@ellerman.id.au> | 2015-08-13 07:11:18 (GMT) |
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committer | Michael Ellerman <mpe@ellerman.id.au> | 2015-10-01 06:52:01 (GMT) |
commit | 26cd835ef8bdc9ca6db03374372738176c36dd88 (patch) | |
tree | 86fbe398090271d8eef5b86505002fb29ca42f0a | |
parent | 1d15010c349a26640e8f24959390bcf2ebd1db60 (diff) | |
download | linux-26cd835ef8bdc9ca6db03374372738176c36dd88.tar.xz |
powerpc/slb: Use a local to avoid multiple calls to get_slb_shadow()
For no reason other than it looks ugly.
Signed-off-by: Michael Ellerman <mpe@ellerman.id.au>
-rw-r--r-- | arch/powerpc/mm/slb.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/arch/powerpc/mm/slb.c b/arch/powerpc/mm/slb.c index 0c7115f..515730e 100644 --- a/arch/powerpc/mm/slb.c +++ b/arch/powerpc/mm/slb.c @@ -62,16 +62,16 @@ static inline void slb_shadow_update(unsigned long ea, int ssize, unsigned long flags, enum slb_index index) { + struct slb_shadow *p = get_slb_shadow(); + /* * Clear the ESID first so the entry is not valid while we are * updating it. No write barriers are needed here, provided * we only update the current CPU's SLB shadow buffer. */ - get_slb_shadow()->save_area[index].esid = 0; - get_slb_shadow()->save_area[index].vsid = - cpu_to_be64(mk_vsid_data(ea, ssize, flags)); - get_slb_shadow()->save_area[index].esid = - cpu_to_be64(mk_esid_data(ea, ssize, index)); + p->save_area[index].esid = 0; + p->save_area[index].vsid = cpu_to_be64(mk_vsid_data(ea, ssize, flags)); + p->save_area[index].esid = cpu_to_be64(mk_esid_data(ea, ssize, index)); } static inline void slb_shadow_clear(enum slb_index index) |