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author | Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> | 2009-06-10 04:38:49 (GMT) |
---|---|---|
committer | Benjamin Herrenschmidt <benh@kernel.crashing.org> | 2009-06-15 03:26:21 (GMT) |
commit | c204ff65590837e6a9c50ca549497b4682682ec6 (patch) | |
tree | 8ba43efed25b4c7945f5e8e12b684b92e97f1a72 | |
parent | d3352c9f1e8e2f2989d9686c8aa8acb4842fe75e (diff) | |
download | linux-c204ff65590837e6a9c50ca549497b4682682ec6.tar.xz |
ps3fb: Tear down FB setup during cleanup
During cleanup, use L1GPU_CONTEXT_ATTRIBUTE_FB_CLOSE to tear down the setup
done by L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP.
This allows unloading and reloading of ps3fb while the sound driver keeps the
GPU open.
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Cc: linux-fbdev-devel@lists.sourceforge.net
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
-rw-r--r-- | arch/powerpc/include/asm/ps3gpu.h | 8 | ||||
-rw-r--r-- | drivers/video/ps3fb.c | 5 |
2 files changed, 12 insertions, 1 deletions
diff --git a/arch/powerpc/include/asm/ps3gpu.h b/arch/powerpc/include/asm/ps3gpu.h index 1037efa..b2b8959 100644 --- a/arch/powerpc/include/asm/ps3gpu.h +++ b/arch/powerpc/include/asm/ps3gpu.h @@ -31,6 +31,7 @@ #define L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP 0x600 #define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT 0x601 #define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT_SYNC 0x602 +#define L1GPU_CONTEXT_ATTRIBUTE_FB_CLOSE 0x603 #define L1GPU_FB_BLIT_WAIT_FOR_COMPLETION (1ULL << 32) @@ -75,4 +76,11 @@ static inline int lv1_gpu_fb_blit(u64 context_handle, u64 ddr_offset, pitch); } +static inline int lv1_gpu_fb_close(u64 context_handle) +{ + return lv1_gpu_context_attribute(context_handle, + L1GPU_CONTEXT_ATTRIBUTE_FB_CLOSE, 0, + 0, 0, 0); +} + #endif /* _ASM_POWERPC_PS3GPU_H */ diff --git a/drivers/video/ps3fb.c b/drivers/video/ps3fb.c index 13c876c..1baa1c9 100644 --- a/drivers/video/ps3fb.c +++ b/drivers/video/ps3fb.c @@ -1123,7 +1123,7 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev) info = framebuffer_alloc(sizeof(struct ps3fb_par), &dev->core); if (!info) - goto err_context_unmap; + goto err_context_fb_close; par = info->par; par->mode_id = ~ps3fb_mode; /* != ps3fb_mode, to trigger change */ @@ -1188,6 +1188,8 @@ err_fb_dealloc: fb_dealloc_cmap(&info->cmap); err_framebuffer_release: framebuffer_release(info); +err_context_fb_close: + lv1_gpu_fb_close(ps3fb.context_handle); err_context_unmap: lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF, xdr_lpar, ps3fb_videomemory.size, CBE_IOPTE_M); @@ -1233,6 +1235,7 @@ static int ps3fb_shutdown(struct ps3_system_bus_device *dev) info = dev->core.driver_data = NULL; } iounmap((u8 __force __iomem *)ps3fb.dinfo); + lv1_gpu_fb_close(ps3fb.context_handle); lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF, xdr_lpar, ps3fb_videomemory.size, CBE_IOPTE_M); lv1_gpu_context_free(ps3fb.context_handle); |