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author | Dave Airlie <airlied@redhat.com> | 2016-02-19 02:50:00 (GMT) |
---|---|---|
committer | Dave Airlie <airlied@redhat.com> | 2016-02-19 02:50:00 (GMT) |
commit | 5441ea115ef153458b443917b02c7f5686cc2bd7 (patch) | |
tree | c722915421491a37afffece13c8ba516452533ac /drivers/gpu | |
parent | aaa7dd2ced17c8e977faeadc4884c422456371c5 (diff) | |
parent | 36cb6253f9383fd9a59ee7b8458c6232ef48577c (diff) | |
download | linux-5441ea115ef153458b443917b02c7f5686cc2bd7.tar.xz |
Merge tag 'drm-vc4-fixes-2016-02-17' of github.com:anholt/linux into drm-fixes
This pull request fixes GPU reset (which was disabled shortly after
V3D integration due to build breakage) and waits for idle in the
presence of signals (which X likes to do a lot).
* tag 'drm-vc4-fixes-2016-02-17' of github.com:anholt/linux:
drm/vc4: Use runtime PM to power cycle the device when the GPU hangs.
drm/vc4: Enable runtime PM.
drm/vc4: Fix spurious GPU resets due to BO reuse.
drm/vc4: Drop error message on seqno wait timeouts.
drm/vc4: Fix -ERESTARTSYS error return from BO waits.
drm/vc4: Return an ERR_PTR from BO creation instead of NULL.
drm/vc4: Fix the clear color for the first tile rendered.
drm/vc4: Validate that WAIT_BO padding is cleared.
Diffstat (limited to 'drivers/gpu')
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_bo.c | 16 | ||||
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_drv.h | 13 | ||||
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_gem.c | 65 | ||||
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_irq.c | 2 | ||||
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_render_cl.c | 22 | ||||
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_v3d.c | 48 | ||||
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_validate.c | 4 |
7 files changed, 118 insertions, 52 deletions
diff --git a/drivers/gpu/drm/vc4/vc4_bo.c b/drivers/gpu/drm/vc4/vc4_bo.c index 18dfe3e..22278bc 100644 --- a/drivers/gpu/drm/vc4/vc4_bo.c +++ b/drivers/gpu/drm/vc4/vc4_bo.c @@ -215,7 +215,7 @@ struct vc4_bo *vc4_bo_create(struct drm_device *dev, size_t unaligned_size, struct drm_gem_cma_object *cma_obj; if (size == 0) - return NULL; + return ERR_PTR(-EINVAL); /* First, try to get a vc4_bo from the kernel BO cache. */ if (from_cache) { @@ -237,7 +237,7 @@ struct vc4_bo *vc4_bo_create(struct drm_device *dev, size_t unaligned_size, if (IS_ERR(cma_obj)) { DRM_ERROR("Failed to allocate from CMA:\n"); vc4_bo_stats_dump(vc4); - return NULL; + return ERR_PTR(-ENOMEM); } } @@ -259,8 +259,8 @@ int vc4_dumb_create(struct drm_file *file_priv, args->size = args->pitch * args->height; bo = vc4_bo_create(dev, args->size, false); - if (!bo) - return -ENOMEM; + if (IS_ERR(bo)) + return PTR_ERR(bo); ret = drm_gem_handle_create(file_priv, &bo->base.base, &args->handle); drm_gem_object_unreference_unlocked(&bo->base.base); @@ -443,8 +443,8 @@ int vc4_create_bo_ioctl(struct drm_device *dev, void *data, * get zeroed, and that might leak data between users. */ bo = vc4_bo_create(dev, args->size, false); - if (!bo) - return -ENOMEM; + if (IS_ERR(bo)) + return PTR_ERR(bo); ret = drm_gem_handle_create(file_priv, &bo->base.base, &args->handle); drm_gem_object_unreference_unlocked(&bo->base.base); @@ -496,8 +496,8 @@ vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data, } bo = vc4_bo_create(dev, args->size, true); - if (!bo) - return -ENOMEM; + if (IS_ERR(bo)) + return PTR_ERR(bo); ret = copy_from_user(bo->base.vaddr, (void __user *)(uintptr_t)args->data, diff --git a/drivers/gpu/drm/vc4/vc4_drv.h b/drivers/gpu/drm/vc4/vc4_drv.h index 080865e..51a6333 100644 --- a/drivers/gpu/drm/vc4/vc4_drv.h +++ b/drivers/gpu/drm/vc4/vc4_drv.h @@ -91,8 +91,12 @@ struct vc4_dev { struct vc4_bo *overflow_mem; struct work_struct overflow_mem_work; + int power_refcount; + + /* Mutex controlling the power refcount. */ + struct mutex power_lock; + struct { - uint32_t last_ct0ca, last_ct1ca; struct timer_list timer; struct work_struct reset_work; } hangcheck; @@ -142,6 +146,7 @@ struct vc4_seqno_cb { }; struct vc4_v3d { + struct vc4_dev *vc4; struct platform_device *pdev; void __iomem *regs; }; @@ -192,6 +197,11 @@ struct vc4_exec_info { /* Sequence number for this bin/render job. */ uint64_t seqno; + /* Last current addresses the hardware was processing when the + * hangcheck timer checked on us. + */ + uint32_t last_ct0ca, last_ct1ca; + /* Kernel-space copy of the ioctl arguments */ struct drm_vc4_submit_cl *args; @@ -434,7 +444,6 @@ void vc4_plane_async_set_fb(struct drm_plane *plane, extern struct platform_driver vc4_v3d_driver; int vc4_v3d_debugfs_ident(struct seq_file *m, void *unused); int vc4_v3d_debugfs_regs(struct seq_file *m, void *unused); -int vc4_v3d_set_power(struct vc4_dev *vc4, bool on); /* vc4_validate.c */ int diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c index 48ce30a..202aa15 100644 --- a/drivers/gpu/drm/vc4/vc4_gem.c +++ b/drivers/gpu/drm/vc4/vc4_gem.c @@ -23,6 +23,7 @@ #include <linux/module.h> #include <linux/platform_device.h> +#include <linux/pm_runtime.h> #include <linux/device.h> #include <linux/io.h> @@ -228,8 +229,16 @@ vc4_reset(struct drm_device *dev) struct vc4_dev *vc4 = to_vc4_dev(dev); DRM_INFO("Resetting GPU.\n"); - vc4_v3d_set_power(vc4, false); - vc4_v3d_set_power(vc4, true); + + mutex_lock(&vc4->power_lock); + if (vc4->power_refcount) { + /* Power the device off and back on the by dropping the + * reference on runtime PM. + */ + pm_runtime_put_sync_suspend(&vc4->v3d->pdev->dev); + pm_runtime_get_sync(&vc4->v3d->pdev->dev); + } + mutex_unlock(&vc4->power_lock); vc4_irq_reset(dev); @@ -257,10 +266,17 @@ vc4_hangcheck_elapsed(unsigned long data) struct drm_device *dev = (struct drm_device *)data; struct vc4_dev *vc4 = to_vc4_dev(dev); uint32_t ct0ca, ct1ca; + unsigned long irqflags; + struct vc4_exec_info *exec; + + spin_lock_irqsave(&vc4->job_lock, irqflags); + exec = vc4_first_job(vc4); /* If idle, we can stop watching for hangs. */ - if (list_empty(&vc4->job_list)) + if (!exec) { + spin_unlock_irqrestore(&vc4->job_lock, irqflags); return; + } ct0ca = V3D_READ(V3D_CTNCA(0)); ct1ca = V3D_READ(V3D_CTNCA(1)); @@ -268,14 +284,16 @@ vc4_hangcheck_elapsed(unsigned long data) /* If we've made any progress in execution, rearm the timer * and wait. */ - if (ct0ca != vc4->hangcheck.last_ct0ca || - ct1ca != vc4->hangcheck.last_ct1ca) { - vc4->hangcheck.last_ct0ca = ct0ca; - vc4->hangcheck.last_ct1ca = ct1ca; + if (ct0ca != exec->last_ct0ca || ct1ca != exec->last_ct1ca) { + exec->last_ct0ca = ct0ca; + exec->last_ct1ca = ct1ca; + spin_unlock_irqrestore(&vc4->job_lock, irqflags); vc4_queue_hangcheck(dev); return; } + spin_unlock_irqrestore(&vc4->job_lock, irqflags); + /* We've gone too long with no progress, reset. This has to * be done from a work struct, since resetting can sleep and * this timer hook isn't allowed to. @@ -340,12 +358,7 @@ vc4_wait_for_seqno(struct drm_device *dev, uint64_t seqno, uint64_t timeout_ns, finish_wait(&vc4->job_wait_queue, &wait); trace_vc4_wait_for_seqno_end(dev, seqno); - if (ret && ret != -ERESTARTSYS) { - DRM_ERROR("timeout waiting for render thread idle\n"); - return ret; - } - - return 0; + return ret; } static void @@ -578,9 +591,9 @@ vc4_get_bcl(struct drm_device *dev, struct vc4_exec_info *exec) } bo = vc4_bo_create(dev, exec_size, true); - if (!bo) { + if (IS_ERR(bo)) { DRM_ERROR("Couldn't allocate BO for binning\n"); - ret = -ENOMEM; + ret = PTR_ERR(bo); goto fail; } exec->exec_bo = &bo->base; @@ -617,6 +630,7 @@ fail: static void vc4_complete_exec(struct drm_device *dev, struct vc4_exec_info *exec) { + struct vc4_dev *vc4 = to_vc4_dev(dev); unsigned i; /* Need the struct lock for drm_gem_object_unreference(). */ @@ -635,6 +649,11 @@ vc4_complete_exec(struct drm_device *dev, struct vc4_exec_info *exec) } mutex_unlock(&dev->struct_mutex); + mutex_lock(&vc4->power_lock); + if (--vc4->power_refcount == 0) + pm_runtime_put(&vc4->v3d->pdev->dev); + mutex_unlock(&vc4->power_lock); + kfree(exec); } @@ -746,6 +765,9 @@ vc4_wait_bo_ioctl(struct drm_device *dev, void *data, struct drm_gem_object *gem_obj; struct vc4_bo *bo; + if (args->pad != 0) + return -EINVAL; + gem_obj = drm_gem_object_lookup(dev, file_priv, args->handle); if (!gem_obj) { DRM_ERROR("Failed to look up GEM BO %d\n", args->handle); @@ -772,7 +794,7 @@ vc4_submit_cl_ioctl(struct drm_device *dev, void *data, struct vc4_dev *vc4 = to_vc4_dev(dev); struct drm_vc4_submit_cl *args = data; struct vc4_exec_info *exec; - int ret; + int ret = 0; if ((args->flags & ~VC4_SUBMIT_CL_USE_CLEAR_COLOR) != 0) { DRM_ERROR("Unknown flags: 0x%02x\n", args->flags); @@ -785,6 +807,15 @@ vc4_submit_cl_ioctl(struct drm_device *dev, void *data, return -ENOMEM; } + mutex_lock(&vc4->power_lock); + if (vc4->power_refcount++ == 0) + ret = pm_runtime_get_sync(&vc4->v3d->pdev->dev); + mutex_unlock(&vc4->power_lock); + if (ret < 0) { + kfree(exec); + return ret; + } + exec->args = args; INIT_LIST_HEAD(&exec->unref_list); @@ -839,6 +870,8 @@ vc4_gem_init(struct drm_device *dev) (unsigned long)dev); INIT_WORK(&vc4->job_done_work, vc4_job_done_work); + + mutex_init(&vc4->power_lock); } void diff --git a/drivers/gpu/drm/vc4/vc4_irq.c b/drivers/gpu/drm/vc4/vc4_irq.c index b68060e..78a2135 100644 --- a/drivers/gpu/drm/vc4/vc4_irq.c +++ b/drivers/gpu/drm/vc4/vc4_irq.c @@ -57,7 +57,7 @@ vc4_overflow_mem_work(struct work_struct *work) struct vc4_bo *bo; bo = vc4_bo_create(dev, 256 * 1024, true); - if (!bo) { + if (IS_ERR(bo)) { DRM_ERROR("Couldn't allocate binner overflow mem\n"); return; } diff --git a/drivers/gpu/drm/vc4/vc4_render_cl.c b/drivers/gpu/drm/vc4/vc4_render_cl.c index 8a2a312..0f12418 100644 --- a/drivers/gpu/drm/vc4/vc4_render_cl.c +++ b/drivers/gpu/drm/vc4/vc4_render_cl.c @@ -316,20 +316,11 @@ static int vc4_create_rcl_bo(struct drm_device *dev, struct vc4_exec_info *exec, size += xtiles * ytiles * loop_body_size; setup->rcl = &vc4_bo_create(dev, size, true)->base; - if (!setup->rcl) - return -ENOMEM; + if (IS_ERR(setup->rcl)) + return PTR_ERR(setup->rcl); list_add_tail(&to_vc4_bo(&setup->rcl->base)->unref_head, &exec->unref_list); - rcl_u8(setup, VC4_PACKET_TILE_RENDERING_MODE_CONFIG); - rcl_u32(setup, - (setup->color_write ? (setup->color_write->paddr + - args->color_write.offset) : - 0)); - rcl_u16(setup, args->width); - rcl_u16(setup, args->height); - rcl_u16(setup, args->color_write.bits); - /* The tile buffer gets cleared when the previous tile is stored. If * the clear values changed between frames, then the tile buffer has * stale clear values in it, so we have to do a store in None mode (no @@ -349,6 +340,15 @@ static int vc4_create_rcl_bo(struct drm_device *dev, struct vc4_exec_info *exec, rcl_u32(setup, 0); /* no address, since we're in None mode */ } + rcl_u8(setup, VC4_PACKET_TILE_RENDERING_MODE_CONFIG); + rcl_u32(setup, + (setup->color_write ? (setup->color_write->paddr + + args->color_write.offset) : + 0)); + rcl_u16(setup, args->width); + rcl_u16(setup, args->height); + rcl_u16(setup, args->color_write.bits); + for (y = min_y_tile; y <= max_y_tile; y++) { for (x = min_x_tile; x <= max_x_tile; x++) { bool first = (x == min_x_tile && y == min_y_tile); diff --git a/drivers/gpu/drm/vc4/vc4_v3d.c b/drivers/gpu/drm/vc4/vc4_v3d.c index 314ff71..31de5d1 100644 --- a/drivers/gpu/drm/vc4/vc4_v3d.c +++ b/drivers/gpu/drm/vc4/vc4_v3d.c @@ -17,6 +17,7 @@ */ #include "linux/component.h" +#include "linux/pm_runtime.h" #include "vc4_drv.h" #include "vc4_regs.h" @@ -144,18 +145,6 @@ int vc4_v3d_debugfs_ident(struct seq_file *m, void *unused) } #endif /* CONFIG_DEBUG_FS */ -int -vc4_v3d_set_power(struct vc4_dev *vc4, bool on) -{ - /* XXX: This interface is needed for GPU reset, and the way to - * do it is to turn our power domain off and back on. We - * can't just reset from within the driver, because the reset - * bits are in the power domain's register area, and get set - * during the poweron process. - */ - return 0; -} - static void vc4_v3d_init_hw(struct drm_device *dev) { struct vc4_dev *vc4 = to_vc4_dev(dev); @@ -167,6 +156,29 @@ static void vc4_v3d_init_hw(struct drm_device *dev) V3D_WRITE(V3D_VPMBASE, 0); } +#ifdef CONFIG_PM +static int vc4_v3d_runtime_suspend(struct device *dev) +{ + struct vc4_v3d *v3d = dev_get_drvdata(dev); + struct vc4_dev *vc4 = v3d->vc4; + + vc4_irq_uninstall(vc4->dev); + + return 0; +} + +static int vc4_v3d_runtime_resume(struct device *dev) +{ + struct vc4_v3d *v3d = dev_get_drvdata(dev); + struct vc4_dev *vc4 = v3d->vc4; + + vc4_v3d_init_hw(vc4->dev); + vc4_irq_postinstall(vc4->dev); + + return 0; +} +#endif + static int vc4_v3d_bind(struct device *dev, struct device *master, void *data) { struct platform_device *pdev = to_platform_device(dev); @@ -179,6 +191,8 @@ static int vc4_v3d_bind(struct device *dev, struct device *master, void *data) if (!v3d) return -ENOMEM; + dev_set_drvdata(dev, v3d); + v3d->pdev = pdev; v3d->regs = vc4_ioremap_regs(pdev, 0); @@ -186,6 +200,7 @@ static int vc4_v3d_bind(struct device *dev, struct device *master, void *data) return PTR_ERR(v3d->regs); vc4->v3d = v3d; + v3d->vc4 = vc4; if (V3D_READ(V3D_IDENT0) != V3D_EXPECTED_IDENT0) { DRM_ERROR("V3D_IDENT0 read 0x%08x instead of 0x%08x\n", @@ -207,6 +222,8 @@ static int vc4_v3d_bind(struct device *dev, struct device *master, void *data) return ret; } + pm_runtime_enable(dev); + return 0; } @@ -216,6 +233,8 @@ static void vc4_v3d_unbind(struct device *dev, struct device *master, struct drm_device *drm = dev_get_drvdata(master); struct vc4_dev *vc4 = to_vc4_dev(drm); + pm_runtime_disable(dev); + drm_irq_uninstall(drm); /* Disable the binner's overflow memory address, so the next @@ -228,6 +247,10 @@ static void vc4_v3d_unbind(struct device *dev, struct device *master, vc4->v3d = NULL; } +static const struct dev_pm_ops vc4_v3d_pm_ops = { + SET_RUNTIME_PM_OPS(vc4_v3d_runtime_suspend, vc4_v3d_runtime_resume, NULL) +}; + static const struct component_ops vc4_v3d_ops = { .bind = vc4_v3d_bind, .unbind = vc4_v3d_unbind, @@ -255,5 +278,6 @@ struct platform_driver vc4_v3d_driver = { .driver = { .name = "vc4_v3d", .of_match_table = vc4_v3d_dt_match, + .pm = &vc4_v3d_pm_ops, }, }; diff --git a/drivers/gpu/drm/vc4/vc4_validate.c b/drivers/gpu/drm/vc4/vc4_validate.c index e26d9f6..24c2c74 100644 --- a/drivers/gpu/drm/vc4/vc4_validate.c +++ b/drivers/gpu/drm/vc4/vc4_validate.c @@ -401,8 +401,8 @@ validate_tile_binning_config(VALIDATE_ARGS) tile_bo = vc4_bo_create(dev, exec->tile_alloc_offset + tile_alloc_size, true); exec->tile_bo = &tile_bo->base; - if (!exec->tile_bo) - return -ENOMEM; + if (IS_ERR(exec->tile_bo)) + return PTR_ERR(exec->tile_bo); list_add_tail(&tile_bo->unref_head, &exec->unref_list); /* tile alloc address. */ |