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authorDave Airlie <airlied@redhat.com>2013-11-08 06:34:39 (GMT)
committerDave Airlie <airlied@redhat.com>2013-11-08 06:34:39 (GMT)
commit91915260ea5ed9d9b19bfb75d53c989c8ada2ab0 (patch)
treef7eb16ced65f39ebd0bb32e3b4e5e0f365755536 /drivers/hid/hid-wiimote-modules.c
parent21136946c495b0e1e0f7e25a8de6f170efbdeadf (diff)
parent07bf139b906013ecef0c5e0441564d1ae10e974a (diff)
downloadlinux-91915260ea5ed9d9b19bfb75d53c989c8ada2ab0.tar.xz
Merge tag 'drm-intel-fixes-2013-11-07' of git://people.freedesktop.org/~danvet/drm-intel into drm-next
Bit a bit -fixes pull request in the merge window than usual dua to two feauture-y things: - Display CRCs are now enabled on all platforms, including the odd DP case on gm45/vlv. Since this is a testing-only feature it should ever hurt, but I figured it'll help with regression-testing -fixes. So I left it in and didn't postpone it to 3.14. - Display power well refactoring from Imre. Would have caused major pain conflict with the bdw stage 1 patches if I'd postpone this to -next. It's only an relatively small interface rework, so shouldn't cause pain. It's also been in my tree since almost 3 weeks already. That accounts for about two thirds of the pull, otherwise just bugfixes: - vlv backlight fix from Jesse/Jani - vlv vblank timestamp fix from Jesse - improved edp detection through vbt from Ville (fixes a vlv issue) - eDP vdd fix from Paulo - fixes for dvo lvds on i830M - a few smaller things all over Note: This contains a backmerge of v3.12. Since the -internal branch always applied on top of -nightly I need that unified base to merge bdw patches. So you'll get a conflict with radeon connector props when pulling this (and nouveau/master will also conflict a bit when Ben doesn't rebase). The backmerge itself only had conflicts in drm/i915. There's also a tiny conflict between Jani's backlight fix and your sysfs lifetime fix in drm-next. * tag 'drm-intel-fixes-2013-11-07' of git://people.freedesktop.org/~danvet/drm-intel: (940 commits) drm/i915/vlv: use per-pipe backlight controls v2 drm/i915: make backlight functions take a connector drm/i915: move opregion asle request handling to a work queue drm/i915/vlv: use PIPE_START_VBLANK interrupts on VLV drm/i915: Make intel_dp_is_edp() less specific drm/i915: Give names to the VBT child device type bits drm/i915/vlv: enable HDA display audio for Valleyview2 drm/i915/dvo: call ->mode_set callback only when the port is running drm/i915: avoid unclaimed registers when capturing the error state drm/i915: Enable DP port CRC for the "auto" source on g4x/vlv drm/i915: scramble reset support for DP port CRC on vlv drm/i915: scramble reset support for DP port CRC on g4x drm/i916: add "auto" pipe CRC source ... Conflicts: MAINTAINERS drivers/gpu/drm/i915/intel_panel.c drivers/gpu/drm/nouveau/core/subdev/mc/base.c drivers/gpu/drm/radeon/atombios_encoders.c drivers/gpu/drm/radeon/radeon_connectors.c
Diffstat (limited to 'drivers/hid/hid-wiimote-modules.c')
-rw-r--r--drivers/hid/hid-wiimote-modules.c40
1 files changed, 29 insertions, 11 deletions
diff --git a/drivers/hid/hid-wiimote-modules.c b/drivers/hid/hid-wiimote-modules.c
index 2e7d644..71adf9e 100644
--- a/drivers/hid/hid-wiimote-modules.c
+++ b/drivers/hid/hid-wiimote-modules.c
@@ -119,12 +119,22 @@ static const struct wiimod_ops wiimod_keys = {
* the rumble motor, this flag shouldn't be set.
*/
+/* used by wiimod_rumble and wiipro_rumble */
+static void wiimod_rumble_worker(struct work_struct *work)
+{
+ struct wiimote_data *wdata = container_of(work, struct wiimote_data,
+ rumble_worker);
+
+ spin_lock_irq(&wdata->state.lock);
+ wiiproto_req_rumble(wdata, wdata->state.cache_rumble);
+ spin_unlock_irq(&wdata->state.lock);
+}
+
static int wiimod_rumble_play(struct input_dev *dev, void *data,
struct ff_effect *eff)
{
struct wiimote_data *wdata = input_get_drvdata(dev);
__u8 value;
- unsigned long flags;
/*
* The wiimote supports only a single rumble motor so if any magnitude
@@ -137,9 +147,10 @@ static int wiimod_rumble_play(struct input_dev *dev, void *data,
else
value = 0;
- spin_lock_irqsave(&wdata->state.lock, flags);
- wiiproto_req_rumble(wdata, value);
- spin_unlock_irqrestore(&wdata->state.lock, flags);
+ /* Locking state.lock here might deadlock with input_event() calls.
+ * schedule_work acts as barrier. Merging multiple changes is fine. */
+ wdata->state.cache_rumble = value;
+ schedule_work(&wdata->rumble_worker);
return 0;
}
@@ -147,6 +158,8 @@ static int wiimod_rumble_play(struct input_dev *dev, void *data,
static int wiimod_rumble_probe(const struct wiimod_ops *ops,
struct wiimote_data *wdata)
{
+ INIT_WORK(&wdata->rumble_worker, wiimod_rumble_worker);
+
set_bit(FF_RUMBLE, wdata->input->ffbit);
if (input_ff_create_memless(wdata->input, NULL, wiimod_rumble_play))
return -ENOMEM;
@@ -159,6 +172,8 @@ static void wiimod_rumble_remove(const struct wiimod_ops *ops,
{
unsigned long flags;
+ cancel_work_sync(&wdata->rumble_worker);
+
spin_lock_irqsave(&wdata->state.lock, flags);
wiiproto_req_rumble(wdata, 0);
spin_unlock_irqrestore(&wdata->state.lock, flags);
@@ -1731,7 +1746,6 @@ static int wiimod_pro_play(struct input_dev *dev, void *data,
{
struct wiimote_data *wdata = input_get_drvdata(dev);
__u8 value;
- unsigned long flags;
/*
* The wiimote supports only a single rumble motor so if any magnitude
@@ -1744,9 +1758,10 @@ static int wiimod_pro_play(struct input_dev *dev, void *data,
else
value = 0;
- spin_lock_irqsave(&wdata->state.lock, flags);
- wiiproto_req_rumble(wdata, value);
- spin_unlock_irqrestore(&wdata->state.lock, flags);
+ /* Locking state.lock here might deadlock with input_event() calls.
+ * schedule_work acts as barrier. Merging multiple changes is fine. */
+ wdata->state.cache_rumble = value;
+ schedule_work(&wdata->rumble_worker);
return 0;
}
@@ -1756,6 +1771,8 @@ static int wiimod_pro_probe(const struct wiimod_ops *ops,
{
int ret, i;
+ INIT_WORK(&wdata->rumble_worker, wiimod_rumble_worker);
+
wdata->extension.input = input_allocate_device();
if (!wdata->extension.input)
return -ENOMEM;
@@ -1817,12 +1834,13 @@ static void wiimod_pro_remove(const struct wiimod_ops *ops,
if (!wdata->extension.input)
return;
+ input_unregister_device(wdata->extension.input);
+ wdata->extension.input = NULL;
+ cancel_work_sync(&wdata->rumble_worker);
+
spin_lock_irqsave(&wdata->state.lock, flags);
wiiproto_req_rumble(wdata, 0);
spin_unlock_irqrestore(&wdata->state.lock, flags);
-
- input_unregister_device(wdata->extension.input);
- wdata->extension.input = NULL;
}
static const struct wiimod_ops wiimod_pro = {