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authorDavid Herrmann <dh.herrmann@gmail.com>2013-02-18 00:47:15 (GMT)
committerJiri Kosina <jkosina@suse.cz>2013-02-18 09:41:52 (GMT)
commit89bdd0c6f38ccf0de43d5a36ede384a730f3394e (patch)
tree09957ec9b910aecbfb0796b8bea2e3858d2991ea /drivers/hid
parent30b6b7d8d340f41d11eb75e5238d33dbc438fde4 (diff)
downloadlinux-89bdd0c6f38ccf0de43d5a36ede384a730f3394e.tar.xz
HID: wiimote: fix nunchuck button parser
The buttons of the Wii Remote Nunchuck extension are actually active low. Fix the parser to forward the inverted values. The comment in the function always said "0 == pressed" but the implementation was wrong from the beginning. Cc: stable@vger.kernel.org Reported-by: Victor Quicksilver <victor.quicksilver@gmail.com> Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Diffstat (limited to 'drivers/hid')
-rw-r--r--drivers/hid/hid-wiimote-ext.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/drivers/hid/hid-wiimote-ext.c b/drivers/hid/hid-wiimote-ext.c
index 38ae8777..0472191 100644
--- a/drivers/hid/hid-wiimote-ext.c
+++ b/drivers/hid/hid-wiimote-ext.c
@@ -403,14 +403,14 @@ static void handler_nunchuck(struct wiimote_ext *ext, const __u8 *payload)
if (ext->motionp) {
input_report_key(ext->input,
- wiiext_keymap[WIIEXT_KEY_Z], !!(payload[5] & 0x04));
+ wiiext_keymap[WIIEXT_KEY_Z], !(payload[5] & 0x04));
input_report_key(ext->input,
- wiiext_keymap[WIIEXT_KEY_C], !!(payload[5] & 0x08));
+ wiiext_keymap[WIIEXT_KEY_C], !(payload[5] & 0x08));
} else {
input_report_key(ext->input,
- wiiext_keymap[WIIEXT_KEY_Z], !!(payload[5] & 0x01));
+ wiiext_keymap[WIIEXT_KEY_Z], !(payload[5] & 0x01));
input_report_key(ext->input,
- wiiext_keymap[WIIEXT_KEY_C], !!(payload[5] & 0x02));
+ wiiext_keymap[WIIEXT_KEY_C], !(payload[5] & 0x02));
}
input_sync(ext->input);