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authorChris Wilson <chris@chris-wilson.co.uk>2010-10-27 13:44:35 (GMT)
committerChris Wilson <chris@chris-wilson.co.uk>2010-10-27 22:29:36 (GMT)
commit893eead092f14e42cac054a394a86e3c6e016b68 (patch)
tree05040650a2ced6fbd27af8fadae226e3d44e9b26 /lib/checksum.c
parent7e318e18f248416a3d32a1649a9b4538e7f8b0eb (diff)
downloadlinux-893eead092f14e42cac054a394a86e3c6e016b68.tar.xz
drm/i915: Fix hangcheck to handle multiple rings
Currently, we believe the GPU is idle if just the RENDER ring is idle. This is obviously wrong if we only using either the BLT or the BSD rings and so masking genuine hangs. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Diffstat (limited to 'lib/checksum.c')
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