summaryrefslogtreecommitdiff
path: root/sound/pci/hda/hda_codec.h
diff options
context:
space:
mode:
authorDylan Reid <dgreid@chromium.org>2012-06-16 02:36:23 (GMT)
committerTakashi Iwai <tiwai@suse.de>2012-06-18 07:35:21 (GMT)
commitb4a91cf05c33d4ab5b2b3738a257a3fe49b462bd (patch)
tree4c249b184e000997bd2db10a74f2463654a33e05 /sound/pci/hda/hda_codec.h
parentafe25967ecf66b38d94d374f0fcb5f4add458a4c (diff)
downloadlinux-b4a91cf05c33d4ab5b2b3738a257a3fe49b462bd.tar.xz
ALSA: hda - Handle open while transitioning to D3.
This addresses an issue encountered when a pcm is opened while transitioning to low power state (codec->power_on == 1 && codec->power_transition == -1). Add snd_pcm_power_up_d3wait to hda_codec. This function is used to power up from azx_open as opposed to snd_hda_power_up used from codec_exec_verb. When powering up from azx_open, wait for pending power downs to complete, avoiding the power up continuing in parallel with the power down on the work queue. The specific issue seen was with the CS4210 codec, it powers off the ADC and DAC nid in its suspend handler. If it is re-opened before the ~100ms power down process completes, the ADC and DAC nid are initialized while powered down and audio is lost until another suspend/resume cycle. Signed-off-by: Dylan Reid <dgreid@chromium.org> Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'sound/pci/hda/hda_codec.h')
-rw-r--r--sound/pci/hda/hda_codec.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/sound/pci/hda/hda_codec.h b/sound/pci/hda/hda_codec.h
index 4fc3960..2fdaadb 100644
--- a/sound/pci/hda/hda_codec.h
+++ b/sound/pci/hda/hda_codec.h
@@ -1056,10 +1056,12 @@ const char *snd_hda_get_jack_location(u32 cfg);
*/
#ifdef CONFIG_SND_HDA_POWER_SAVE
void snd_hda_power_up(struct hda_codec *codec);
+void snd_hda_power_up_d3wait(struct hda_codec *codec);
void snd_hda_power_down(struct hda_codec *codec);
void snd_hda_update_power_acct(struct hda_codec *codec);
#else
static inline void snd_hda_power_up(struct hda_codec *codec) {}
+static inline void snd_hda_power_up_d3wait(struct hda_codec *codec) {}
static inline void snd_hda_power_down(struct hda_codec *codec) {}
#endif