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authorEric Miao <eric.y.miao@gmail.com>2009-03-03 01:41:00 (GMT)
committerMark Brown <broonie@opensource.wolfsonmicro.com>2009-03-04 22:29:47 (GMT)
commit6335d05548eece40092000aa91b64a50310d69d5 (patch)
treeac72c74562f349879a127b4067827476a7875c88 /sound/soc/au1x/psc-i2s.c
parentff09d49ad0176a5f52a398c137a7ff5f669d6be4 (diff)
downloadlinux-6335d05548eece40092000aa91b64a50310d69d5.tar.xz
ASoC: make ops a pointer in 'struct snd_soc_dai'
Considering the fact that most cpu_dai or codec_dai are using a same 'snd_soc_dai_ops' for several similar interfaces, 'ops' would be better made a pointer instead, to make sharing easier and code a bit cleaner. The patch below is rather preliminary since the asoc tree is being actively developed, and this touches almost every piece of code, (and possibly many others in development need to be changed as well). Building of all codecs are OK, yet to every SoC, I didn't test that. Signed-off-by: Eric Miao <eric.miao@marvell.com> Acked-by: Timur Tabi <timur@freescale.com> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
Diffstat (limited to 'sound/soc/au1x/psc-i2s.c')
-rw-r--r--sound/soc/au1x/psc-i2s.c12
1 files changed, 7 insertions, 5 deletions
diff --git a/sound/soc/au1x/psc-i2s.c b/sound/soc/au1x/psc-i2s.c
index f916de4..bb58932 100644
--- a/sound/soc/au1x/psc-i2s.c
+++ b/sound/soc/au1x/psc-i2s.c
@@ -367,6 +367,12 @@ static int au1xpsc_i2s_resume(struct snd_soc_dai *cpu_dai)
return 0;
}
+static struct snd_soc_dai_ops au1xpsc_i2s_dai_ops = {
+ .trigger = au1xpsc_i2s_trigger,
+ .hw_params = au1xpsc_i2s_hw_params,
+ .set_fmt = au1xpsc_i2s_set_fmt,
+};
+
struct snd_soc_dai au1xpsc_i2s_dai = {
.name = "au1xpsc_i2s",
.probe = au1xpsc_i2s_probe,
@@ -385,11 +391,7 @@ struct snd_soc_dai au1xpsc_i2s_dai = {
.channels_min = 2,
.channels_max = 8, /* 2 without external help */
},
- .ops = {
- .trigger = au1xpsc_i2s_trigger,
- .hw_params = au1xpsc_i2s_hw_params,
- .set_fmt = au1xpsc_i2s_set_fmt,
- },
+ .ops = &au1xpsc_i2s_dai_ops,
};
EXPORT_SYMBOL(au1xpsc_i2s_dai);