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-rw-r--r--arch/x86/kernel/fpu/core.c51
1 files changed, 19 insertions, 32 deletions
diff --git a/arch/x86/kernel/fpu/core.c b/arch/x86/kernel/fpu/core.c
index 6b0955a..86a9a9a 100644
--- a/arch/x86/kernel/fpu/core.c
+++ b/arch/x86/kernel/fpu/core.c
@@ -322,47 +322,34 @@ void fpu__activate_fpstate_read(struct fpu *fpu)
}
/*
- * This function must be called before we read or write a task's fpstate.
+ * This function must be called before we write a task's fpstate.
*
- * If the task has not used the FPU before then initialize its
- * fpstate.
- *
- * If the task has used the FPU before then save and unlazy it.
- *
- * [ If this function is used for non-current child tasks, then
- * after this function call, after registers in the fpstate are
- * modified and the child task has woken up, the child task will
- * restore the modified FPU state from the modified context. If we
- * didn't clear its lazy status here then the lazy in-registers
- * state pending on its former CPU could be restored, corrupting
- * the modifications.
+ * If the task has used the FPU before then unlazy it.
+ * If the task has not used the FPU before then initialize its fpstate.
*
- * This function can be used for the current task as well, but
- * only for reading the fpstate. Modifications to the fpstate
- * will be lost on eagerfpu systems. ]
- *
- * TODO: A future optimization would be to skip the unlazying in
- * the read-only case, it's not strictly necessary for
- * read-only access to the context.
+ * After this function call, after registers in the fpstate are
+ * modified and the child task has woken up, the child task will
+ * restore the modified FPU state from the modified context. If we
+ * didn't clear its lazy status here then the lazy in-registers
+ * state pending on its former CPU could be restored, corrupting
+ * the modifications.
*/
void fpu__activate_fpstate_write(struct fpu *fpu)
{
/*
- * If fpregs are active (in the current CPU), then
- * copy them to the fpstate:
+ * Only stopped child tasks can be used to modify the FPU
+ * state in the fpstate buffer:
*/
- if (fpu->fpregs_active) {
- fpu__save(fpu);
+ WARN_ON_FPU(fpu == &current->thread.fpu);
+
+ if (fpu->fpstate_active) {
+ /* Invalidate any lazy state: */
+ fpu->last_cpu = -1;
} else {
- if (fpu->fpstate_active) {
- /* Invalidate any lazy state: */
- fpu->last_cpu = -1;
- } else {
- fpstate_init(&fpu->state);
+ fpstate_init(&fpu->state);
- /* Safe to do for current and for stopped child tasks: */
- fpu->fpstate_active = 1;
- }
+ /* Safe to do for stopped child tasks: */
+ fpu->fpstate_active = 1;
}
}