diff options
Diffstat (limited to 'drivers/gpu/drm/i915/i915_irq.c')
-rw-r--r-- | drivers/gpu/drm/i915/i915_irq.c | 73 |
1 files changed, 28 insertions, 45 deletions
diff --git a/drivers/gpu/drm/i915/i915_irq.c b/drivers/gpu/drm/i915/i915_irq.c index c0c3362..02908e3 100644 --- a/drivers/gpu/drm/i915/i915_irq.c +++ b/drivers/gpu/drm/i915/i915_irq.c @@ -990,68 +990,51 @@ static void vlv_c0_read(struct drm_i915_private *dev_priv, ei->media_c0 = I915_READ(VLV_MEDIA_C0_COUNT); } -static bool vlv_c0_above(struct drm_i915_private *dev_priv, - const struct intel_rps_ei *old, - const struct intel_rps_ei *now, - int threshold) -{ - u64 time, c0; - unsigned int mul = 100; - - if (old->cz_clock == 0) - return false; - - if (I915_READ(VLV_COUNTER_CONTROL) & VLV_COUNT_RANGE_HIGH) - mul <<= 8; - - time = now->cz_clock - old->cz_clock; - time *= threshold * dev_priv->czclk_freq; - - /* Workload can be split between render + media, e.g. SwapBuffers - * being blitted in X after being rendered in mesa. To account for - * this we need to combine both engines into our activity counter. - */ - c0 = now->render_c0 - old->render_c0; - c0 += now->media_c0 - old->media_c0; - c0 *= mul * VLV_CZ_CLOCK_TO_MILLI_SEC; - - return c0 >= time; -} - void gen6_rps_reset_ei(struct drm_i915_private *dev_priv) { - vlv_c0_read(dev_priv, &dev_priv->rps.down_ei); - dev_priv->rps.up_ei = dev_priv->rps.down_ei; + memset(&dev_priv->rps.ei, 0, sizeof(dev_priv->rps.ei)); } static u32 vlv_wa_c0_ei(struct drm_i915_private *dev_priv, u32 pm_iir) { + const struct intel_rps_ei *prev = &dev_priv->rps.ei; struct intel_rps_ei now; u32 events = 0; - if ((pm_iir & (GEN6_PM_RP_DOWN_EI_EXPIRED | GEN6_PM_RP_UP_EI_EXPIRED)) == 0) + if ((pm_iir & GEN6_PM_RP_UP_EI_EXPIRED) == 0) return 0; vlv_c0_read(dev_priv, &now); if (now.cz_clock == 0) return 0; - if (pm_iir & GEN6_PM_RP_DOWN_EI_EXPIRED) { - if (!vlv_c0_above(dev_priv, - &dev_priv->rps.down_ei, &now, - dev_priv->rps.down_threshold)) - events |= GEN6_PM_RP_DOWN_THRESHOLD; - dev_priv->rps.down_ei = now; - } + if (prev->cz_clock) { + u64 time, c0; + unsigned int mul; - if (pm_iir & GEN6_PM_RP_UP_EI_EXPIRED) { - if (vlv_c0_above(dev_priv, - &dev_priv->rps.up_ei, &now, - dev_priv->rps.up_threshold)) - events |= GEN6_PM_RP_UP_THRESHOLD; - dev_priv->rps.up_ei = now; + mul = VLV_CZ_CLOCK_TO_MILLI_SEC * 100; /* scale to threshold% */ + if (I915_READ(VLV_COUNTER_CONTROL) & VLV_COUNT_RANGE_HIGH) + mul <<= 8; + + time = now.cz_clock - prev->cz_clock; + time *= dev_priv->czclk_freq; + + /* Workload can be split between render + media, + * e.g. SwapBuffers being blitted in X after being rendered in + * mesa. To account for this we need to combine both engines + * into our activity counter. + */ + c0 = now.render_c0 - prev->render_c0; + c0 += now.media_c0 - prev->media_c0; + c0 *= mul; + + if (c0 > time * dev_priv->rps.up_threshold) + events = GEN6_PM_RP_UP_THRESHOLD; + else if (c0 < time * dev_priv->rps.down_threshold) + events = GEN6_PM_RP_DOWN_THRESHOLD; } + dev_priv->rps.ei = now; return events; } @@ -4490,7 +4473,7 @@ void intel_irq_init(struct drm_i915_private *dev_priv) /* Let's track the enabled rps events */ if (IS_VALLEYVIEW(dev_priv)) /* WaGsvRC0ResidencyMethod:vlv */ - dev_priv->pm_rps_events = GEN6_PM_RP_DOWN_EI_EXPIRED | GEN6_PM_RP_UP_EI_EXPIRED; + dev_priv->pm_rps_events = GEN6_PM_RP_UP_EI_EXPIRED; else dev_priv->pm_rps_events = GEN6_PM_RPS_EVENTS; |