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-rw-r--r--sound/pci/emu10k1/emu10k1_patch.c2
-rw-r--r--sound/pci/es1968.c2
-rw-r--r--sound/pci/ice1712/delta.c2
-rw-r--r--sound/pci/sis7019.c2
4 files changed, 4 insertions, 4 deletions
diff --git a/sound/pci/emu10k1/emu10k1_patch.c b/sound/pci/emu10k1/emu10k1_patch.c
index e10f027..662a458 100644
--- a/sound/pci/emu10k1/emu10k1_patch.c
+++ b/sound/pci/emu10k1/emu10k1_patch.c
@@ -123,7 +123,7 @@ snd_emu10k1_sample_new(struct snd_emux *rec, struct snd_sf_sample *sp,
offset += size;
data += size;
-#if 0 /* not suppported yet */
+#if 0 /* not supported yet */
/* handle reverse (or bidirectional) loop */
if (sp->v.mode_flags & (SNDRV_SFNT_SAMPLE_BIDIR_LOOP|SNDRV_SFNT_SAMPLE_REVERSE_LOOP)) {
/* copy loop in reverse */
diff --git a/sound/pci/es1968.c b/sound/pci/es1968.c
index 879db2d..a1f32b5 100644
--- a/sound/pci/es1968.c
+++ b/sound/pci/es1968.c
@@ -2291,7 +2291,7 @@ static void snd_es1968_chip_init(struct es1968 *chip)
outb(0x88, iobase+0x1f);
/* it appears some maestros (dell 7500) only work if these are set,
- regardless of wether we use the assp or not. */
+ regardless of whether we use the assp or not. */
outb(0, iobase + ASSP_CONTROL_B);
outb(3, iobase + ASSP_CONTROL_A); /* M: Reserved bits... */
diff --git a/sound/pci/ice1712/delta.c b/sound/pci/ice1712/delta.c
index ab2bca1..9e28cc1 100644
--- a/sound/pci/ice1712/delta.c
+++ b/sound/pci/ice1712/delta.c
@@ -616,7 +616,7 @@ static int snd_ice1712_delta_init(struct snd_ice1712 *ice)
ice->num_total_dacs = 4; /* two AK4324 codecs */
break;
case ICE1712_SUBDEVICE_VX442:
- case ICE1712_SUBDEVICE_DELTA66E: /* omni not suported yet */
+ case ICE1712_SUBDEVICE_DELTA66E: /* omni not supported yet */
ice->num_total_dacs = 4;
ice->num_total_adcs = 4;
break;
diff --git a/sound/pci/sis7019.c b/sound/pci/sis7019.c
index 550b9cf..d59abe1 100644
--- a/sound/pci/sis7019.c
+++ b/sound/pci/sis7019.c
@@ -1171,7 +1171,7 @@ static int sis_chip_init(struct sis7019 *sis)
outl(SIS_DMA_CSR_PCI_SETTINGS, io + SIS_DMA_CSR);
/* Reset the synchronization groups for all of the channels
- * to be asyncronous. If we start doing SPDIF or 5.1 sound, etc.
+ * to be asynchronous. If we start doing SPDIF or 5.1 sound, etc.
* we'll need to change how we handle these. Until then, we just
* assign sub-mixer 0 to all playback channels, and avoid any
* attenuation on the audio.