Age | Commit message (Collapse) | Author |
|
Remove the rest of the references to drm_i915_private_t. No functional
changes.
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
[danvet: Drop hunk in i915_cmd_parser.c]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
|
|
Did you say OCD?
Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
|
|
This code was dead since:
commit 432e58edc9de1d9c3d6a7b444b3c455b8f209a7d
Author: Chris Wilson <chris@chris-wilson.co.uk>
Date: Thu Nov 25 19:32:06 2010 +0000
drm/i915: Avoid allocation for execbuffer object list
so just put it to rest for good.
Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
|
|
Shamelessly manipulated out of Daniel :-)
"When moving the lists around explain that the active/inactive stuff is
used by eviction when we run out of address space, so needs to be
per-vma and per-address space. Bound/unbound otoh is used by the
shrinker which only cares about the amount of memory used and not one
bit about in which address space this memory is all used in. Of course
to actual kick out an object we need to unbind it from every address
space, but for that we have the per-object list of vmas."
v2: Leave the bound list as a global one. (Chris, indirectly)
v3: Rebased with no i915_gtt_vm. In most places I added a new *vm local,
since it will eventually be replaces by a vm argument.
Put comment back inline, since it no longer makes sense to do otherwise.
v4: Rebased on hangcheck/error state movement
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Imre Deak <imre.deak@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
|
|
Convert #include "..." to #include <path/...> in drivers/gpu/.
Signed-off-by: David Howells <dhowells@redhat.com>
Acked-by: Dave Airlie <airlied@redhat.com>
Acked-by: Arnd Bergmann <arnd@arndb.de>
Acked-by: Thomas Gleixner <tglx@linutronix.de>
Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
Acked-by: Dave Jones <davej@redhat.com>
|
|
Remove redundant DRM UAPI header #inclusions from drivers/gpu/.
Remove redundant #inclusions of core DRM UAPI headers (drm.h, drm_mode.h and
drm_sarea.h). They are now #included via drmP.h and drm_crtc.h via a preceding
patch.
Without this patch and the patch to make include the UAPI headers from the core
headers, after the UAPI split, the DRM C sources cannot find these UAPI headers
because the DRM code relies on specific -I flags to make #include "..." work
on headers in include/drm/ - but that does not work after the UAPI split without
adding more -I flags.
Signed-off-by: David Howells <dhowells@redhat.com>
Acked-by: Dave Airlie <airlied@redhat.com>
Acked-by: Arnd Bergmann <arnd@arndb.de>
Acked-by: Thomas Gleixner <tglx@linutronix.de>
Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
Acked-by: Dave Jones <davej@redhat.com>
|
|
For that to work we need to export the base address of the gtt
mmio window from intel-gtt. Also replace all other uses of
dev->agp by values we already have at hand.
Reviewed-by: Jani Nikula <jani.nikula@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
|
|
Simplify object tracking by removing the inactive but pinned list. The
only place where this was used is for counting the available memory,
which is just as easy performed by checking all objects on the rare
occasions it is required (application startup). For ease of debugging,
we keep the reporting of pinned objects through the error-state and
debugfs.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
|
|
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Keith Packard <keithp@keithp.com>
|
|
Various issues involved with the space character were generating
warnings in the checkpatch.pl file. This patch removes most of those
warnings.
Signed-off-by: Akshay Joshi <me@akshayjoshi.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
|
|
A lot of minor tweaks to fix the tracepoints, improve the outputting for
ftrace, and to generally make the tracepoints useful again. It is a start
and enough to begin identifying performance issues and gaps in our
coverage.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
|
|
A glorified s/obj_priv/obj/ with a net reduction of over a 100 lines and
many characters!
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
|
|
... and check more regularly.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
|
|
Replaced by tracepoints.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
|
|
This has bitrotted through inuse and superseded by tracing and debugfs.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
|
|
Luckily the change is quite a little bit less invasive than I've
feared.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Acked-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
|
|
This is a purely cosmetic change to make changes in this area easier.
And hey, it's not only clearer and typechecked, but actually shorter,
too!
[anholt: To clarify, this is a change to let us later make
drm_i915_gem_object subclass drm_gem_object, instead of having
drm_gem_object have a pointer to i915's private data]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Acked-by: Dave Airlie <airlied@gmail.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
|
|
Signed-off-by: Krzysztof Halasa <khc@pm.waw.pl>
Signed-off-by: Eric Anholt <eric@anholt.net>
|
|
Signed-off-by: Krzysztof Halasa <khc@pm.waw.pl>
Signed-off-by: Eric Anholt <eric@anholt.net>
|
|
This is a baby-step in the direction of having finer-grained
locking than the struct_mutex. Specifically, this will enable
new debugging code to read the active list for printing out
GPU state when the GPU is wedged, (while the struct_mutex is
held, of course).
Signed-off-by: Carl Worth <cworth@cworth.org>
[anholt: indentation fix]
Signed-off-by: Eric Anholt <eric@anholt.net>
|
|
GEM allows the creation of persistent buffer objects accessible by the
graphics device through new ioctls for managing execution of commands on the
device. The userland API is almost entirely driver-specific to ensure that
any driver building on this model can easily map the interface to individual
driver requirements.
GEM is used by the 2d driver for managing its internal state allocations and
will be used for pixmap storage to reduce memory consumption and enable
zero-copy GLX_EXT_texture_from_pixmap, and in the 3d driver is used to enable
GL_EXT_framebuffer_object and GL_ARB_pixel_buffer_object.
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
|