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path: root/drivers/gpu/drm/radeon/radeon.h
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2012-06-05drm/radeon: fix gpu_init on siAlex Deucher
- Properly set up the RBs - Properly set up the SPI - Properly set up gb_addr_config This should fix rendering issues on certain cards. Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-06-01Merge branch 'drm-fixes' of git://people.freedesktop.org/~airlied/linuxLinus Torvalds
Pull drm fixes from Dave Airlie: "A bunch of fixes: - vmware memory corruption - ttm spinlock balance - cirrus/mgag200 work in the presence of efifb and finally Alex and Jerome managed to track down a magic set of bits that on certain rv740 and evergreen cards allow the correct use of the complete set of render backends, this makes the cards operate correctly in a number of scenarios we had issues in before, it also manages to boost speed on benchmarks my large amounts on these specific gpus." * 'drm-fixes' of git://people.freedesktop.org/~airlied/linux: drm/edid: Make the header fixup threshold tunable drm/radeon: fix regression in UMS CS ioctl drm/vmwgfx: Fix nasty write past alloced memory area drm/ttm: Fix spinlock imbalance drm/radeon: fixup tiling group size and backendmap on r6xx-r9xx (v4) drm/radeon: fix HD6790, HD6570 backend programming drm/radeon: properly program gart on rv740, juniper, cypress, barts, hemlock drm/radeon: fix bank information in tiling config drm/mgag200: kick off conflicting framebuffers earlier. drm/cirrus: kick out conflicting framebuffers earlier cirrus: avoid crash if driver fails to load
2012-06-01drm/radeon: fixup tiling group size and backendmap on r6xx-r9xx (v4)Alex Deucher
Tiling group size is always 256bits on r6xx/r7xx/r8xx/9xx. Also fix and simplify render backend map. This now properly sets up the backend map on r6xx-9xx which should improve 3D performance. Vadim benchmarked also: Some benchmarks on juniper (5750), fullscreen 1920x1080, first result - kernel 3.4.0+ (fb21affa), second - with these patches: Lightsmark: 91 fps => 123 fps +35% Doom3: 74 fps => 101 fps +36% Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-31radeon: add radeon prime vmap support.Dave Airlie
This is the same as the nouveau code pretty much. Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-29radeon: make radeon_cs_update_pages static.Dave Airlie
Just move its only caller into the same file as it and make it static. Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-22drm/radeon/hdmi: compile audio status in 1 functionRafał Miłecki
This optmizes calls, registers reads and assignments. Signed-off-by: Rafał Miłecki <zajec5@gmail.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-13drm/radeon/hdmi: separate evergreen codeRafał Miłecki
Signed-off-by: Rafał Miłecki <zajec5@gmail.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-13drm/radeon/kms/hdmi: helper getting ready ACR entryRafał Miłecki
Signed-off-by: Rafał Miłecki <zajec5@gmail.com> Reviewed-by: Alex Deucher <alexdeucher@gmail.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-09drm/radeon: make the ib an inline objectJerome Glisse
No need to malloc it any more. Signed-off-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Christian König <deathsimple@vodafone.de> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-09drm/radeon: remove r600 blit mutex v2Christian König
If we don't store local data into global variables it isn't necessary to lock anything. v2: rebased on new SA interface Signed-off-by: Christian König <deathsimple@vodafone.de> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-09drm/radeon: move the semaphore from the fence into the ibJerome Glisse
It never really belonged there in the first place. Signed-off-by: Christian König <deathsimple@vodafone.de> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-09drm/radeon: rip out the ib poolJerome Glisse
It isn't necessary any more and the suballocator seems to perform even better. Signed-off-by: Christian König <deathsimple@vodafone.de> Signed-off-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-09drm/radeon: simplify semaphore handling v2Jerome Glisse
Directly use the suballocator to get small chunks of memory. It's equally fast and doesn't crash when we encounter a GPU reset. v2: rebased on new SA interface. Signed-off-by: Christian König <deathsimple@vodafone.de> Signed-off-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-09drm/radeon: multiple ring allocator v3Christian König
A startover with a new idea for a multiple ring allocator. Should perform as well as a normal ring allocator as long as only one ring does somthing, but falls back to a more complex algorithm if more complex things start to happen. We store the last allocated bo in last, we always try to allocate after the last allocated bo. Principle is that in a linear GPU ring progression was is after last is the oldest bo we allocated and thus the first one that should no longer be in use by the GPU. If it's not the case we skip over the bo after last to the closest done bo if such one exist. If none exist and we are not asked to block we report failure to allocate. If we are asked to block we wait on all the oldest fence of all rings. We just wait for any of those fence to complete. v2: We need to be able to let hole point to the list_head, otherwise try free will never free the first allocation of the list. Also stop calling radeon_fence_signalled more than necessary. v3: Don't free allocations without considering them as a hole, otherwise we might lose holes. Also return ENOMEM instead of ENOENT when running out of fences to wait for. Limit the number of holes we try for each ring to 3. Signed-off-by: Christian König <deathsimple@vodafone.de> Signed-off-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-09drm/radeon: use one wait queue for all rings add fence_wait_any v2Jerome Glisse
Use one wait queue for all rings. When one ring progress, other likely does to and we are not expecting to have a lot of waiter anyway. Also add a fence_wait_any that will wait until the first fence in the fence array (one fence per ring) is signaled. This allow to wait on all rings. v2: some minor cleanups and improvements. Signed-off-by: Christian König <deathsimple@vodafone.de> Signed-off-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-09drm/radeon: define new SA interface v3Christian König
Define the interface without modifying the allocation algorithm in any way. v2: rebase on top of fence new uint64 patch v3: add ring to debugfs output Signed-off-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Christian König <deathsimple@vodafone.de> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-09drm/radeon: make sa bo a stand alone objectChristian König
Allocating and freeing it seperately. Signed-off-by: Christian König <deathsimple@vodafone.de> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-09drm/radeon: keep start and end offset in the SAChristian König
Instead of offset + size keep start and end offset directly. Signed-off-by: Christian König <deathsimple@vodafone.de> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-09drm/radeon: add proper locking to the SA v3Christian König
Make the suballocator self containing to locking. v2: split the bugfix into a seperate patch. v3: remove some unreleated changes. Sig-off-by: Christian König <deathsimple@vodafone.de> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-09drm/radeon: rework locking ring emission mutex in fence deadlock detection v2Christian König
Some callers illegal called fence_wait_next/empty while holding the ring emission mutex. So don't relock the mutex in that cases, and move the actual locking into the fence code. v2: Don't try to unlock the mutex if it isn't locked. Signed-off-by: Christian König <deathsimple@vodafone.de> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-09drm/radeon: rework fence handling, drop fence list v7Jerome Glisse
Using 64bits fence sequence we can directly compare sequence number to know if a fence is signaled or not. Thus the fence list became useless, so does the fence lock that mainly protected the fence list. Things like ring.ready are no longer behind a lock, this should be ok as ring.ready is initialized once and will only change when facing lockup. Worst case is that we return an -EBUSY just after a successfull GPU reset, or we go into wait state instead of returning -EBUSY (thus delaying reporting -EBUSY to fence wait caller). v2: Remove left over comment, force using writeback on cayman and newer, thus not having to suffer from possibly scratch reg exhaustion v3: Rebase on top of change to uint64 fence patch v4: Change DCE5 test to force write back on cayman and newer but also any APU such as PALM or SUMO family v5: Rebase on top of new uint64 fence patch v6: Just break if seq doesn't change any more. Use radeon_fence prefix for all function names. Even if it's now highly optimized, try avoiding polling to often. v7: We should never poll the last_seq from the hardware without waking the sleeping threads, otherwise we might lose events. Signed-off-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Christian König <deathsimple@vodafone.de> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-09drm/radeon: convert fence to uint64_t v4Jerome Glisse
This convert fence to use uint64_t sequence number intention is to use the fact that uin64_t is big enough that we don't need to care about wrap around. Tested with and without writeback using 0xFFFFF000 as initial fence sequence and thus allowing to test the wrap around from 32bits to 64bits. v2: Add comment about possible race btw CPU & GPU, add comment stressing that we need 2 dword aligned for R600_WB_EVENT_OFFSET Read fence sequenc in reverse order of GPU write them so we mitigate the race btw CPU and GPU. v3: Drop the need for ring to emit the 64bits fence, and just have each ring emit the lower 32bits of the fence sequence. We handle the wrap over 32bits in fence_process. v4: Just a small optimization: Don't reread the last_seq value if loop restarts, since we already know its value anyway. Also start at zero not one for seq value and use pre instead of post increment in emmit, otherwise wait_empty will deadlock. Signed-off-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Christian König <deathsimple@vodafone.de> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-09drm/radeon: replace the per ring mutex with a global oneChristian König
A single global mutex for ring submissions seems sufficient. Signed-off-by: Christian König <deathsimple@vodafone.de> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-03drm/radeon: make forcing ring activity a common functionChristian König
Nothing chipset or ring specific with it, so also move it to radon_ring. Signed-off-by: Christian König <deathsimple@vodafone.de> Reviewed-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-03drm/radeon: make lockup timeout a module paramChristian König
Don't hard code the 10 seconds timeout. Compute jobs can run much longer. Signed-off-by: Christian König <deathsimple@vodafone.de> Reviewed-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-03drm/radeon: move lockup detection code into radeon_ring.cChristian König
It isn't chipset specific, so it makes no sense to have that inside r100.c. Signed-off-by: Christian König <deathsimple@vodafone.de> Reviewed-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-03drm/radeon: fix a bug with the ring syncing codeChristian König
Rings need to lock in order, otherwise the ring subsystem can deadlock. v2: fix error handling and number of locked doublewords. v3: stop creating unneeded semaphores. Signed-off-by: Christian König <deathsimple@vodafone.de> Reviewed-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-03drm/radeon: don't keep list of created fences.Christian König
It's never used and so practically superfluous. Signed-off-by: Christian König <deathsimple@vodafone.de> Reviewed-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-03drm/radeon: rename fence_wait_last to fence_wait_emptyChristian König
As discussed with Michel that name better describes the behavior of this function. Signed-off-by: Christian König <deathsimple@vodafone.de> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-03drm/radeon: rework gpu lockup detection and processingChristian König
Previusly multiple rings could trigger multiple GPU resets at the same time. Signed-off-by: Christian König <deathsimple@vodafone.de> Reviewed-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-03drm/radeon: use central function for IB testingChristian König
Removing all the different error messages and having just one standard behaviour over all chipset generations. Signed-off-by: Christian König <deathsimple@vodafone.de> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-03drm/radeon: replace gpu_lockup with ring->ready flagChristian König
It makes no sense at all to have more than one flag. Signed-off-by: Christian König <deathsimple@vodafone.de> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-03drm/radeon: make radeon_gpu_is_lockup a per ring functionChristian König
Different rings have different criteria to test if they are stuck. v2: rebased on current drm-next Signed-off-by: Christian König <deathsimple@vodafone.de> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-01drm/radeon/kms: move audio params to separated structRafał Miłecki
Signed-off-by: Rafał Miłecki <zajec5@gmail.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Tested-by: Christian König <deathsimple@vodafone.de> Reviewed-by: Christian König <deathsimple@vodafone.de> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-04-24drm/radeon/kms: fix up audio interrupt handlingAlex Deucher
- add support for rs6xx - add support for DCE4/5 - fixup 6xx/7xx Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-03-21drm/radeon/kms: add trinity (TN) chip familyAlex Deucher
Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-03-21drm/radeon/kms: Add support for RLC init on SIAlex Deucher
RLC handles the interrupt controller and other tasks on the GPU. Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-03-21drm/radeon/kms: add ucode loading for SIAlex Deucher
Currently the driver required 5 sets of ucode: 1. pfp - pre-fetch parser, part of the CP 2. me - micro engine, part of the CP 3. ce - constant engine, part of the CP 4. rlc - interrupt controller 5. mc - memory controller Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-03-21drm/radeon/kms: add support for the CONST IB to the CS ioctlAlex Deucher
This adds a new chunk id to the CS ioctl to support the INDIRECT_BUFFER_CONST packet. On SI, the CP adds a new engine called the CE (Constant Engine) which runs simulatenously with the DE (Drawing Engine, formerly called the ME). This allows the CP to process two related IBs simultaneously. The CE is tasked with loading the constant data (constant buffers, resource descriptors, samplers, etc.) while the DE loads context register state and issues drawing commands. It's up to the userspace application to sychronize the CE and the DE using special synchronization packets. Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-03-21drm/radeon/kms: add gpu init support for SIAlex Deucher
Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-03-21drm/radeon/kms: add support for internal thermal sensor on SIAlex Deucher
Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-03-21drm/radeon/kms: update power table parsing for SIAlex Deucher
Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-03-21drm/radeon/kms/atom: add support for SI SetVoltage tableAlex Deucher
Signed-off-by: Alex Deucher <alexdeucher@gmail.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-03-21drm/radeon/kms: add SI chip familiesAlex Deucher
Signed-off-by: Alex Deucher <alexdeucher@gmail.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-03-20drm/radeon: Drop radeon_gem_object_(un)pin.Michel Dänzer
Only radeon_gem_object_unpin was used anymore, in only one place. Signed-off-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-02-29drm/radeon/kms: clean up radeon_asic struct (v2)Alex Deucher
v2: fix typo. Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Christian König<christian.koenig@amd.com> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-02-29drm/radeon/kms: reorganize surface callbacksAlex Deucher
tidy up the radeon_asic struct. Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Christian König<christian.koenig@amd.com> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-02-29drm/radeon/kms: move clock/pcie setting callbacks into pm structAlex Deucher
tidy up radeon_asic struct. Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Christian König<christian.koenig@amd.com> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-02-29drm/radeon/kms: reorganize display callbacksAlex Deucher
tidy up the radeon_asic struct. Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Christian König<christian.koenig@amd.com> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-02-29drm/radeon/kms: reorganize gart callbacksAlex Deucher
tidy up the radeon_asic struct. Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Christian König<christian.koenig@amd.com> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Dave Airlie <airlied@redhat.com>