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2016-06-15sound: aedsp16: Change structure initialisation to C99 styleAmitoj Kaur Chawla
Replace the in order struct initialisation style with explicit field style. The Coccinelle semantic patch used to make this change is as follows: @decl@ identifier i1,fld; type T; field list[n] fs; @@ struct i1 { fs T fld; ...}; @@ identifier decl.i1,i2,decl.fld; expression e; position bad.p, bad.fix; @@ struct i1 i2@p = { ..., + .fld = e - e@fix ,...}; Signed-off-by: Amitoj Kaur Chawla <amitoj1606@gmail.com> Signed-off-by: Takashi Iwai <tiwai@suse.de>
2009-07-29sound: aedsp16: Buffer overflowRoel Kluin
DSPVersion is declared as char[3], but the sprintf writes at least 4 bytes including terminating null. Signed-off-by: Roel Kluin <roel.kluin@gmail.com> Signed-off-by: Takashi Iwai <tiwai@suse.de>
2009-01-06trivial: fix an -> a typos in documentation and commentsFrederik Schwarzer
It is always "an" if there is a vowel _spoken_ (not written). So it is: "an hour" (spoken vowel) but "a uniform" (spoken 'j') Signed-off-by: Frederik Schwarzer <schwarzerf@gmail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
2008-09-09sound: remove reference to dead sound OSS vars AEDSP16_MSS and SBPRORobert P. J. Day
Remove the Kconfig definitions of unused variables AEDSP16_MSS and AEDSP16_SBPRO since they're: 1) unused, and 2) referenced incorrectly anyway. Signed-off-by: Robert P. J. Day <rpjday@crashcourse.ca> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Takashi Iwai <tiwai@suse.de> Signed-off-by: Jaroslav Kysela <perex@perex.cz>
2006-06-30Remove obsolete #include <linux/config.h>Jörn Engel
Signed-off-by: Jörn Engel <joern@wohnheim.fh-wedel.de> Signed-off-by: Adrian Bunk <bunk@stusta.de>
2005-04-16Linux-2.6.12-rc2Linus Torvalds
Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!