1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
|
/*
* Translate key codes into ASCII
*
* Copyright (c) 2011 The Chromium OS Authors.
* (C) Copyright 2004 DENX Software Engineering, Wolfgang Denk, wd@denx.de
*
* SPDX-License-Identifier: GPL-2.0+
*/
#include <common.h>
#include <errno.h>
#include <stdio_dev.h>
#include <input.h>
#include <linux/input.h>
enum {
/* These correspond to the lights on the keyboard */
FLAG_NUM_LOCK = 1 << 0,
FLAG_CAPS_LOCK = 1 << 1,
FLAG_SCROLL_LOCK = 1 << 2,
/* Special flag ORed with key code to indicate release */
KEY_RELEASE = 1 << 15,
KEY_MASK = 0xfff,
};
/*
* These takes map key codes to ASCII. 0xff means no key, or special key.
* Three tables are provided - one for plain keys, one for when the shift
* 'modifier' key is pressed and one for when the ctrl modifier key is
* pressed.
*/
static const uchar kbd_plain_xlate[] = {
0xff, 0x1b, '1', '2', '3', '4', '5', '6',
'7', '8', '9', '0', '-', '=', '\b', '\t', /* 0x00 - 0x0f */
'q', 'w', 'e', 'r', 't', 'y', 'u', 'i',
'o', 'p', '[', ']', '\r', 0xff, 'a', 's', /* 0x10 - 0x1f */
'd', 'f', 'g', 'h', 'j', 'k', 'l', ';',
'\'', '`', 0xff, '\\', 'z', 'x', 'c', 'v', /* 0x20 - 0x2f */
'b', 'n', 'm', ',' , '.', '/', 0xff, 0xff, 0xff,
' ', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* 0x30 - 0x3f */
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, '7',
'8', '9', '-', '4', '5', '6', '+', '1', /* 0x40 - 0x4f */
'2', '3', '0', '.', 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* 0x50 - 0x5F */
'\r', 0xff, '/', '*',
};
static unsigned char kbd_shift_xlate[] = {
0xff, 0x1b, '!', '@', '#', '$', '%', '^',
'&', '*', '(', ')', '_', '+', '\b', '\t', /* 0x00 - 0x0f */
'Q', 'W', 'E', 'R', 'T', 'Y', 'U', 'I',
'O', 'P', '{', '}', '\r', 0xff, 'A', 'S', /* 0x10 - 0x1f */
'D', 'F', 'G', 'H', 'J', 'K', 'L', ':',
'"', '~', 0xff, '|', 'Z', 'X', 'C', 'V', /* 0x20 - 0x2f */
'B', 'N', 'M', '<', '>', '?', 0xff, 0xff, 0xff,
' ', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* 0x30 - 0x3f */
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, '7',
'8', '9', '-', '4', '5', '6', '+', '1', /* 0x40 - 0x4f */
'2', '3', '0', '.', 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* 0x50 - 0x5F */
'\r', 0xff, '/', '*',
};
static unsigned char kbd_ctrl_xlate[] = {
0xff, 0x1b, '1', 0x00, '3', '4', '5', 0x1E,
'7', '8', '9', '0', 0x1F, '=', '\b', '\t', /* 0x00 - 0x0f */
0x11, 0x17, 0x05, 0x12, 0x14, 0x19, 0x15, 0x09,
0x0f, 0x10, 0x1b, 0x1d, '\n', 0xff, 0x01, 0x13, /* 0x10 - 0x1f */
0x04, 0x06, 0x08, 0x09, 0x0a, 0x0b, 0x0c, ';',
'\'', '~', 0x00, 0x1c, 0x1a, 0x18, 0x03, 0x16, /* 0x20 - 0x2f */
0x02, 0x0e, 0x0d, '<', '>', '?', 0xff, 0xff,
0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* 0x30 - 0x3f */
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, '7',
'8', '9', '-', '4', '5', '6', '+', '1', /* 0x40 - 0x4f */
'2', '3', '0', '.', 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* 0x50 - 0x5F */
'\r', 0xff, '/', '*',
};
/*
* Scan key code to ANSI 3.64 escape sequence table. This table is
* incomplete in that it does not include all possible extra keys.
*/
static struct {
int kbd_scan_code;
char *escape;
} kbd_to_ansi364[] = {
{ KEY_UP, "\033[A"},
{ KEY_DOWN, "\033[B"},
{ KEY_RIGHT, "\033[C"},
{ KEY_LEFT, "\033[D"},
};
/* Maximum number of output characters that an ANSI sequence expands to */
#define ANSI_CHAR_MAX 3
static int input_queue_ascii(struct input_config *config, int ch)
{
if (config->fifo_in + 1 == INPUT_BUFFER_LEN) {
if (!config->fifo_out)
return -1; /* buffer full */
else
config->fifo_in = 0;
} else {
if (config->fifo_in + 1 == config->fifo_out)
return -1; /* buffer full */
config->fifo_in++;
}
debug(" {%02x} ", ch);
config->fifo[config->fifo_in] = (uchar)ch;
return 0;
}
int input_tstc(struct input_config *config)
{
if (config->fifo_in == config->fifo_out && config->read_keys) {
if (!(*config->read_keys)(config))
return 0;
}
return config->fifo_in != config->fifo_out;
}
int input_getc(struct input_config *config)
{
int err = 0;
while (config->fifo_in == config->fifo_out) {
if (config->read_keys)
err = (*config->read_keys)(config);
if (err)
return -1;
}
if (++config->fifo_out == INPUT_BUFFER_LEN)
config->fifo_out = 0;
return config->fifo[config->fifo_out];
}
/**
* Process a modifier/special key press or release and decide which key
* translation array should be used as a result.
*
* TODO: Should keep track of modifier press/release
*
* @param config Input state
* @param key Key code to process
* @param release 0 if a press, 1 if a release
* @return pointer to keycode->ascii translation table that should be used
*/
static struct input_key_xlate *process_modifier(struct input_config *config,
int key, int release)
{
struct input_key_xlate *table;
int flip = -1;
int i;
/* Start with the main table, and see what modifiers change it */
assert(config->num_tables > 0);
table = &config->table[0];
for (i = 1; i < config->num_tables; i++) {
struct input_key_xlate *tab = &config->table[i];
if (key == tab->left_keycode || key == tab->right_keycode)
table = tab;
}
/* Handle the lighted keys */
if (!release) {
switch (key) {
case KEY_SCROLLLOCK:
flip = FLAG_SCROLL_LOCK;
break;
case KEY_NUMLOCK:
flip = FLAG_NUM_LOCK;
break;
case KEY_CAPSLOCK:
flip = FLAG_CAPS_LOCK;
break;
}
}
if (flip != -1) {
int leds = 0;
config->leds ^= flip;
if (config->flags & FLAG_NUM_LOCK)
leds |= INPUT_LED_NUM;
if (config->flags & FLAG_CAPS_LOCK)
leds |= INPUT_LED_CAPS;
if (config->flags & FLAG_SCROLL_LOCK)
leds |= INPUT_LED_SCROLL;
config->leds = leds;
}
return table;
}
/**
* Search an int array for a key value
*
* @param array Array to search
* @param count Number of elements in array
* @param key Key value to find
* @return element where value was first found, -1 if none
*/
static int array_search(int *array, int count, int key)
{
int i;
for (i = 0; i < count; i++) {
if (array[i] == key)
return i;
}
return -1;
}
/**
* Sort an array so that those elements that exist in the ordering are
* first in the array, and in the same order as the ordering. The algorithm
* is O(count * ocount) and designed for small arrays.
*
* TODO: Move this to common / lib?
*
* @param dest Array with elements to sort, also destination array
* @param count Number of elements to sort
* @param order Array containing ordering elements
* @param ocount Number of ordering elements
* @return number of elements in dest that are in order (these will be at the
* start of dest).
*/
static int sort_array_by_ordering(int *dest, int count, int *order,
int ocount)
{
int temp[count];
int dest_count;
int same; /* number of elements which are the same */
int i;
/* setup output items, copy items to be sorted into our temp area */
memcpy(temp, dest, count * sizeof(*dest));
dest_count = 0;
/* work through the ordering, move over the elements we agree on */
for (i = 0; i < ocount; i++) {
if (array_search(temp, count, order[i]) != -1)
dest[dest_count++] = order[i];
}
same = dest_count;
/* now move over the elements that are not in the ordering */
for (i = 0; i < count; i++) {
if (array_search(order, ocount, temp[i]) == -1)
dest[dest_count++] = temp[i];
}
assert(dest_count == count);
return same;
}
/**
* Check a list of key codes against the previous key scan
*
* Given a list of new key codes, we check how many of these are the same
* as last time.
*
* @param config Input state
* @param keycode List of key codes to examine
* @param num_keycodes Number of key codes
* @param same Returns number of key codes which are the same
*/
static int input_check_keycodes(struct input_config *config,
int keycode[], int num_keycodes, int *same)
{
/* Select the 'plain' xlate table to start with */
if (!config->num_tables) {
debug("%s: No xlate tables: cannot decode keys\n", __func__);
return -1;
}
/* sort the keycodes into the same order as the previous ones */
*same = sort_array_by_ordering(keycode, num_keycodes,
config->prev_keycodes, config->num_prev_keycodes);
memcpy(config->prev_keycodes, keycode, num_keycodes * sizeof(int));
config->num_prev_keycodes = num_keycodes;
return *same != num_keycodes;
}
/**
* Checks and converts a special key code into ANSI 3.64 escape sequence.
*
* @param config Input state
* @param keycode Key code to examine
* @param output_ch Buffer to place output characters into. It should
* be at least ANSI_CHAR_MAX bytes long, to allow for
* an ANSI sequence.
* @param max_chars Maximum number of characters to add to output_ch
* @return number of characters output, if the key was converted, otherwise 0.
* This may be larger than max_chars, in which case the overflow
* characters are not output.
*/
static int input_keycode_to_ansi364(struct input_config *config,
int keycode, char output_ch[], int max_chars)
{
const char *escape;
int ch_count;
int i;
for (i = ch_count = 0; i < ARRAY_SIZE(kbd_to_ansi364); i++) {
if (keycode != kbd_to_ansi364[i].kbd_scan_code)
continue;
for (escape = kbd_to_ansi364[i].escape; *escape; escape++) {
if (ch_count < max_chars)
output_ch[ch_count] = *escape;
ch_count++;
}
return ch_count;
}
return 0;
}
/**
* Converts and queues a list of key codes in escaped ASCII string form
* Convert a list of key codes into ASCII
*
* You must call input_check_keycodes() before this. It turns the keycode
* list into a list of ASCII characters and sends them to the input layer.
*
* Characters which were seen last time do not generate fresh ASCII output.
* The output (calls to queue_ascii) may be longer than num_keycodes, if the
* keycode contains special keys that was encoded to longer escaped sequence.
*
* @param config Input state
* @param keycode List of key codes to examine
* @param num_keycodes Number of key codes
* @param output_ch Buffer to place output characters into. It should
* be at last ANSI_CHAR_MAX * num_keycodes, to allow for
* ANSI sequences.
* @param max_chars Maximum number of characters to add to output_ch
* @param same Number of key codes which are the same
* @return number of characters written into output_ch, or -1 if we would
* exceed max_chars chars.
*/
static int input_keycodes_to_ascii(struct input_config *config,
int keycode[], int num_keycodes, char output_ch[],
int max_chars, int same)
{
struct input_key_xlate *table;
int ch_count = 0;
int i;
table = &config->table[0];
/* deal with modifiers first */
for (i = 0; i < num_keycodes; i++) {
int key = keycode[i] & KEY_MASK;
if (key >= table->num_entries || table->xlate[key] == 0xff) {
table = process_modifier(config, key,
keycode[i] & KEY_RELEASE);
}
}
/* Start conversion by looking for the first new keycode (by same). */
for (i = same; i < num_keycodes; i++) {
int key = keycode[i];
int ch = (key < table->num_entries) ? table->xlate[key] : 0xff;
/*
* For a normal key (with an ASCII value), add it; otherwise
* translate special key to escape sequence if possible.
*/
if (ch != 0xff) {
if (ch_count < max_chars)
output_ch[ch_count] = (uchar)ch;
ch_count++;
} else {
ch_count += input_keycode_to_ansi364(config, key,
output_ch, max_chars);
}
}
if (ch_count > max_chars) {
debug("%s: Output char buffer overflow size=%d, need=%d\n",
__func__, max_chars, ch_count);
return -1;
}
/* ok, so return keys */
return ch_count;
}
static int _input_send_keycodes(struct input_config *config, int keycode[],
int num_keycodes, bool do_send)
{
char ch[num_keycodes * ANSI_CHAR_MAX];
int count, i, same = 0;
int is_repeat = 0;
unsigned delay_ms;
config->modifiers = 0;
if (!input_check_keycodes(config, keycode, num_keycodes, &same)) {
/*
* Same as last time - is it time for another repeat?
* TODO(sjg@chromium.org) We drop repeats here and since
* the caller may not call in again for a while, our
* auto-repeat speed is not quite correct. We should
* insert another character if we later realise that we
* have missed a repeat slot.
*/
is_repeat = config->repeat_rate_ms &&
(int)get_timer(config->next_repeat_ms) >= 0;
if (!is_repeat)
return 0;
}
count = input_keycodes_to_ascii(config, keycode, num_keycodes,
ch, sizeof(ch), is_repeat ? 0 : same);
if (do_send) {
for (i = 0; i < count; i++)
input_queue_ascii(config, ch[i]);
}
delay_ms = is_repeat ?
config->repeat_rate_ms :
config->repeat_delay_ms;
config->next_repeat_ms = get_timer(0) + delay_ms;
return count;
}
int input_send_keycodes(struct input_config *config, int keycode[],
int num_keycodes)
{
return _input_send_keycodes(config, keycode, num_keycodes, true);
}
int input_add_keycode(struct input_config *config, int new_keycode,
bool release)
{
int keycode[INPUT_MAX_MODIFIERS + 1];
int count, i;
/* Add the old keycodes which are not removed by this new one */
for (i = 0, count = 0; i < config->num_prev_keycodes; i++) {
int code = config->prev_keycodes[i];
if (new_keycode == code) {
if (release)
continue;
new_keycode = -1;
}
keycode[count++] = code;
}
if (!release && new_keycode != -1)
keycode[count++] = new_keycode;
debug("\ncodes for %02x/%d: ", new_keycode, release);
for (i = 0; i < count; i++)
debug("%02x ", keycode[i]);
debug("\n");
/* Don't output any ASCII characters if this is a key release */
return _input_send_keycodes(config, keycode, count, !release);
}
int input_add_table(struct input_config *config, int left_keycode,
int right_keycode, const uchar *xlate, int num_entries)
{
struct input_key_xlate *table;
if (config->num_tables == INPUT_MAX_MODIFIERS) {
debug("%s: Too many modifier tables\n", __func__);
return -1;
}
table = &config->table[config->num_tables++];
table->left_keycode = left_keycode;
table->right_keycode = right_keycode;
table->xlate = xlate;
table->num_entries = num_entries;
return 0;
}
void input_set_delays(struct input_config *config, int repeat_delay_ms,
int repeat_rate_ms)
{
config->repeat_delay_ms = repeat_delay_ms;
config->repeat_rate_ms = repeat_rate_ms;
}
int input_add_tables(struct input_config *config)
{
int ret;
ret = input_add_table(config, -1, -1,
kbd_plain_xlate, ARRAY_SIZE(kbd_plain_xlate));
if (ret)
return ret;
ret = input_add_table(config, KEY_LEFTSHIFT, KEY_RIGHTSHIFT,
kbd_shift_xlate, ARRAY_SIZE(kbd_shift_xlate));
if (ret)
return ret;
return input_add_table(config, KEY_LEFTCTRL, KEY_RIGHTCTRL,
kbd_ctrl_xlate, ARRAY_SIZE(kbd_ctrl_xlate));
}
int input_init(struct input_config *config, int leds)
{
memset(config, '\0', sizeof(*config));
config->leds = leds;
return 0;
}
int input_stdio_register(struct stdio_dev *dev)
{
int error;
error = stdio_register(dev);
/* check if this is the standard input device */
if (!error && strcmp(getenv("stdin"), dev->name) == 0) {
/* reassign the console */
if (OVERWRITE_CONSOLE ||
console_assign(stdin, dev->name))
return -1;
}
return 0;
}
|