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#!/usr/bin/python
#
# Copyright (C) 2016 Google, Inc
# Written by Simon Glass <sjg@chromium.org>
#
# SPDX-License-Identifier: GPL-2.0+
#
import struct
import sys
import fdt_util
import libfdt
# This deals with a device tree, presenting it as an assortment of Node and
# Prop objects, representing nodes and properties, respectively. This file
# contains the base classes and defines the high-level API. You can use
# FdtScan() as a convenience function to create and scan an Fdt.
# This implementation uses a libfdt Python library to access the device tree,
# so it is fairly efficient.
# A list of types we support
(TYPE_BYTE, TYPE_INT, TYPE_STRING, TYPE_BOOL) = range(4)
def CheckErr(errnum, msg):
if errnum:
raise ValueError('Error %d: %s: %s' %
(errnum, libfdt.fdt_strerror(errnum), msg))
class Prop:
"""A device tree property
Properties:
name: Property name (as per the device tree)
value: Property value as a string of bytes, or a list of strings of
bytes
type: Value type
"""
def __init__(self, node, offset, name, bytes):
self._node = node
self._offset = offset
self.name = name
self.value = None
self.bytes = str(bytes)
if not bytes:
self.type = TYPE_BOOL
self.value = True
return
self.type, self.value = self.BytesToValue(bytes)
def GetPhandle(self):
"""Get a (single) phandle value from a property
Gets the phandle valuie from a property and returns it as an integer
"""
return fdt_util.fdt32_to_cpu(self.value[:4])
def Widen(self, newprop):
"""Figure out which property type is more general
Given a current property and a new property, this function returns the
one that is less specific as to type. The less specific property will
be ble to represent the data in the more specific property. This is
used for things like:
node1 {
compatible = "fred";
value = <1>;
};
node1 {
compatible = "fred";
value = <1 2>;
};
He we want to use an int array for 'value'. The first property
suggests that a single int is enough, but the second one shows that
it is not. Calling this function with these two propertes would
update the current property to be like the second, since it is less
specific.
"""
if newprop.type < self.type:
self.type = newprop.type
if type(newprop.value) == list and type(self.value) != list:
self.value = [self.value]
if type(self.value) == list and len(newprop.value) > len(self.value):
val = self.GetEmpty(self.type)
while len(self.value) < len(newprop.value):
self.value.append(val)
def BytesToValue(self, bytes):
"""Converts a string of bytes into a type and value
Args:
A string containing bytes
Return:
A tuple:
Type of data
Data, either a single element or a list of elements. Each element
is one of:
TYPE_STRING: string value from the property
TYPE_INT: a byte-swapped integer stored as a 4-byte string
TYPE_BYTE: a byte stored as a single-byte string
"""
bytes = str(bytes)
size = len(bytes)
strings = bytes.split('\0')
is_string = True
count = len(strings) - 1
if count > 0 and not strings[-1]:
for string in strings[:-1]:
if not string:
is_string = False
break
for ch in string:
if ch < ' ' or ch > '~':
is_string = False
break
else:
is_string = False
if is_string:
if count == 1:
return TYPE_STRING, strings[0]
else:
return TYPE_STRING, strings[:-1]
if size % 4:
if size == 1:
return TYPE_BYTE, bytes[0]
else:
return TYPE_BYTE, list(bytes)
val = []
for i in range(0, size, 4):
val.append(bytes[i:i + 4])
if size == 4:
return TYPE_INT, val[0]
else:
return TYPE_INT, val
def GetEmpty(self, type):
"""Get an empty / zero value of the given type
Returns:
A single value of the given type
"""
if type == TYPE_BYTE:
return chr(0)
elif type == TYPE_INT:
return struct.pack('<I', 0);
elif type == TYPE_STRING:
return ''
else:
return True
def GetOffset(self):
"""Get the offset of a property
Returns:
The offset of the property (struct fdt_property) within the file
"""
return self._node._fdt.GetStructOffset(self._offset)
class Node:
"""A device tree node
Properties:
offset: Integer offset in the device tree
name: Device tree node tname
path: Full path to node, along with the node name itself
_fdt: Device tree object
subnodes: A list of subnodes for this node, each a Node object
props: A dict of properties for this node, each a Prop object.
Keyed by property name
"""
def __init__(self, fdt, offset, name, path):
self._fdt = fdt
self._offset = offset
self.name = name
self.path = path
self.subnodes = []
self.props = {}
def _FindNode(self, name):
"""Find a node given its name
Args:
name: Node name to look for
Returns:
Node object if found, else None
"""
for subnode in self.subnodes:
if subnode.name == name:
return subnode
return None
def Offset(self):
"""Returns the offset of a node, after checking the cache
This should be used instead of self._offset directly, to ensure that
the cache does not contain invalid offsets.
"""
self._fdt.CheckCache()
return self._offset
def Scan(self):
"""Scan a node's properties and subnodes
This fills in the props and subnodes properties, recursively
searching into subnodes so that the entire tree is built.
"""
self.props = self._fdt.GetProps(self)
offset = libfdt.fdt_first_subnode(self._fdt.GetFdt(), self.Offset())
while offset >= 0:
sep = '' if self.path[-1] == '/' else '/'
name = self._fdt._fdt_obj.get_name(offset)
path = self.path + sep + name
node = Node(self._fdt, offset, name, path)
self.subnodes.append(node)
node.Scan()
offset = libfdt.fdt_next_subnode(self._fdt.GetFdt(), offset)
def Refresh(self, my_offset):
"""Fix up the _offset for each node, recursively
Note: This does not take account of property offsets - these will not
be updated.
"""
if self._offset != my_offset:
#print '%s: %d -> %d\n' % (self.path, self._offset, my_offset)
self._offset = my_offset
offset = libfdt.fdt_first_subnode(self._fdt.GetFdt(), self._offset)
for subnode in self.subnodes:
subnode.Refresh(offset)
offset = libfdt.fdt_next_subnode(self._fdt.GetFdt(), offset)
def DeleteProp(self, prop_name):
"""Delete a property of a node
The property is deleted and the offset cache is invalidated.
Args:
prop_name: Name of the property to delete
Raises:
ValueError if the property does not exist
"""
CheckErr(libfdt.fdt_delprop(self._fdt.GetFdt(), self.Offset(), prop_name),
"Node '%s': delete property: '%s'" % (self.path, prop_name))
del self.props[prop_name]
self._fdt.Invalidate()
class Fdt:
"""Provides simple access to a flat device tree blob using libfdts.
Properties:
fname: Filename of fdt
_root: Root of device tree (a Node object)
"""
def __init__(self, fname):
self._fname = fname
self._cached_offsets = False
if self._fname:
self._fname = fdt_util.EnsureCompiled(self._fname)
with open(self._fname) as fd:
self._fdt = bytearray(fd.read())
self._fdt_obj = libfdt.Fdt(self._fdt)
def Scan(self, root='/'):
"""Scan a device tree, building up a tree of Node objects
This fills in the self._root property
Args:
root: Ignored
TODO(sjg@chromium.org): Implement the 'root' parameter
"""
self._root = self.Node(self, 0, '/', '/')
self._root.Scan()
def GetRoot(self):
"""Get the root Node of the device tree
Returns:
The root Node object
"""
return self._root
def GetNode(self, path):
"""Look up a node from its path
Args:
path: Path to look up, e.g. '/microcode/update@0'
Returns:
Node object, or None if not found
"""
node = self._root
for part in path.split('/')[1:]:
node = node._FindNode(part)
if not node:
return None
return node
def Flush(self):
"""Flush device tree changes back to the file
If the device tree has changed in memory, write it back to the file.
"""
with open(self._fname, 'wb') as fd:
fd.write(self._fdt)
def Pack(self):
"""Pack the device tree down to its minimum size
When nodes and properties shrink or are deleted, wasted space can
build up in the device tree binary.
"""
CheckErr(libfdt.fdt_pack(self._fdt), 'pack')
fdt_len = libfdt.fdt_totalsize(self._fdt)
del self._fdt[fdt_len:]
def GetFdt(self):
"""Get the contents of the FDT
Returns:
The FDT contents as a string of bytes
"""
return self._fdt
def CheckErr(errnum, msg):
if errnum:
raise ValueError('Error %d: %s: %s' %
(errnum, libfdt.fdt_strerror(errnum), msg))
def GetProps(self, node):
"""Get all properties from a node.
Args:
node: Full path to node name to look in.
Returns:
A dictionary containing all the properties, indexed by node name.
The entries are Prop objects.
Raises:
ValueError: if the node does not exist.
"""
props_dict = {}
poffset = libfdt.fdt_first_property_offset(self._fdt, node._offset)
while poffset >= 0:
p = self._fdt_obj.get_property_by_offset(poffset)
prop = Prop(node, poffset, p.name, p.value)
props_dict[prop.name] = prop
poffset = libfdt.fdt_next_property_offset(self._fdt, poffset)
return props_dict
def Invalidate(self):
"""Mark our offset cache as invalid"""
self._cached_offsets = False
def CheckCache(self):
"""Refresh the offset cache if needed"""
if self._cached_offsets:
return
self.Refresh()
self._cached_offsets = True
def Refresh(self):
"""Refresh the offset cache"""
self._root.Refresh(0)
def GetStructOffset(self, offset):
"""Get the file offset of a given struct offset
Args:
offset: Offset within the 'struct' region of the device tree
Returns:
Position of @offset within the device tree binary
"""
return libfdt.fdt_off_dt_struct(self._fdt) + offset
@classmethod
def Node(self, fdt, offset, name, path):
"""Create a new node
This is used by Fdt.Scan() to create a new node using the correct
class.
Args:
fdt: Fdt object
offset: Offset of node
name: Node name
path: Full path to node
"""
node = Node(fdt, offset, name, path)
return node
def FdtScan(fname):
"""Returns a new Fdt object from the implementation we are using"""
dtb = Fdt(fname)
dtb.Scan()
return dtb
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